Only War Game Masters

  1. Imperial Guard Horror Story (brainstorm)
    8
    replies
    Sebastian Yorke
  2. GM challenges/experiences with Platoon Command
    4
    replies
    RonFarster
  3. Damn, one pain in the **** commissar.
    62
    replies
    ArticulateT
  4. Open World Campaign?
    20
    replies
    JenBurdoo
  5. Ending the war with dominate. Need ideas
    17
    replies
    Chaplain
  6. New Campaing
    5
    replies
    felismachina
  7. Battle Maneuvers and Ammo
    11
    replies
    grislebane
  8. "Tormenting" players who have Light Sleeper and Paranoid
    6
    replies
    Robin Graves
  9. Guardsman vs Guardsman, too drawn out?
    17
    replies
    SgtLazarus
  10. Renegade Guardsmen?
    8
    replies
    DieVorhut
  11. How to use formations
    5
    replies
    Friend of the Dork
  12. how often and how much XP should my players be awarde?
    45
    replies
    Gridash
  13. Sample Massive Battle Scenario
    10
    replies
    cpteveros
  14. Experience with players using Baneblades
    11
    replies
    DieVorhut
  15. Can someone please explain the Proven quality?
    3
    replies
    DieVorhut
  16. Final Testament vs. No Surrender
    2
    replies
    SgtLazarus
  17. The guardman who would be king
    14
    replies
    TemplarofSteel
  18. Where to start?
    4
    replies
    CommissarWilliams
  19. Interesting Missions
    2
    replies
    RonFarster
  20. Let's make the Gm masters kit, better.
    19
    replies
    cpteveros
  21. Using Only War for a role play set in the Fallout universe
    12
    replies
    DieVorhut
  22. Any tips?
    6
    replies
    n00b f00
  23. New GM, New Campaign
    14
    replies
    n00b f00
  24. Contour Maps
    4
    replies
    CommissarWilliams
  25. Starting New Campaign - Don't Like Spinward Front
    29
    replies
    mrstimpson38