To reduce some of the endless accounting & tracking, we've been using the following rule to GREAT effect. My players are much happier.
Changed to Per-Encounter
(may be recharged with a fortune point or rally phase)
(4+) Action Cards
Exhaustible Talents
Brief Conditions
I thought about using the "white die" cancellation rule for brief conditions, but it was just another thing to track and combats don't last that long anyways in terms of rounds.
What are you doing?
jh