Dark Heresy Rules Questions

  1. Swift attack - does it have to be a standard attack?
    4
    replies
    Lomax3
  2. Disease
    4
    replies
    Chaos985
  3. Rules clarification - critical hits and death
    7
    replies
    Headhanger
  4. Couple of rules questions
    1
    replies
    Lathi
  5. Vanaheim on full auto
    13
    replies
    Rashid ad Din Sinan
  6. Disciples of the Dark Gods question:
    4
    replies
    LETE
  7. Inquisitor's Handbook's NEW Backgrounds questions
    3
    replies
    Seneca2
  8. Critical Hits and Armor
    9
    replies
    Eesh Ka-Bibble
  9. Chainsword Lock
    11
    replies
    Headhanger
  10. Question on Flash Bang, minor Psychic Power
    4
    replies
    Letrii
  11. Battle Rage and All Out attack
    2
    replies
    Emprah_Horus
  12. Unhinged?
    8
    replies
    Emprah_Horus
  13. Details on the Psychic Power - Flash Bang
    1
    replies
    Eesh Ka-Bibble
  14. Force Weapons against Vehicles
    8
    replies
    Boneman
  15. Starting Skills
    5
    replies
    monkyman
  16. Knock-Down and Dodge
    3
    replies
    Snidesworth
  17. Starting Wounds
    9
    replies
    Graspar
  18. Animal Armor and TB
    0
    replies
    Cervantes3773
  19. Delay and QuickDraw
    16
    replies
    Darth Smeg
  20. Cover
    2
    replies
    Arachnid2
  21. [Migrated] Inquisitor's Handbook (& general) errata
    14
    replies
    Emprah_Horus
  22. Swift attack, 2 weapon and ambi - dexterous
    1
    replies
    N0-1_H3r3
  23. How do you use Knockdown? Primitive weapon -vs armour
    2
    replies
    Snidesworth