*sigh*But isn't that basically what we have already? I don't see how your suggestion would be any different. No one is forced to buy or play with the S&V ships. The game is about as modular as it can be; as in, no one ship is required. You're free to customise your force any way you like with whatever ships you like (within the factions of course). It is no way required that you buy anything from S&V in order to play the game. And if your argument is that you will end up having to play against people using S&V, how would your way be any different? Surely those same people would want to use the S&V 'module', so therefore you'd be in the exact same situation.
Note: Not trying to troll or harshly criticise; I just can't see how your suggestion is different from what we have already.
No, nobody is forcing me to play the game. But they are forcing me to interact with elements of the game that I'd rather not. Even if I choose not to purchase the new ships (and I won't even bother addressing the issue of missing out on certain upgrades), I can't realistically stop my opponents from fielding them.
And it seems a bit silly to say you will be forced to interact with aspect you don't like. Fair enough if they were broken or just flat out stupid, like my-little-ponies instead of fighters or whatever, but S&V is clearly a fully integrated part of the huge Star Wars lore. What if I didn't like TIE Interceptors for some reason? Would it be reasonable of me to ask that my opponents don't field them because somehow it negatively affects my experience? That would be entirely unfair, and more to the point, I don't see how it could. If you really dislike S&V, then take pleasure in blowing them up every time you end up playing them.
Edited by Omnitron310


