So after some games of all-nighters the squad (the famous Krieg 71-5-8) has been promoted to platoon command in the war against the Yuvath and conquest of the Calyx expanse. I just wondered if anyone else have had their group reach this position and how they have dealt with it. What problems/challenges turn up and how the have run games at this level.
I have led games of Rouge Trader, Game of Thrones and others where the characters have power but never one where they are in such a mid-level leader position as platoon command. They will still have a company command above them, which has a regiment command in turn which then has a command for this battlefront which in turn answers to the overall campaign command.
I feel I don't really know how much power and freedom they should be given, have any one else led a game with a platoon command and how did you do it? How much power and freedom is just right for this level of play?