Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

1 hour ago, Sunitsa said:

What's your issue man?

I can't speak for @Tlfj200, but I can say that part of the issue may be that it appears, to me, that you post in this thread expressly to be contrarian. This is coming from a person who primarily posts in here to be contrarian. If most/all you and I post is to say, "No, I think you guys are wrong", we can't be surprised if the response isn't a warm hug.

2 minutes ago, gennataos said:

I can't speak for @Tlfj200, but I can say that part of the issue may be that it appears, to me, that you post in this thread expressly to be contrarian. This is coming from a person who primarily posts in here to be contrarian. If most/all you and I post is to say, "No, I think you guys are wrong", we can't be surprised if the response isn't a warm hug.

UR WRONG. HUG TIME.

Just now, gennataos said:

If most/all you and I post is to say, "No, I think you guys are wrong", we can't be surprised if the response isn't a warm hug.

Not entirely correct, but nearly.

Having somebody to stop and question things is good - it prevents echo chambers and reinforcing the wrong paths. The problem comes with "No you're wrong" becomes an intentional slight and is worded in insulting ways.

18 minutes ago, Tlfj200 said:

I agreed that I didn’t like it, but noted the 3 die primaries aren’t purelt support.

you responses with a snippy dismissive answer, so you got one back.

vermeil auto changes a die to a hit if they have no green tokens, which whisper encourages you to spend because of juke.

Which isn't exactly that new for the "100 point archetypes: Pava had double modded dice and Lowhrick had 180° 3 dice too. I didn't see why it should be worth noting: Vermeil and Sai maybe weren't just support ship, but neither were the companions of previous edition aces.

I didn't understand what your point was (I still don't), sorry if it sounded snippy

18 minutes ago, Tlfj200 said:

sai will almost always have a target lock, and also usual a focus to boot.

those primaries are not simple to ignore. His opponent played well - give his opponent credit versus poo poo the list.

Those arcs are on a lambda and a reaper, while they obviously aren't auto avoided, they aren't that hard to dodge either.

His opponent definitely played well and in fact I never said anything about Duncan playing badly or the list being poo. I just said I didn't like.

18 minutes ago, Tlfj200 said:

again, aside from all of that, I, too, do not prefer not running a ‘100 pt ace’

and on that we both agree

24 minutes ago, Scott Pilgrim2 said:

UR WRONG. HUG TIME.

I can usually collect those from @catachanninja.

9 minutes ago, gennataos said:

I can't speak for @Tlfj200, but I can say that part of the issue may be that it appears, to me, that you post in this thread expressly to be contrarian. This is coming from a person who primarily posts in here to be contrarian. If most/all you and I post is to say, "No, I think you guys are wrong", we can't be surprised if the response isn't a warm hug.

But was I the contrarian in this case? I was just putting on words what we could see from Coruscant stream where Duncan conceded after losing whisper (he would have kept playing if she had done more damage before blowing up of course, but this doesn't change much).

The whole 3 dice things was a pretty random answer, or at least that's how I perceived it.

I was definitely a contrarian on previous arguments, but not today. Not yet at least

22 minutes ago, LagJanson said:

Not entirely correct, but nearly.

Having somebody to stop and question things is good - it prevents echo chambers and reinforcing the wrong paths. The problem comes with "No you're wrong" becomes an intentional slight and is worded in insulting ways.

Other than my previous post, I think I've intentionally slight and worded stuff in insulting way only when answering to Chumbalaya, but that's expected I suppose.

If I sounded more offensive than I wanted to, I apologize. I think I always tried to argue my reasons at lenght, but maybe it's just a classic case of failed prospectives

2 minutes ago, Sunitsa said:

But was I the contrarian in this case?

I don't know. This is the point of a conversation where I generally check out. Just saying that, from what I see, when you post, it's usually to disagree with something a Krayt said/did. I know this, because we can smell our own.

6 minutes ago, Sunitsa said:

But was I the contrarian in this case? I was just putting on words what we could see from Coruscant stream where Duncan conceded after losing whisper (he would have kept playing if she had done more damage before blowing up of course, but this doesn't change much).

From what I saw on stream, I think it was also because the shuttle was way out of position. He did a time check and saw that it would pretty much be Vermeil against Redline/Vader and there wasn't enough time to reposition and try and pull the game out.

13 hours ago, Sunitsa said:

Grats for being there!

What were you flying and what did you face?

Thanks!

I played:

Sabine Wren (38)
Leia Organa (0)

Luke Skywalker (62)
Supernatural Reflexes (12)
Servomotor S-foils (0)

Jan Ors (42)
Jyn Erso (2)
Moldy Crow (12)

Lieutenant Blount (30)

Total: 198

Was pretty happy with - I was definitely holding it back, not the other way around. I'll see if I can remember what I played against later - still catching up on life :)

@Brunas has the 2 pt bid been worth it over Debris Gambit on Sabine?

2 hours ago, Tlfj200 said:

Boba Pilot confirmed bad: no torpedo slot.

he is the torpedo

1 minute ago, RStan said:

@Brunas has the 2 pt bid been worth it over Debris Gambit on Sabine?

Debris Gambit has kinda become my favorite upgrade card for 2.0. It's like Frank's Red Hot...I wanna put that ish on everything.

1 minute ago, RStan said:

@Brunas has the 2 pt bid been worth it over Debris Gambit on Sabine?

I haven't really missed debris gambit, generally if you aren't doing a blue maneuver you're out of arc anyways.

With that being said, that entire list is build to lean into Leia as hard as possible (which was probably a mistake). I wouldn't run it without free Leia.

3 minutes ago, Brunas said:

I wouldn't run it without free Leia.

