Game Mechanics

  1. Idea for Armour Penalties
    5
    replies
    Elior
  2. Various oddness with the weapon list.
    8
    replies
    Elior
  3. Inescapable attack
    4
    replies
    zolik
  4. Imperial Guard bonus
    40
    replies
    cps
  5. Update #5 is live...
    36
    replies
    GauntZero
  6. Psyker aptitude
    26
    replies
    GauntZero
  7. Semi-Auto and Full-Auto and Rate of Fire
    7
    replies
    Alox
  8. Adeptus Astra Telepathica Bonus
    1
    replies
    AtoMaki
  9. The problem with scattering thrown weapons
    7
    replies
    Tom Cruise
  10. Feedback on web weapons
    8
    replies
    Tim Huckelbery
  11. Adamantium Faith
    6
    replies
    Alox
  12. unpowered shock maul
    3
    replies
    ArbiterMarcus
  13. Opposed evasion tests
    100
    replies
    Alrik Vas
  14. Update #4 is live...
    9
    replies
    cps
  15. Double Tap
    4
    replies
    dava100
  16. Things that need to be errata'd in DH2B2U4
    19
    replies
    Fgdsfg
  17. Assisted tests are dull. Let's fix them.
    11
    replies
    Adeptus Ineptus
  18. Update #3 Feedback
    30
    replies
    Adeptus Ineptus
  19. More armor options and modifications.
    23
    replies
    Fgdsfg
  20. Update #2 Feedback
    32
    replies
    Tenebrae
  21. Carrying limits still/ again too high
    48
    replies
    Tom Cruise
  22. Whirlwind of Death and Warp Lock feedback
    1
    replies
    IronFistWarrior
  23. Chaaaaaaarge!
    12
    replies
    Darth Smeg
  24. Increasing the usefullness of Leadership
    14
    replies
    GauntZero
  25. Potentially controversial opinion regarding WS and BS
    26
    replies
    GauntZero