WFRP House Rules

  1. My High Elf Project finally "finished"
    33
    replies
    Karanthir
  2. The Northmen (WFRP3 Rules)
    0
    replies
    jackdays
  3. High Elves
    38
    replies
    Silke
  4. Runes, Runesmiths and Runic Items
    32
    replies
    zefert1
  5. Transitioning into a Priest of Ranald
    2
    replies
    k7e9
  6. Transitioning into a Priest of Ranald
    0
    replies
    Ikosan
  7. using sw dice and duty, curoption, obligation,duty
    8
    replies
    Richardbuxton
  8. Combat Difficulty, Manouvres and Combat Monsters
    17
    replies
    k7e9
  9. A few new retainers
    5
    replies
    Silke
  10. Some random, new cards!
    10
    replies
    Dratominou
  11. Yet another healing house rules (and equilibrium)
    4
    replies
    dertarr
  12. Dump of my Norsca and Chaos rules and items
    0
    replies
    Ralzar
  13. Rune Expansion (version 1.5)
    1
    replies
    andtriage
  14. Fortune points suck
    6
    replies
    k7e9
  15. New Part Card: The Split Dueces
    0
    replies
    kid_happy2
  16. Henchmen rules
    1
    replies
    k7e9
  17. New Weapon Qualities
    9
    replies
    Romus
  18. Large and strong never miss
    19
    replies
    Romus
  19. Career Advancement
    4
    replies
    Romus
  20. Over-Sized Custom Location Cards
    46
    replies
    Sturn
  21. Goblin Fanatics?
    3
    replies
    k7e9
  22. Modern Rule Conversion
    2
    replies
    MijRai
  23. Magic Items!
    4
    replies
    tawxalotl
  24. New Party Sheet Idea
    3
    replies
    The Envoy