Hello fellow GMs,
Since OW is by default very mission-oriented, it stands to reason that is what most sessions revolve around. PCs report to CO, receive orders, execute mission, return for debriefing. At least, that is the intention. Since the players are usually grunts (and if not, this point still remains) they will be doing a lot of the same things, mission-wise. How do you avoid repetitive missions? What sort of interesting things do you like to plan, or what complications do you like to throw out? Do you try to focus more on role playing-heavy sessions, or ones that are more tactical/combat-driven?