My gaming group likes the noble careers and often someone starts off as a noble following the rules in Lure of Power.
Often they want retainers as well, but there are only a few to pick from.
So I created a few new ones that I felt was missing:
The basic servant is supposed to improve a specific retainers by adding a fotune die to all actions performed by that Retainer (as long as the basic servant is around to help that is). For example getting a scullary maid as a basic servant would help a the halfling chef, while a militiaman would boost a Man-At-Arms, and so on. Also the noble would have someone to send on menial errands such as delivering letters or buying basic supplies.
I thought it would be neat if the upkeep cost of these basic servants increased with each noble rank, as they need nicer clothes and so on depending on the noble rank.
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I debated if there should be a physician retainer, as that might compete with the physician career that players can take. But I decided to create one. Overall a retainer physician will be less useful than an actual player character that specializes in first aid/medicine. So I felt it was ok.
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Lastly I thought it would be nice for knights to have a squrire retainer to pick from.
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Any suggestions on how to tweak these retainers?
What do you think of the upkeeps and prerequisites of each?
Edited by k7e9