Rules

  1. Force push/force choke
    1
    replies
    arnoldrew
  2. Covert operations
    3
    replies
    arnoldrew
  3. Charge and Detonate x timing/Distract
    3
    replies
    Alan Noir
  4. Reckless diversion and Arsenal x
    4
    replies
    Alan Noir
  5. Dooku, saber throw, and his 1pip
    2
    replies
    Vector Strike
  6. Basics - detachment deployment
    1
    replies
    Staelwulf
  7. Basics - cover stack?
    1
    replies
    Staelwulf
  8. Pathfinders, panic and inspiration
    5
    replies
    Gorgork
  9. Obtaining objectives
    2
    replies
    Alan Noir
  10. Light Cover/Difficult terrain opinion
    0
    replies
    Alan Noir
  11. Sabre Tank impractical
    4
    replies
    KommanderKeldoth
  12. Immune: Enemy Effects and displacement
    5
    replies
    SailorMeni
  13. Battle Meditation
    1
    replies
    arnoldrew
  14. Minefield
    4
    replies
    arnoldrew
  15. Bombing run
    1
    replies
    costi
  16. Clarification, do vehicles get cover?
    5
    replies
    nashjaee
  17. Firing into a melee during a 3-way Battle?
    5
    replies
    Staelwulf
  18. Payload (Vital Assets)
    1
    replies
    nashjaee
  19. Wound distribution on wookies
    2
    replies
    Alan Noir
  20. Force push&choke?
    1
    replies
    KommanderKeldoth
  21. Returning player questions
    2
    replies
    VAYASAN
  22. Grapnel-Harpoons
    1
    replies
    nashjaee
  23. I've Been Trained In Your Jedi Arts - Range question [ANSWERED]
    8
    replies
    Lemmiwinks86
  24. Line of Sight for the Saber Tank
    2
    replies
    Crewgar
  25. Hostage Exchange and Detachments
    8
    replies
    arnoldrew