Sid Meier's Civilization: The Board Game

Choose your path to glory!

  1. Depleting piles?
    18
    replies
    MegaBearsFan
  2. do you always take turn to play a unit in battle?
    3
    replies
    player797669
  3. Short question about tech-card "monarchy"
    2
    replies
    django6
  4. civilization board game review on ugly couch show
    0
    replies
    omnibuscortex
  5. Standing forces card
    1
    replies
    clayskinner
  6. Emergency!Democracy.
    2
    replies
    Maarek
  7. Balancing the speed of the game from start to finish
    3
    replies
    Wybird666
  8. Standing forces browsing
    2
    replies
    Wybird666
  9. Discarding Unit Cards
    9
    replies
    Wybird666
  10. Question about Russia Tech Stealing....
    4
    replies
    scimon
  11. Your Victory Condition choices.
    0
    replies
    Maarek
  12. Re-Printing
    1
    replies
    cadleo
  13. City Management: Spending Culture
    1
    replies
    Doc, the Weasel
  14. Looking for official answers
    4
    replies
    gustaf2
  15. The Hanging Gardens
    8
    replies
    Muk2
  16. Coin from Currency tech?
    1
    replies
    DoomTurtle
  17. Spending Culture only during Action B) Devote to the Arts
    11
    replies
    gustaf2
  18. True Type Fonts for icons/symbols
    0
    replies
    suihyd
  19. Player nations: could an expansion add more?
    5
    replies
    TemTemSefekh
  20. Non-binding promises
    2
    replies
    Muk2
  21. Combat question
    1
    replies
    DoomTurtle
  22. Should they make an Expansion pack?
    24
    replies
    yinkou
  23. Varient Game Idea
    4
    replies
    pulsar3
  24. The difference between Amry and Units
    1
    replies
    Maarek
  25. Eginerreing building two flags one at a time?
    3
    replies
    Maarek