Deathwatch House Rules

  1. Finishing moves
    15
    replies
    Arguyle
  2. New Wargear, Auto Loader
    18
    replies
    Arguyle
  3. Oath taking, taken a little further.
    15
    replies
    Martellus2
  4. Iron Warrior enemy profiles
    3
    replies
    Durandal7
  5. Tarantula Automated Turret Rules
    4
    replies
    lurkeroutthere
  6. Help on dealing with reckless squad leader
    31
    replies
    ak-73
  7. Fenrisian Wolves
    7
    replies
    Gaire
  8. Chapter Addition: Silver Skulls
    8
    replies
    DaedalRogue
  9. Some Chaos Powers and Advances
    14
    replies
    Wolf Priest Ranek
  10. House rule - Armor damage.
    5
    replies
    CruelGM
  11. Bolter assault
    2
    replies
    Charmander2
  12. traitor legions rules
    4
    replies
    Mkall
  13. IPAD / IPHONE Tool set
    8
    replies
    Saladin4
  14. Red Scorpions
    5
    replies
    DJSunhammer
  15. Fire Hawks and Mentor Legion
    14
    replies
    Mkall
  16. Thinking about adding a Grey Knight NPC to Deathwatch
    11
    replies
    Sanguinary Priest
  17. Black Crusade Overhaul
    16
    replies
    Deepstriker
  18. Grey Knight psychic talents in Deathwatch
    2
    replies
    DJSunhammer
  19. Pinning Hordes; Cover
    4
    replies
    Deepstriker
  20. Stormbolters
    3
    replies
    N0-1_H3r3
  21. New Tyranid Trait: Quicker than Light
    5
    replies
    zethliss
  22. Alternate stats to bring weapons more in-line with Tabletop
    1
    replies
    DaedalRogue
  23. combat drug for SM
    1
    replies
    DJSunhammer
  24. Character Creation
    3
    replies
    Octus