Game Mechanics

  1. Week Six Update
    71
    replies
    WittyDroog
  2. 26
    replies
    WittyDroog
  3. Unusual Availability
    14
    replies
    Magus Black
  4. So Basilisks…
    35
    replies
    KommissarK
  5. A Better Shot for Quality (Firearm Quality Thread)
    15
    replies
    Emperor Castaigne
  6. Aptitudes
    10
    replies
    CaptainTrek
  7. Week Five Update
    20
    replies
    Musclewizard
  8. Unworkable Prerequisites
    3
    replies
    Cifer
  9. Vehicle sizes
    0
    replies
    g0arr
  10. The Psy Focus, does it exist?
    23
    replies
    Darklordofbunnies
  11. Encumberance issues with game in general
    43
    replies
    Tygre
  12. Dum-dum rounds
    1
    replies
    Kasatka
  13. New wording of Frenzy
    9
    replies
    Morangias
  14. EXP Scales?
    3
    replies
    Night10194
  15. Repair times
    3
    replies
    Cifer
  16. Mutations
    3
    replies
    Morangias
  17. Going Prone / Crawling
    6
    replies
    ParadigmShift
  18. The Ratling
    110
    replies
    Dulahan
  19. Charge Packs and Catachan Reloading
    0
    replies
    Cifer
  20. Additional Orders for Comrades [Work in Progress]
    14
    replies
    Musclewizard
  21. Techna-Lingua and Imperial Codes
    2
    replies
    Frankie
  22. "Basic Tools"
    2
    replies
    Eradico Pravus
  23. Vehicles' AP/Integrity vs Damage
    39
    replies
    Frankie
  24. Week Four Update
    37
    replies
    Lynata