Game Mechanics

  1. Space movement
    1
    replies
    EldritchFire
  2. Game Mechanics: First Session, First Impressions
    15
    replies
    Exalted5
  3. Defense gained from Advantage
    7
    replies
    LethalDose
  4. Boost dice vs Upgrades to produce successes.
    42
    replies
    Kallabecca
  5. Stun setting can kill and has no range limit?
    15
    replies
    darkrose50
  6. Second mechanism for post-creation attribute improvement
    3
    replies
    LethalDose
  7. concern about "high-level" builds
    12
    replies
    usgrandprix
  8. Problem: You can't sell anything
    37
    replies
    Allavandrel
  9. Modifications
    4
    replies
    usgrandprix
  10. More Than Two?
    1
    replies
    nobble
  11. It’s too late but: Strain
    7
    replies
    deanruel
  12. Triumph & Crits
    7
    replies
    cparadis10
  13. Infinite Damage in a round
    5
    replies
    FFG_Sam Stewart
  14. Melee Combat Difficulty Change
    1
    replies
    Chrislee66
  15. "Defensive" quality
    10
    replies
    OB-1
  16. Improved Defensive Stance (and Improved Side Step)
    1
    replies
    Sorthlador
  17. Droids Starting XP low on purpose?
    55
    replies
    GM Chris
  18. Ranged attacks while engaged
    9
    replies
    LethalDose
  19. Droid "Armor"…
    1
    replies
    Fechik
  20. Destiny Point Confusion [Page 194]
    2
    replies
    skinnyghost2
  21. Species Balance
    3
    replies
    cetiken
  22. Careers and Specialities
    24
    replies
    LethalDose
  23. Force Power: Sense
    2
    replies
    Donovan Morningfire
  24. Don't Forget >> Resource Management
    2
    replies
    LethalDose
  25. Houserule I'm considering for exceeding wound threshold
    7
    replies
    LethalDose