Spec/Talent Sheets

By RLogue177, in Star Wars: Edge of the Empire RPG

1 hour ago, Machaeus said:

Wait, is the book...like, out?! :D

they air shipped in a handful of A&A and RotS to Celebration. Still no wide general release

23 minutes ago, jivjov said:

they air shipped in a handful of A&A and RotS to Celebration. Still no wide general release

Ah. Poop >:C

Oh, now I'm dying to make a Hotshot/Scavenger to pair Showboat and Supreme exceed specifications!

Edited by penpenpen
On 4/14/2019 at 8:16 PM, RLogue177 said:

And here they are. The specs from the Rise of the Separatists book.

All of the Clone, Jedi, Republic, and Outcast specs are in one .pdf. I put Scavenger In the Universal Specs docs. I was going under the assumption that FS Outcast is specific to the time period - as in an outcast from the Jedi Order - and the Scavenger spec is more just a generic scavvie type being that could be useful in any time period.

I do not have the book (yet). Can someone tell me if there are Signature Abilities for the Jedi and Clone Soldier careers? Also, is there a new Force power in the book?

Clone Wars Era Specs (Rise of the Separatists)

See the links on the first page for the universal specs for Scavenger.

Also, while putting these together, I realized several older specs had Improved Parry and Improved Reflect colored as passive talents. Those have been corrected.

I'm always grateful for your work on these specialization trees. Thank you for making - and updating - them! :)

Can you by any chance list those older specs with incorrectly coloured Improved Parry and Improved Reflect which you have now corrected? That would save me from having to print out again every sheet with those talents.

1 minute ago, Bellona said:

I'm always grateful for your work on these specialization trees. Thank you for making - and updating - them! :)

Can you by any chance list those older specs with incorrectly coloured Improved Parry and Improved Reflect which you have now corrected? That would save me from having to print out again every sheet with those talents.

Absolutely!

Improved Parry: Ataru Striker, Makashi Duelist, Shii-Cho Knight, Soresu Defender

Improved Reflect: Sentry, Shien Expert, Soresu Defender

Thank you! :)

I just noticed (when updating oggdudes) that the fourth strength upgrade on the Endure force power tree should read "The character can use Endure to temporarily ignore a Critical Injury result of Dead." instead of the other strength upgrade text again.

@RLogue177

Howdy!

I noticed that the Scavenger is missing from the Clone Wars specs.

Also, when you get the chance, could you separate the different styles of sheets? (I only use the Red and Blue, so would appreciate being able to just download that one.)

2 hours ago, salamar_dree said:

@RLogue177

Howdy!

I noticed that the Scavenger is missing from the Clone Wars specs.

Also, when you get the chance, could you separate the different styles of sheets? (I only use the Red and Blue, so would appreciate being able to just download that one.)

Scavenger is in with the Universal specs. Don't have the post on hand, but the stated reason was something to the effect of "it didn't really seem Clone Wars specific"

13 minutes ago, jivjov said:

Scavenger is in with the Universal specs. Don't have the post on hand, but the stated reason was something to the effect of "it didn't really seem Clone Wars specific"

Technically, neither is Jedi Padawan or Jedi Knight. Both of those could fit into any era, with various degrees of success. Only the Clones are really Clone Wars specific.

10 minutes ago, Tramp Graphics said:

Technically, neither is Jedi Padawan or Jedi Knight. Both of those could fit into any era, with various degrees of success. Only the Clones are really Clone Wars specific.

I guess the argument can be made that the RotS specs are referring to Jedi-of-the-Jedi-Order, whereas the F&D ones are more "Jedi after the Order is gone", but, I dunno

1 minute ago, jivjov said:

I guess the argument can be made that the RotS specs are referring to Jedi-of-the-Jedi-Order, whereas the F&D ones are more "Jedi after the Order is gone", but, I dunno

Not quite, but close. F&D specs aren’t necessarily Jedi at all. As for the Jedi specs, while they do certainly reflect Jedi of the Order, that can include Jedi from the ancient Old Republic, the Prequel era, survivors of the Jedi Purge trying to survive during the time of the Empire, or the students of them, members of Luke’s order prior to the Sequel trilogy, or the new order likely to rise after the sequels conclude. They’re not era specific.

It was always odd - to me at least - that the various Form-related specs (Ataru, Soresu, etc.) were in the FaD book. As traditionally-taught Forms they seem like the sort of thing that would not have survived the Jedi Purge.

1 hour ago, Bellona said:

It was always odd - to me at least - that the various Form-related specs (Ataru, Soresu, etc.) were in the FaD book. As traditionally-taught Forms they seem like the sort of thing that would not have survived the Jedi Purge.

Holocrons.

6 hours ago, Bellona said:

It was always odd - to me at least - that the various Form-related specs (Ataru, Soresu, etc.) were in the FaD book. As traditionally-taught Forms they seem like the sort of thing that would not have survived the Jedi Purge.

