Rogue Trader House Rules

  1. RT torpedoes, bommers, and fighters
    36
    replies
    Maxim C. Gatling
  2. New Ship Component Ideas
    65
    replies
    Etepete
  3. Anyone got anything for upgrading servitors?
    1
    replies
    Maxim C. Gatling
  4. RT: Righteous Fury
    14
    replies
    Graspar
  5. Ol' Faithful
    3
    replies
    Bilateralrope
  6. sorry double post
    0
    replies
    hellebore2
  7. Gun batteries and warships
    16
    replies
    hellebore2
  8. Heretic Fleets: Chaos Warships
    0
    replies
    Sammael2
  9. Necron units?
    24
    replies
    Xisor
  10. Vacuum
    1
    replies
    Rabidchild
  11. Exotic Artifacts and Strange Devices
    1
    replies
    RocketPropelledGrenade
  12. Just a little house-rule: Ship Components Quality
    1
    replies
    Toofy
  13. Torpedos and Fighter Craft
    1
    replies
    Toofy
  14. Expanding Star System Generation
    0
    replies
    ChaosStone
  15. The Nova Cannon
    16
    replies
    N0-1_H3r3
  16. Murder Servitors
    26
    replies
    Xisor
  17. Rogue Trader's 'Exceptional Leader'
    3
    replies
    Errant
  18. Chaos Numbers and unexpected happenings
    7
    replies
    Leopold Cygnus
  19. Astropaths and Penetration
    2
    replies
    Nasher81
  20. astropaths using DH psyker mechanics?
    1
    replies
    Bilateralrope
  21. Biological Enhancments
    1
    replies
    MDMann
  22. 3 Converted Ships from BFG
    9
    replies
    Dyckman86
  23. House Rulings: Jaded and Survivor
    16
    replies
    Yui 56
  24. Has anyone made up any new Origin Path options?
    12
    replies
    HappyDaze
  25. Starting Equipment
    2
    replies
    HappyDaze