I will give this Trait to the Genestealers in the game, to simulate the speed with which this sort of aliens move in films and comics...
Tyranids may gain the special trait Quicker than Light that gives the following advantages:
• While performing a half-action Move and a half-action Attack in a Round, the Genestealer may divide its movement as it wants before and after the attack (enemies may gain Free Attacks because of this).
• Genestealers engaged in combat that do not disengage may be the target of a Free Attack, but the enemy must pass a Difficult (-10) Agility Test or only be able to attack when the Genestealer has finished its move (i.e., a normal Melee Attack would not be possible).
• A creature that has Readied an action against a Genestealer must pass a Challenging (+0) Agility Test to be able to interrupt the Genestealer; otherwise, he will have to wait until the end of the action that triggered the Readied reaction to be able to carry it out.
• Jumping is a Half Action for Genestealers. Also, they can do it as part of their movement, if they still have at least half their movement allowance remaining.
• A Genestealer may use walls and ceilings of a tunnel or corridor while moving. To do this, he must pay 2 meters of movement for each meter advanced on the walls or ceiling, and he cannot advance a longer distance on a wall than previous distance on the floor or ceiling, and cannot advance a longer distance on the ceiling than what he just advanced on the wall. Also, he cannot move back from wall to ceiling if he had not previously moved on the floor.
(some examples in reply below to avoid clutter)