Sign of Carcosa - Find the Way Confirmation, Please?

By Peter Egham, in General Discussion

I have a feeling that, since only 2 are needed, the Mysteries for The Unspeakable One are going to be... more complex. Can someone confirm I have read this correctly?

eh06_mystery-card-7.png

For a game with FIVE Investigators, the scale TWO Gates, THREE Clues, and TWO Monster Surges

So here, for the Mystery to be solved, 'At the end of the Mythos Phase' you need to have 5 Clues, and 2 Gates? Not 5 Clues and 5 Gates, right?

Correct, that is what it says.

What if the Key to Carcossa would be discarded by a game effect?

Do a Research encounter, choose not to put any more Clue tokens on the Mystery and the the Lead investigator gains the Artifact once more?

Edited by Runko

What if the Key to Carcossa would be discarded by a game effect?

As long as you have the required number of Clues on the Mystery, the Lead Investigator will regain the Key after any Research Encounter; no matter what the encounter's outcome was and whether another clue was placed on the Mystery or not.

OK another question.

"equal to number of Investigators" means EQUAL TO or EQUAL TO OR GREATER?

Example where this may be a problem:

Finday the Way Mystery with 4 Clue tokens and 1 Gate

Number of players = 4

An advance the active mystery effect triggers

From the wording it looks like it is mandatory and now the Mystery has 5 Clue tokens or 2 Gates, which is technically NOT equal to the number of investigators and the Corresponding Reference Card and there are no effects which "backtrack" the mystery

This expansion introduces a new mechanic: “advance the active
Mystery.” Due to the complexity of Mysteries, this can result in
a number of different effects. When investigators are instructed
to advance the active Mystery, the active investigator resolves
one of the following effects that applies:

If the active Mystery requires one or more tokens to be placed
on the card, place one token of that type on the card.

(Clues, Gates, and Monsters placed on the active Mystery
in this way are drawn from the Clue pool, Gate stack, and
Monster cup, respectively.)

If the active Mystery requires an Epic Monster to be defeated,
place two Health on the card. The Epic Monster’s toughness
is reduced by one for each Health on the active Mystery.

If the active Mystery requires an investigator to spend one
or more Clues, place one Clue from the Clue pool on the
card. Any investigator may spend Clues placed on the active
Mystery when resolving an effect of that card.
Edited by Runko

OK another question.

"equal to number of Investigators" means EQUAL TO or EQUAL TO OR GREATER?

It's "at least equal to" = "equal to or greater".

If there are 4 Investigators, you need 4 Clues on the card. If there are 5 Clues on the card, there are also 4 Clues on the card; that's how numbers work.

If they wanted it to work differently, and break the game, they would have worded it "if there are Clues on this card EXACTLY equal to Investigators", then since 5 is not exactly 4, you wouldn't be able to solve it. But that would be stupid, so they didn't.

@GAThraawn

Unfortunately this wording is bound to cause confusion.

It's not "If there are 4 Clues" which would indeed unambiguously work the you describe it. If there are 5 Clues, there are also 4 Clues.

But "if there are Clues equal to 4" is a very bad way to word it. As far as I know "equal" and "exactly equal" are the same thing.
To quote wiktionary

equal ‎( comparative more equal , superlative most equal )

  1. ( not comparable ) The same in all respects. [ quotations ▼ ] Equal conditions should produce equal results. All men are created equal .
  2. ( mathematics , not comparable ) Exactly identical, having the same value . [ quotations ▼ ] All right angles are equal .

The common sense solves this issue, but it really didn't have to appear.

Edited by tsuma534

Easiest solution would be to consider "Advance the active mystery" to be a voluntary effect.