Given there's only 7 planets (5 revealed, 2 facedown) at game start and one planet goes away each turn...there's only 7 turns.
Also since unit cards only move once per turn using the command dial, seems like they are forcing conflict to happen at the 1st planet.
I'm guessing there will be event and unit abilities that allow you to move to other planets outside of the standard one planet move via command dial.
Still...I really don't know how I feel about these rules.
I can see perhaps players doing command dial move to non-1st planet to "secure" ahead of time, but if you have a lead, you might as well be going 1st planet every turn...
Blahhh.