Mansions of Madness

A board game of occult horror and mystery for two to five players

SUBFORUMS

  1. 4,205
    posts
    Dust tac`s and a possible new noob.
    EVIL INC EVIL INC
  2. 2,930
    posts
    Critical Damage roll
    Bishop IV Bishop IV
  1. 12 painted investigators
    15
    replies
    Perkele
  2. Best starting scenario, keeper info, other noob questions?
    4
    replies
    tommysollen
  3. Zombie Apocalypse
    2
    replies
    Davidevil
  4. Why not have MoM on a computer?
    14
    replies
    dbeeson
  5. Mansions of Madness: too easy for the Keeper?
    7
    replies
    fatesadvent
  6. Newbie concern about 'Inner Sanctum' balance
    2
    replies
    amikezor
  7. Newbie question: You Find Nothing Of Interest?
    13
    replies
    Mikethebike
  8. Classroom curses
    3
    replies
    Zargas
  9. Attacks and movements
    2
    replies
    Cthulhu80
  10. Some quertions of Season of the Witch
    2
    replies
    Tibs
  11. Question about Sister Mary.
    2
    replies
    rottenlad
  12. Green Eyed Boy - rules clarification
    4
    replies
    demozon
  13. Connected Hallways
    1
    replies
    Tibs
  14. Insane Investigators
    9
    replies
    Lilikin
  15. Help: Which Expansion to get first?
    1
    replies
    Lilikin
  16. Innsmouth Post Card with The Laboratory?
    13
    replies
    Tibs
  17. Witchcraft
    2
    replies
    drummond13
  18. Painted Investigators and Monsters
    3
    replies
    SquarePeg
  19. Recording and sharing the intro texts online?
    9
    replies
    Zargas
  20. Keeper objective question
    1
    replies
    demozon
  21. Organizing for quicker setup
    13
    replies
    wombatgirl
  22. 3
    replies
    Black Knight Leader
  23. Evade if moving after combat?
    5
    replies
    Musha Shukou
  24. 10
    replies
    mrhinelander