Rogue Trader House Rules

  1. I have the greatest idea.
    23
    replies
    truedragon5374
  2. Squat tech for starship components
    22
    replies
    Cobramax76
  3. Integrated Armour (from Lathe Worlds)
    5
    replies
    Fresnel2
  4. Footfall Setting
    1
    replies
    jarsen
  5. I think I'm going to alter the Seneschal a bit…
    4
    replies
    Cultadium
  6. Achievements (Ala XBOX)
    8
    replies
    Santiago
  7. Combining Dark Heresy Characters with Rogue Trader Characters
    7
    replies
    Errant
  8. Lex-Chirurgeon Advances
    3
    replies
    Fgdsfg
  9. Tau Race
    11
    replies
    Nameless2all
  10. MIU House rules
    1
    replies
    Gwdaver
  11. Which rules to use.
    8
    replies
    Lord Steel
  12. high skills and balance
    3
    replies
    wolph42
  13. Drug Addiction, overdose, tolerance and withdrawl.
    2
    replies
    ieatdeadpeople2
  14. Necron Fleet
    11
    replies
    N0-1_H3r3
  15. Drusian Confessor Homebrew - Critique Please
    6
    replies
    Fgdsfg
  16. Vehicle Alteration
    4
    replies
    Lord Steel
  17. Damaging Body Armour
    2
    replies
    NGL
  18. Zayth Macrocannons - Rules?
    9
    replies
    Trader Austin
  19. Alternate Ship CriticalHit Table and some additional changes
    5
    replies
    Tron_18
  20. roll ship?
    1
    replies
    Nameless2all
  21. Warp jump from/to inside a solar system
    5
    replies
    wolph42
  22. Melee Fatigue
    6
    replies
    Larkin
  23. Eldar Ship Weapons
    4
    replies
    Mordechai Von Razgriz
  24. Possible alternative to 'unnatural' characteristics
    6
    replies
    Errant