X-Wing Rules Questions

  1. Tallisson Lintra and range restrictions
    4
    replies
    thespaceinvader
  2. couple rules questions
    5
    replies
    Hobbyist
  3. Grappling Struts - red maneuvers
    6
    replies
    Hiemfire
  4. Why more ships don't have a "No-move" option..
    1
    replies
    thespaceinvader
  5. Tobias Beckett on a docked ship
    3
    replies
    BoskiChe
  6. Pattern Analyzer gives an action on a rock?
    5
    replies
    ahdaniels76
  7. Mining Guild TIE questions
    1
    replies
    Innese
  8. Rose Tico Target Lock
    5
    replies
    JBFancourt
  9. Predictive Shot/Krennic
    4
    replies
    theBitterFig
  10. BB-8 and S-Foils Position
    6
    replies
    theBitterFig
  11. Engaging while in Reserve
    1
    replies
    StephenEsven
  12. "Dark Side" Force Powers?
    3
    replies
    eRADicator67
  13. Limited upgrades in quick build tournament?
    6
    replies
    thespaceinvader
  14. A few questions from a new player
    9
    replies
    DenverMisanthrope
  15. ionized and linked action
    2
    replies
    emeraldbeacon
  16. Jam range restriction
    3
    replies
    martini74
  17. Does proton torp fired from Kavil's front arc get 5 dice?
    3
    replies
    Muppetfluffer
  18. Marauder in Quick Build
    2
    replies
    thespaceinvader
  19. Null's activation
    1
    replies
    joeshmoe554
  20. Can You Rotate to same Arc?
    3
    replies
    KiAdiMoody
  21. Do nubs count for measuring range for a target lock?
    3
    replies
    JBFancourt
  22. Stressed Tavson
    6
    replies
    Stoneface
  23. 1e question, Munitions failsafe and Saturation salvo?
    8
    replies
    muribundi
  24. Bossk (Gunner Crew) and IG88
    1
    replies
    shaunmerritt
  25. Target locking, charges, and secondary weapons
    7
    replies
    Magnus Grendel