Game Mechanics

  1. Broken Strenght and Toughness
    72
    replies
    SpinyNorman
  2. 71
    replies
    Kainus
  3. pinning quality
    1
    replies
    Tygre
  4. Wound system changes?
    49
    replies
    MagnusPihl
  5. The Wound System
    110
    replies
    GauntZero
  6. Insanity question
    1
    replies
    MaliciousOnion
  7. Agility Cap by armour
    14
    replies
    MaliciousOnion
  8. 4
    replies
    kingcom
  9. RoF under 1 & aiming
    49
    replies
    Togath
  10. Making Pushing Tempting
    4
    replies
    Togath
  11. Grapple Proposal
    33
    replies
    GauntZero
  12. What would you change?
    25
    replies
    Uncle Kulikov
  13. The Specialist Talent
    31
    replies
    GauntZero
  14. Should Psychic Powers be more modular?
    6
    replies
    Adeptus Ineptus
  15. No real sneak attack rule
    3
    replies
    Uncle Kulikov
  16. The Permanency of Subtlety
    17
    replies
    Uncle Kulikov
  17. 27
    replies
    Uncle Kulikov
  18. Proposal for a Martial Arts Talent tree
    7
    replies
    cps
  19. stray fire box
    7
    replies
    GauntZero
  20. unarmed combat
    19
    replies
    GauntZero
  21. 14
    replies
    Harmless Decoy
  22. Give a man a Fate and he'll re-roll for a day
    9
    replies
    kingcom
  23. Psychic Power Variety
    11
    replies
    Togath