Game Masters

  1. Quick (not really) Campaign Journal
    2
    replies
    dtstarbird
  2. Custom Antagonists - Rakghouls and Leviathans
    11
    replies
    DiegoOnasi
  3. GM Tool Box
    0
    replies
    DiegoOnasi
  4. How much is too much?
    7
    replies
    DiegoOnasi
  5. Lessons of the Past Difficulty and Issues
    7
    replies
    DiegoOnasi
  6. Player request to regenerate a character - thoughts?
    16
    replies
    DiegoOnasi
  7. Encounter/Obstacle Ideas?
    1
    replies
    DiegoOnasi
  8. Narrating a empty roll
    17
    replies
    DiegoOnasi
  9. combat difficulty questions
    7
    replies
    DiegoOnasi
  10. How to organize books?
    21
    replies
    bradknowles
  11. Escaping from Mos Shuuta
    4
    replies
    oneeyedmatt87
  12. Holonet
    9
    replies
    rgrove0172
  13. Shooting into engaged combat despair rule
    26
    replies
    Richardbuxton
  14. The Value of Oridium Ore
    5
    replies
    SirSprinkles
  15. Running for a larger group
    13
    replies
    verdantsf
  16. Gambling Odds
    8
    replies
    Ryoden
  17. Looking to make this bounty interesting
    5
    replies
    The Grand Falloon
  18. Moving through a high-security complex?
    10
    replies
    MrDodger
  19. Hyperspace and gravity wells (mild E7 spoilers)
    28
    replies
    Lordbiscuit
  20. Keeping the Rebelion out of the Edge
    31
    replies
    eldath
  21. Which FFG book do I get first?
    24
    replies
    ExpandingUniverse
  22. A look of the Kessel Run
    5
    replies
    Yaccarus
  23. The power of the lightsaber - Canon vs RAW
    12
    replies
    DVeight
  24. Running from Vader
    69
    replies
    Alekzanter
  25. The Art of Coercion
    27
    replies
    Lordbiscuit