Putting together and outline for a campaign for me and my pals and have an idea about the PC's being played by various criminal factions and ending up only being able to satisfy 1 of the 3, and would like to give them a form of obligation at the end, as a lead into more adventures but am not entirely sure how you'd do that. I thought about just putting a bounty on their head but meh, I want to be able to say that collectively they "owe a debt" that will be called in when they least expect it. Do I just "give" it to them, and should I award XP along with it like they were building their chars (i.e., separate from any XP for playing)
thanks in advance!