WFRP House Rules

  1. Acquiring Basic Actions after chargen
    3
    replies
    HedgeWizard
  2. thinking about xp
    7
    replies
    Bloodtyrant
  3. Class System
    3
    replies
    ragnar63
  4. Exchanging your "Action" for an additional Manouevre.
    20
    replies
    zelbone
  5. Elves as Wizards
    6
    replies
    Chipacabra
  6. Lucky Charms
    8
    replies
    NezziR
  7. Random character generation rules
    0
    replies
    Sunatet
  8. Variable damage idea
    5
    replies
    zelbone
  9. Substituting the dice for usual polyhedron dice
    13
    replies
    HedgeWizard
  10. Feedback needed on ranged attack option.
    3
    replies
    NezziR
  11. Alternate Rally Point Allocation
    1
    replies
    Chipacabra
  12. Your stuff on Hammerzeit
    2
    replies
    Boris Hochloff
  13. Alternate Experience Rewards proposals and discussion.
    12
    replies
    Farin2
  14. New monster Gear
    1
    replies
    NezziR
  15. Token tracker, and page background for anyone to use
    9
    replies
    keltheos
  16. Conversion Charts?
    0
    replies
    froo
  17. Skaven Magic
    1
    replies
    amrowe1999
  18. New Monster lizardmen
    19
    replies
    apelite
  19. Those crazy Winds of Magic...
    5
    replies
    dvang
  20. New Careers - Minstrel and Bard
    6
    replies
    dvang
  21. RPG.net play report and combat house rule
    6
    replies
    Phantomdoodler
  22. Using Warhammer with a different system
    7
    replies
    heptat
  23. Pen & Paper tracking instead of chits
    1
    replies
    Ogrekin
  24. Skills basic stats (two variants)
    0
    replies
    cogollo
  25. Channel Power
    2
    replies
    Farin2