Clarification, do vehicles get cover?

By Tom212, in Rules

Hey,

Having read the rules a few times it is my understanding that vehicles/creature troopers receive cover in the same way as other unit types - If they are obscured when being viewed from the highest center point of the attacker's sculpt draw a line from base to base, if it intersects cover the defender gets that cover.

The exceptions to this being:

- Notched bases with a transparent stick are ignored when determining if a unit is obscured.

- Barricades only provide cover to non-creature troopers.

I currently think vehicles/creature troopers receive cover because I cannot find anything in the rules explicitly saying they do not, and in the cover rules it describes units receiving cover as 'units', not 'trooper units' etc.

Could someone confirm whether this is correct according to the latest official rules please? I've been teaching some friends Legion over Tabletop Simulator currently due to the lock-down and situations such as this AT-RT receiving heavy cover due to it being blocked by part of a building defined as heavy cover cause confusion and a little bit of frustration from them. The way I see it is that part of the vehicle is covered so it increases the chance that shots strike terrain instead of the unit when attacking, but they are imagining this means the AT-RT is effectively squatting behind the small section of wall.

Thanks!

Example.png

"Whether or not a piece of terrain provides cover varies from miniature to miniature. As a general rule, terrain that blocks line of sight to half or more of a mini placed directly behind it can provide cover to that mini, while terrain that blocks less than half of a mini does not. These terrain determinations should be made before the game; while playing the game, cover is resolved according to the rules on page 8." Rr, p. 8

Right, vehicles are no different than troopers in terms of how you determine cover. The difference is that generally there may be fewer pieces of terrain that provide cover to vehicles. That's something that players are expected to discuss and agree on before the game. In your screenshot, for example, yes the ATRT has cover because the building is tall enough, unless the players agreed otherwise beforehand.

13 hours ago, nashjaee said:

Right, vehicles are no different than troopers in terms of how you determine cover. The difference is that generally there may be fewer pieces of terrain that provide cover to vehicles. That's something that players are expected to discuss and agree on before the game. In your screenshot, for example, yes the ATRT has cover because the building is tall enough, unless the players agreed otherwise beforehand.

Would you count the height of the whole building when the only thing blocking the AT-RT base is that little chimney?

7 hours ago, KommanderKeldoth said:

Would you count the height of the whole building when the only thing blocking the AT-RT base is that little chimney?

It doesn't matter how much of the building is obscuring the ATRT, as long as the imaginary line from base to base goes through the building and it obscures the sight just a bit, it will provide cover (if both players agreed that the building can provide cover before the match started).

Compare RR, p. 30: Determine obscured minis and determine cover.

Edited by Staelwulf
7 hours ago, KommanderKeldoth said:

Would you count the height of the whole building when the only thing blocking the AT-RT base is that little chimney?

Yes. Unless the players agree to special rules for any particular piece of terrain, that's how it works.