Star Wars: Armada Rules Questions

  1. Newbie - Start of Ship Phase
    6
    replies
    Leobarron2000
  2. Jendon and Flight Controllers
    4
    replies
    ovinomanc3r
  3. Mauler's ability
    19
    replies
    DiabloAzul
  4. Damage Card Question
    2
    replies
    DiabloAzul
  5. Corellian Conflict All-Out Offensive questions
    8
    replies
    Drasnighta
  6. Squadrons and Accuracy Icons
    6
    replies
    ovinomanc3r
  7. [CC] Spynet Token vs Grav Shift Reroute
    3
    replies
    Ardaedhel
  8. Dangeorus Territory Interdictor and strategic
    23
    replies
    Drasnighta
  9. Any clarity on rapid launch bay ?
    100
    replies
    thecolourred
  10. Raider II/Overload Pulse and Unique Squadrons
    17
    replies
    Drasnighta
  11. Overload pulse and squadrons
    12
    replies
    RocketPropelledGiraffe
  12. Rapid launch bay + flight commander
    17
    replies
    itzSteve
  13. Corellian conflict bases....
    9
    replies
    ovinomanc3r
  14. Command tokens question
    2
    replies
    Archeantus7
  15. Jamming field question
    3
    replies
    Flengin
  16. Kallus, Flechettes, QLTs, and squadron activations
    23
    replies
    Undeadguy
  17. Couple of CC "All In" Battle questions
    7
    replies
    ovinomanc3r
  18. Retreatin in CC
    1
    replies
    Drasnighta
  19. Flight Commander + FCT + RLBs
    16
    replies
    thecolourred
  20. A couple of CC questions
    3
    replies
    Drasnighta
  21. 6
    replies
    ovinomanc3r
  22. Corellian conflict Fleet commanders
    4
    replies
    Spazz1985
  23. CC All-Out Assault Timing
    10
    replies
    SmogLord
  24. Dual Turbolasers and other dice mod effects.
    12
    replies
    Johnnyreb
  25. You can use OE multiple times in the same attack, right?
    6
    replies
    Johnnyreb