The descriptions of the specs themselves indicate that each them reflects snippets of knowledge about the Form, and are not necessarily the "proper" Form that the Jedi had studied prior to their demise. So a Shii-Cho Knight might be using Form I, but it may not be quite the same Form I as practiced by Jedi who mastered the Form.

Plus, as Daeglan noted, there's various Jedi holocrons (as well as other storage media) and even possibly surviving Jedi that could pass along knowledge of the Forms to a new generation of Force users. Or if your PC is old enough, perhaps they like Kanan Jarrus and Ahsoka Tano were apprentice Jedi that survived the Empire's purge and thus retained their knowledge of a given Form.

So I guess that I'm confusing hand-me-down knowledge of a Form with Temple-trained mastery/perfection of a Form?

After all, it's not as though a holocron can easily adjust a student's posture, etc. As for Jedi survivors ... I would suspect that in many cases individual quirks would creep in to their Forms, particularly when there is just the one Jedi trying to remember everything.

(Also on a tangent going off-topic: I've also wondered why the Mystic's form didn't use Intelligence, the Consular's use Presence, and the Guardian's use Willpower.)

I'm not sure where Donovan's getting the idea that the forms in the books are somehow not intended to represent the forms as they existed under the Jedi proper. I just reread all of them last night and didn't see any mention of them being "snippets of knowledge about the form" and not "proper." Of course, I may have overlooked it, but I did just read through them all last night to audition them for a character I'm making.

1 hour ago, Bellona said:

I've also wondered why the Mystic's form didn't use Intelligence, the Consular's use Presence, and the Guardian's use Willpower

For my campaign I actually swapped Presence and Willpower between Consular and Mystic (Intelligence for Guardian I didn't have a problem with).

On 5/13/2019 at 7:15 AM, Bellona said:

So I guess that I'm confusing hand-me-down knowledge of a Form with Temple-trained mastery/perfection of a Form?

After all, it's not as though a holocron can easily adjust a student's posture, etc. As for Jedi survivors ... I would suspect that in many cases individual quirks would creep in to their Forms, particularly when there is just the one Jedi trying to remember everything.

(Also on a tangent going off-topic: I've also wondered why the Mystic's form didn't use Intelligence, the Consular's use Presence, and the Guardian's use Willpower.)

Canonically, and in Legends, it is well established that a Holocron gatekeeper is fully sentient and can hold full conversations with the user. As such, it could watch a student’s progress and correct him on any errors in technique.

As for why Makashi uses Presence, that’s easy. Makashi is based upon the swashbuckling style of fencing we often see in old Errol Flynn movies, with a lot of flourishing and showboating. It’s all about style and flare. Hence Presence.

Yes, I know that the holocrons are sentient. What they don't seem to be is physical, so actually touching a student's body in order to position it precisely seems to be out of the question.

And yes, Makashi uses Presence. But why do "Force wizards and alchemists" use Presence-based Makashi, while Consulars - who need it/could use it more as arbiters and diplomats - do not? In general, the attempt to divide the Forms between "character classes" seems weird to me (and sometimes badly executed). They should have been universal specializations instead, ones which require a Force Rating to take.

1 hour ago, Bellona said:

In general, the attempt to divide the Forms between "character classes" seems weird to me (and sometimes badly executed). They should have been universal specializations instead, ones which require a Force Rating to take.

You know, this makes a lot more sense...ah well, someone will just have to homebrew it.

5 hours ago, Tramp Graphics said:

Canonically, and in Legends, it is well established that a Holocron gatekeeper is fully sentient and can hold full conversations with the user. As such, it could watch a student’s progress and correct him on any errors in technique.

As for why Makashi uses Presence, that’s easy. Makashi is based upon the swashbuckling style of fencing we often see in old Errol Flynn movies, with a lot of flourishing and showboating. It’s all about style and flare. Hence Presence.

And using that style and flare to catch your opponant off guard

17 hours ago, Daeglan said:

And using that style and flare to catch your opponant off guard

Exactly. 😎

On 5/15/2019 at 3:55 AM, Bellona said:

Yes, I know that the holocrons are sentient. What they don't seem to be is physical, so actually touching a student's body in order to position it precisely seems to be out of the question.

And yes, Makashi uses Presence. But why do "Force wizards and alchemists" use Presence-based Makashi, while Consulars - who need it/could use it more as arbiters and diplomats - do not? In general, the attempt to divide the Forms between "character classes" seems weird to me (and sometimes badly executed). They should have been universal specializations instead, ones which require a Force Rating to take.

Probably balancing issues

8 hours ago, Rimsen said:

Probably balancing issues

You're most likely correct, even though I don't understand which numbers/values the game designers were trying to balance there, and the reasons.

That said, I'll consider my ranting done, apologise for going off topic, and let this thread get back to RLogue177's wonderful spec/talent sheets. They have been a great help both to me and the rest of my group. :)