Warhammer 40,000: Conquest - Rules Questions

  1. Zarathur, High Sorcerer and Area Effect damage.
    5
    replies
    ktom
  2. sheilding flyers
    12
    replies
    ktom
  3. Once-per-turn/trigger Interrupt usage.
    1
    replies
    PBrennan
  4. Attached Command Icons
    9
    replies
    exvee
  5. Vehicle trait Rules
    5
    replies
    VermillionDe
  6. Tournament rules?
    4
    replies
    Darik
  7. troops deploying from headquarters
    27
    replies
    EmraldArcher
  8. Location of "Targets" and Card in use
    27
    replies
    booored
  9. Card abilities
    7
    replies
    ktom
  10. When attacking with cards who deals damage to who?
    1
    replies
    Toqtamish
  11. Quick combat question.
    4
    replies
    CommissarFeesh
  12. Do Units Exhaust after Winning a Battle?
    6
    replies
    Darik
  13. Card bonus allies question
    4
    replies
    rpavers
  14. Clarification with "Search"
    2
    replies
    ktom
  15. Return to Hand and Attachments
    4
    replies
    Toqtamish
  16. Location card attached to planet that I captured
    2
    replies
    delfinius17
  17. Ranged Attack Exhausts Attacker in Ranged Attack Phase?
    4
    replies
    Darik
  18. Game Lasts Only 7 Turns max?
    6
    replies
    Smeehee
  19. Shadowsun + Gun Drone
    10
    replies
    Toqtamish
  20. Mulligan, which player first?
    13
    replies
    CommissarFeesh
  21. unwanted planet dilemma
    20
    replies
    Toqtamish
  22. Solo
    12
    replies
    RavenwolfXIII
  23. Are Reaction abilities once per turn or once per trigger?
    3
    replies
    kertanos
  24. What's the blue dot above the faction icon on Units?
    2
    replies
    Darik
  25. How does the ambush ability work?
    1
    replies
    Dainank