However, on Ships that have more crew than weapon systems, it is actually much better for the weapon systems to remain un-linked as it allows for a greater number of attack options each round. Versatility isn't always the best, but it's never a bad bet.
This exact comment reminds me as to WHY I haven't even TRIED to stat out the K-Wing or the H-Wing. For those not in the know, the K-Wing is a 5-man bomber, while the H-wing is a two-man fighter/bomber; a little more complex than what I want to deal with for fighters, as they need crews as big as some large frighters.
I love this stuff.
I have been working on very similar ship creation things.
I had never heard of a lot of these but I liked your work ups, so I did some research and started getting to work.
You can see my versions of many of the ships on this thread and a few more in my SHIPYARD .
presented on my custom Ship Sheets.
I hope to keep being inspired by other creative minds like yourselves.
Lets all keep the ideas and info flowing.
Thanks for the link. You've got some good stuff there as well, and it is interesting to see how we differ in views here and there.
I'll keep ships coming as long as people keep liking them. I'm also taking requests of ALL sorts, so please, if there's a fighter you really want to see, send it my way and I'll get to it.
I may be breaking a few rules on the next couple of ships, as the Supa Fighter and the Missile Boats are on my list, and they ride that line between a "large fighter" and a "small freighter." I'll look over the information again and see if I can get those two hammered out tonight.
Edited by LibrariaNPC