Game Masters

  1. 18
    replies
    Mychal'el
  2. Conceptualising a campaign: Wraith Squadron 2.0
    4
    replies
    O the Owl
  3. 0
    replies
    Kualan
  4. Helping Lando Win Cloud City
    5
    replies
    Rithuan
  5. Signature abilities usage
    4
    replies
    Desslok
  6. Clarify something for me
    4
    replies
    whafrog
  7. Gain the advantage usefulness
    4
    replies
    SEApocalypse
  8. Militarism Creep in SWRPG
    40
    replies
    SEApocalypse
  9. Need help with "Jewel of Yavin"
    9
    replies
    Hinklemar
  10. New Game Master Guide
    32
    replies
    TheShard
  11. Stun, brawl, minions & rivals.
    10
    replies
    Archlyte
  12. Group Obligation?
    6
    replies
    Nytwyng
  13. How do you rule Bind and incidentals?
    2
    replies
    GroggyGolem
  14. Who can Slice ? Slicer ? :-)
    14
    replies
    Cifer
  15. My first campaign
    14
    replies
    Bojanglez
  16. Do you hand out Obligation and if so, how do you do it?
    10
    replies
    RusakRakesh
  17. Job Boards
    35
    replies
    MasterZelgadis
  18. Allowing characteristic boosting yay or nay
    13
    replies
    SEApocalypse
  19. Unsure which way to go with new Nemesis
    8
    replies
    Stethemessiah
  20. Players Who Aren't Involved
    8
    replies
    Mark Caliber
  21. Encounter interactions cards
    9
    replies
    rogue_09