Welcome to the new Jedi Quest Play By Post Out of Context thread!
Herein you will find out-of-character chatter, questions related to the game at hand, GM clarifications, and general information that is not quite directly applicable to the current context of the game.
Jedi Quest is an over-the-top, heroic level powerfest. You have been warned
The In Context thread can be found here: https://community.fantasyflightgames.com/topic/253621-jedi-quest-ic-thread/
The players and character sheets are as follows:
@Rakaydos as Jarash Reynard, Shistavenen Bounty Hunter
@Tramp Graphics as Korath Lorren, Human Jedi Guardian
@Mychal'el as Mychal'el, Human Seeker
@Matt Skywalker as Maa't Skii'wooker, Force-sensitive Nikto Bounty Hunter
@Richardbuxton as HM-6T6, ("Sixty Six"), independent Droid Mechanic (pending completion & approval)
@Princess Peekaboo as ToRuuk, Nautolan Pathfinder (pending completion & approval)
The players are also preparing for their PCs to gain some inexperienced apprentices, and thus have taken to creating starting characters that they can eventually find and train. These characters are currently out of the picture, but will be added to the OP here once they have become part of the ongoing narrative.
The "apprentice" PCs that are part of the current scene are as follows:
Tovera, Selonian Guardian , apprentice to Jarash (needs a character connection to Motivation—why is she following Jarash?)
Chundarr, Wookiee Assassin , apprentice to Maa't (same as Tovera, needs a connection; why is he following Maa't?)
Please abide by the following:
- No rules arguments. GM decisions are final. Please PM me if you feel you're being treated unfairly by myself or another player, but don't air any grievances on the open forum.
- Observe good posting form and dice roll posting in the In Context thread. Check your spelling, use quotation marks and punctuation, and clearly delineate what is In Character and what is Out Of Character (separate the IC & OOC text into different paragraphs and give your OOC comments a different color/italicize them).
- Dice rolling will be done via http://orokos.com/roll/ and each roll must include your character's name , details of the roll (for example, "Autofire attack with blaster carbine, 2 maneuvers taken to aim"), and the title of this game (" Jedi Quest "). Post the BBCode of the dice roll when you're done rolling (the link is just below the dice roller) so that we can see the result of the dice In Context.
As an asides, all dice rolling outside of combat will be done only when the GM calls for a skill check and gives you a Difficulty. Please don't roll half your dice pool without asking me and then wait for a Difficulty. Any dice rolls in unstructured time that haven't already been called for by myself are automatically null and void, so please wait for the Difficulty to avoid the disappointment of unusable Triumphs! Proper decorum here is that the player tells the GM what they'd like to attempt in the narrative, and then the GM decides what kind of skill check, if any, is required.
If we are in structured play, I'll make sure to call out any Difficulty modifiers at the outset when we roll initiative. When you're taking a turn in structured play, combat check Difficulties are based on preset values, and various talents will prescribe their own Difficulty, so in any case you shouldn't have to wait for GM approval before taking your action.
Everyone I've just mentioned above, could you please check in here, either by "Liking" this post or just posting a short messages underneath so I know you're alive
Edited by awayputurwpn