That specific list sure...but 4 ship rebel lists of different varieties built around Luke/Sabine definitely have a future.

Just now, Boom Owl said:

That specific list sure...but 4 ship rebel lists of different varieties built around Luke/Sabine definitely have a future.

Is Luke and Sabine the starting point? Is it Luke and Blount? Norra? What is the backbone/starting points?

25 minutes ago, Sunitsa said:

If I sounded more offensive than I wanted to, I apologize. I think I always tried to argue my reasons at lenght, but maybe it's just a classic case of failed prospectives

Perhaps. Frequently there seems to be a lot of snark in that internal voice I hear when reading your posts. It's not the length of the post, it's the wording that changes tone.

  • Part of that could be regional, cultural or language translation issues
  • Part of that could be your European origins

The above two points say basically the same thing - one sounds super snarky, possibly even if it wasn't intended as such. Half the fun is trying to pick out when the slight is in jest, and when it's meant to be insulting. Trends lead to how readers interpret the tone.

Anyway, whatever. I could be totally wrong. I'm here to learn what I'm doing wrong in X-Wing, not converse on literary tendencies!

1 minute ago, RStan said:

Is Luke and Sabine the starting point? Is it Luke and Blount? Norra? What is the backbone/starting points?

Is Jan Ors really good?

3 minutes ago, RStan said:

Is Luke and Sabine the starting point? Is it Luke and Blount? Norra? What is the backbone/starting points?

I'm 2-4 on that particular combo.(Luke, Sabine, Blount, Norra) 2-0 in casual, 0-4 in tournament play. All of my losses were due to my errors and better play by my opponent. In one case I knew I was beaten by the end of turn two and no firing had taken place. Positioning is everything!

I think it could be a strong list, but you'll need to fly it well. It's NOT forgiving.

Edited by LagJanson
4 minutes ago, Boom Owl said:

That specific list sure...but 4 ship rebel lists of different varieties built around Luke/Sabine definitely have a future.

Right

2 minutes ago, RStan said:

Is Luke and Sabine the starting point? Is it Luke and Blount? Norra? What is the backbone/starting points?

Luke, Norra (arc), and Sabine IMO.

As always, we've all been trying to be too cute. Just stack tokens until someone makes you stop. !STEVE HOLT!

7 minutes ago, Brunas said:

Luke, Norra (arc), and Sabine IMO.

As always, we've all been trying to be too cute. Just stack tokens until someone makes you stop. !STEVE HOLT!

Just went to start that build and surprised to see that it still fits with Blount, just no regen on Luke, all with 1 pt left (3 if no Debris Gambit). Zeb crew because Norra doesn't care seems potentially funny? Although they're more likely to have tokens and Norra actually bumps into them.

Edited by RStan
47 minutes ago, Sunitsa said:

Other than my previous post, I think I've intentionally slight and worded stuff in insulting way only when answering to Chumbalaya, but that's expected I suppose.

Oh, are we fighting?

JOUST ME

27 minutes ago, skotothalamos said:

he is the torpedo

Or, that’s how they’re trying to bribe us to take Slave I title and we’re all bad for going “free tokens waaaaaagh!!!!”

1 hour ago, Chumbalaya said:

Well, my opponents were like "Hey bro, want to eat a bunch of proton torps?" and I was like

het-1954.jpg

Het!???? DIE CIS SCUM

I also played Rebel Good Stuff. I had a game on Gold Squadron's stream vs Joe Desmond. It really isn't as good without Leia for the boost - K - roll turns.

I liked that my 3 losses were due to my own mistakes:

1. I didn't feel like doing math on round 1 to see if I was ahead or not at time, so I just jousted with Luke to try to kill Jonus. I didn't, he killed Luke, so I lost. I was winning beforehand, so I could have just bailed. Lesson: wrote down the points for my ships after that.

2. I knew my opponent was going to K turn at time to try to get 1 damage into Luke to half points him and win. Instead of doing a 3 turn to get more range, I did a 4 straight to try to get out of arc. Also, a round earlier, I did a Tallon Roll without rolling beforehand to stay out of L33t's arc, thinking "whatever, L33t's not going to hurt me." L33t got 2 damage in, which enabled my opponent to get back in. Lesson: 2 dice attacks still can wreck you if you aren't paying attention!

3. I guessed my opponent was going to go in on killing Blount, so he ran away. My opponent pivoted that turn towards my other ships, and Blount could have stayed in to get attacks in. Considering my opponent had 4 hull left on his ships when he won, the extra turn or two of Blount's shots early on would have mattered. Lesson: Guess opponent target priority better. :)

Things I think I learned or re-learned at Coruscant:

  • Drink Water instead of Coffee
  • Exercise makes focusing for 6 games easier
  • Just 4 Strikers can put in a huge amt of work even without Sloane
  • Blocking aces with a Striker or Decloak is incredibly satisfying
  • Moving Strikers and Phantoms together is entertaining on its own
  • Fighting against non-block formation swarms is cool
  • Trajectory Simulator is good and probably already meta defining?
  • Super Luke and Vader are Boba Fett tier
  • Half Pt Small Base confuses everyone all the time
  • Momentum in 2.0 games swings very quickly with little mistakes
  • Being Outplayed is possible and its a little more obvious now when it happens
  • Every single game I played was one of the most fun games of X-Wing I have ever played at a Tournament
  • A small # of 5+ ships were in the field, but a decent % of them made the cut
  • One Quadjumper used properly can change an entire game
  • Scums non-firespray ships are pretty ok and will just be better next to Boba
  • Pre-Movement actions are even better than advertised
  • Staple Collision Detector to things
  • Every 2.0 game has a "jank" moment