General Discussion

  1. BGM for Eldritch Horror
    3
    replies
    Valadar
  2. Hastur really needs better scaling
    4
    replies
    neosmagus
  3. Ancient Ones needs epilogues!
    7
    replies
    Luzbelito
  4. Traits Formatting Errors! - Strange Remnants
    11
    replies
    StLemon
  5. Additional dice and test modifiers
    5
    replies
    chico2323
  6. Which AO/GOO for Playtesting Investigators?
    1
    replies
    Cimitri
  7. Masons Investigators Set
    3
    replies
    Soakman
  8. Storage Options?
    2
    replies
    wolfn2it
  9. South Charlotte, NC - Casual Play and Demo: 7/29/16
    0
    replies
    YLGSMatthews
  10. Rules questions - mostly regarding Trade Action
    13
    replies
    Levanon
  11. Missing AO and investigator sheets from Signs of Carcosa
    21
    replies
    bern1106
  12. Shub-Niggurath Question - Spawning after she wakes up
    3
    replies
    tsuma534
  13. Um, oops?
    3
    replies
    tsuma534
  14. Win with only 1-Mystery or 2-Mysteries? Pls help.
    0
    replies
    ppsantos
  15. Monster Cards Project
    66
    replies
    ghobot21
  16. Exploring the Design Space
    20
    replies
    tsuma534
  17. Which Ancient One/Investigators would you like to see next?
    12
    replies
    Soakman
  18. Focus Action with out expansion ?
    8
    replies
    Soakman
  19. Signs of Carcosa - Biggest Production Error So Far?
    4
    replies
    Runko
  20. Wendy's secret
    2
    replies
    Soakman
  21. Sign of Carcosa - Find the Way Confirmation, Please?
    8
    replies
    Runko
  22. Hastur is coming!
    28
    replies
    GAThraawn
  23. Rules questions - Spells (Banishmenet, Conjuration)
    2
    replies
    tsuma534
  24. 17
    replies
    mulletcheese