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WFRP House Rules
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Making Channeling + Spellcasting quicker
By stanmons,
Feb 7, 2010
3
replies
stanmons
Feb 7, 2010
Trying to make a Gold wizard class anyone have ideas
By theslinger0056,
Feb 3, 2010
1
replies
evilben
Feb 4, 2010
whats your thoughts about area born to career
By boggle2,
Feb 3, 2010
4
replies
sinister6
Feb 3, 2010
Fan-created cards...
1
2
By Mark Theurer,
Jan 22, 2010
28
replies
djpeterso23662
Feb 2, 2010
Yet another Action Card token management idea
By Sunatet,
Jan 26, 2010
8
replies
keltheos
Feb 1, 2010
They Removed my "Download Monster Action Cards here" thread
By Morffe,
Jan 30, 2010
2
replies
Emirikol
Jan 31, 2010
Faster Play & Less Tracking Stuff - House Rules
By Emirikol,
Jan 30, 2010
3
replies
Emirikol
Jan 31, 2010
Athel Loren Druid, High Elf Mage and some spells.
By lohnpondai,
Jan 19, 2010
8
replies
zuzul
Jan 28, 2010
How can I simplify Healing?
By Emirikol,
Jan 26, 2010
2
replies
Morffe
Jan 26, 2010
Reducing Tracking: Just roll a fortune die for Brief Conditions success = cancelled
By Emirikol,
Jan 26, 2010
2
replies
Juriel
Jan 26, 2010
Blurring the line between life and death
By Fresnel2,
Jan 24, 2010
0
replies
Fresnel2
Jan 24, 2010
The Rally Step and Replacing Actions
By Bertolac,
Jan 19, 2010
5
replies
Emirikol
Jan 22, 2010
Magic Set editor Stuff
By zuzul,
Jan 5, 2010
2
replies
zuzul
Jan 21, 2010
Random Character Generation tables (with regular dice)
By Tydirium,
Jan 19, 2010
0
replies
Tydirium
Jan 19, 2010
Monser/NPC fatigue-wounds alternative
By valvorik,
Jan 18, 2010
5
replies
valvorik
Jan 19, 2010
Components for magic users idea
By Sunatet,
Jan 13, 2010
5
replies
Sunatet
Jan 17, 2010
Halfling: Race Sheet & Race Play Card
By Emirikol,
Jan 17, 2010
1
replies
Emirikol
Jan 17, 2010
Our House Rulebook So Far
By Emirikol,
Jan 12, 2010
4
replies
Dramatic Exit2
Jan 16, 2010
Character evolution, Careers, Talent slots and so on...
By ghorghor2,
Jan 10, 2010
12
replies
Bertolac
Jan 16, 2010
Rules or Ideas for targeting Body Zones?
By Lautrer,
Dec 29, 2009
11
replies
deltabob2
Jan 15, 2010
Concept for Game of Chance using ingame mechanics.
By froo,
Jan 15, 2010
1
replies
Leogun_91
Jan 15, 2010
Higher characteristic limits
By Ariolan,
Jan 2, 2010
2
replies
willmanx
Jan 15, 2010
Simulationist Rules for Movement
By sinister6,
Dec 28, 2009
8
replies
froo
Jan 15, 2010
New Career - Apprentice Mage
By Retina2,
Dec 7, 2009
19
replies
willmanx
Jan 15, 2010
Career Compendium adaptation
By ghorghor2,
Jan 10, 2010
0
replies
ghorghor2
Jan 10, 2010
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