Game Mechanics

  1. Logistics Rating Chart 6-1
    11
    replies
    MILLANDSON
  2. 12
    replies
    Hiro Protagonist
  3. Skills/Talents and their Aptitudes
    13
    replies
    DJSunhammer
  4. Stormtrooper
    7
    replies
    KommissarK
  5. Week Three Update
    38
    replies
    Jukkaimaru
  6. A proposed solution to abhuman debate
    10
    replies
    Lynata
  7. Rethinking Sergeants
    15
    replies
    Morangias
  8. Carry Weight and You
    29
    replies
    Cifer
  9. Comrades protecting you in a melee
    0
    replies
    Magnus Grendel
  10. Low-Tech Ranged Weapons too weak
    40
    replies
    Kiton2
  11. Operator Vehicle Choice(s)?
    7
    replies
    MILLANDSON
  12. Week Two Update
    18
    replies
    Braddoc
  13. Blood Loss
    7
    replies
    KommissarK
  14. Costs and advantages of different regiment doctrines
    14
    replies
    KommissarK
  15. Operators Should not start with MIU
    3
    replies
    MorioMortis
  16. Psy Rating Cost
    5
    replies
    Morangias
  17. Full auto
    3
    replies
    Woodclaw
  18. The Commisar and Leadership
    2
    replies
    Andor2
  19. Entrenching Skill
    12
    replies
    Magnus Grendel
  20. A Few Experimental Doctrine (Please Crit)
    3
    replies
    Magus Black
  21. Weapon Customisation
    6
    replies
    Darklordofbunnies
  22. Indirect Fire Scatter Distance
    2
    replies
    Darklordofbunnies
  23. Commissar Aptitudes
    1
    replies
    KommissarK
  24. Ogryn Talents
    11
    replies
    vogue69