CoC Rules Discussion

  1. Day/Night Effect
    2
    replies
    Penfold3
  2. Card Memory
    3
    replies
    Carioz
  3. Hermann Mulder & Tcho Tcho Talisman
    2
    replies
    Ahzrab
  4. Campaign to BAN 'MAGAH BIRD.'
    30
    replies
    Kallisti
  5. Guardian Pillar clarifications.
    6
    replies
    Dadajef
  6. Newb Story Phase Question
    4
    replies
    TheProfessor
  7. New Player Deck Construction Question
    2
    replies
    Bowmen
  8. Adult Deep One Disrupt Question
    1
    replies
    TheProfessor
  9. Opponent Commits & Attached Cards
    4
    replies
    Mr. K
  10. New Player - game play clarification
    2
    replies
    Cthulhu Hamster
  11. Itinerant Scholar and Blind Submission
    4
    replies
    Magnus Arcanis
  12. Thing in the Ground, Unique Characters and Insanity
    3
    replies
    brightknight_216
  13. Can We Activate the Action of Exhausted Characters?
    3
    replies
    spookystuff
  14. Finished Deck and Automatic Elimination
    5
    replies
    brightknight_216
  15. Lost to Madness - Do all characters in play go insane?
    8
    replies
    Dam the Man
  16. sacrificial offerings
    13
    replies
    Kallisti
  17. Paul LeMond and Binding
    4
    replies
    *player2257524
  18. Victoria's Protegee
    7
    replies
    castertroyt
  19. Dangerous Inmate and The greatest Fear
    15
    replies
    The Dog of War
  20. Opening Night Story Card and Insanity
    1
    replies
    Kallisti
  21. Timing in Operation Phase and Power Drain Effects
    1
    replies
    Kallisti
  22. Legality of the older cards
    5
    replies
    PRODIGEE
  23. Faction Symbols
    2
    replies
    Digmecolder