Game Mechanics

  1. Hardened Fighters Doctrine question
    6
    replies
    DJSunhammer
  2. Who Where You Before The Guard?
    4
    replies
    LuciusT
  3. Skimmers moving at speed/The Flakk missile
    0
    replies
    Magnus Grendel
  4. Specialists and Main Weapons
    4
    replies
    vogue69
  5. Delay - Inevitable Confusion
    7
    replies
    Darth Smeg
  6. Characterist Generation
    8
    replies
    KommissarK
  7. Ripper Gun and Ogryn
    3
    replies
    Morangias
  8. No More Melta for Weapons Specialist?
    3
    replies
    Eradico Pravus
  9. Help Fantasy flight help us!
    2
    replies
    LuciusT
  10. Mastery Talent and it's Aptitudes
    1
    replies
    Cifer
  11. Uncommon Common Lores
    4
    replies
    Morangias
  12. Good quality better than best
    6
    replies
    TCBC Freak
  13. 1/0 Attribute Costs
    6
    replies
    LuciusT
  14. Stealth, Awareness and Sniping
    8
    replies
    KommissarK
  15. Weapon Jamming
    2
    replies
    KommissarK
  16. Diagnostor Functons
    5
    replies
    Braddoc
  17. Tech-Use
    5
    replies
    Darth Smeg
  18. Guardsman Pay
    8
    replies
    MorganKeyes
  19. Working the System - Logistics
    2
    replies
    Magnus Grendel
  20. Throwing Objects
    2
    replies
    vogue69
  21. Commisar execution rule should be Change
    17
    replies
    Morangias
  22. Battle Cannon Power
    4
    replies
    MorganKeyes
  23. Critical Damage, Righteous Fury and a few talents.
    4
    replies
    Santiago
  24. Faceless, Nameless and Selfless Isn't An Option
    2
    replies
    MorioMortis
  25. Medals and Honours
    1
    replies
    MorioMortis