(This refers to WHFRPG/ Rulebook p 28 and p 30 table 3-1)
I like the idea that non-humans can achieve high characteristics than humans. So. I adjusted the "not higher than 5" rule for characteristics in character creation to the "deviation from the human average", ie a dwarf's basic strength starts out at 3, (which is 1 point higher than average), as his toughness.
So, in my campaign, dwarves can have S and T of 6 (if they bother to pay for it). Same goes for Elves (A and I for the High Elf; A and WP for the Wood Elf).