X-Wing Rules Questions

  1. 2.0 Kavil
    2
    replies
    NerroSama
  2. 1
    replies
    digitalbusker
  3. Docked/not Docked (Scum Falcon) and use of Escape Craft
    5
    replies
    muribundi
  4. 2.0 Range 0 Abilities
    7
    replies
    Nspace
  5. Linked boost or roll with Engine Upgrade or Expert Handling
    12
    replies
    LTuser
  6. Does Maul get removed if Ezra Bridger is destroyed?
    3
    replies
    emeraldbeacon
  7. 3
    replies
    MasterShake2
  8. Quad-Tap Ghost?
    6
    replies
    AT Leader
  9. Hera crew Store Championship ruling.
    34
    replies
    JasonCole
  10. How specific do I need to be when declaring 2.0 actions?
    2
    replies
    theBitterFig
  11. Hangars? how many launch a round??
    5
    replies
    ObiWonka
  12. Clarity on 2.0 Ions
    5
    replies
    pickirk01
  13. Ion and Stress
    7
    replies
    LTuser
  14. Final FAQ and rules pdf for 1.0
    6
    replies
    freakyg3
  15. Global Effect crew on docked ships.
    2
    replies
    Hiemfire
  16. Player order mechanic
    7
    replies
    Silver_leader
  17. 2.0 Deploy/Docked Rules
    3
    replies
    sharrrp
  18. Kagi vs. R3 Astromech
    16
    replies
    theBitterFig
  19. R4 and the Sheathipede
    3
    replies
    Magnus Grendel
  20. Cluster Missiles + Munitions Failsafe (XW2.0)
    3
    replies
    Innese
  21. 2.0 app
    8
    replies
    K13R4N
  22. Force Token on Crew Question
    7
    replies
    Opsmason
  23. Krennic and Accuracy corrector 1.0
    3
    replies
    theBitterFig