Deathwatch Rules Questions

  1. Kill-Markers Question
    8
    replies
    apostateCourier
  2. Focus Power Tests
    3
    replies
    qcipher
  3. Ramming and Hordes
    8
    replies
    ak-73
  4. Servo-Arm = Pen 10? Seriously?
    7
    replies
    Unusualsuspect
  5. Wave of Penance overpowered?
    11
    replies
    ak-73
  6. Stalwart Defense vs Hordes?
    11
    replies
    Unusualsuspect
  7. Blood Angel Psychic powers and Vehicles
    5
    replies
    SomVone
  8. Backpack ammo supply and Missile launchers?
    4
    replies
    Doyle2
  9. Size Modifiers in Melee
    4
    replies
    Nimon
  10. Sig Wargear (Master)
    4
    replies
    Siranui
  11. Machinator Array & Attached Weapons
    9
    replies
    xandarian
  12. Forge Master and other Techmarine stuff
    8
    replies
    Data007
  13. Devastator Talents
    15
    replies
    ak-73
  14. Does the +60/-60 cap apply to all tests, or just attacks?
    22
    replies
    MILLANDSON
  15. How long do Blind Grenades last
    3
    replies
    Tygre
  16. Breaching Augur and Bulkhead Shears
    9
    replies
    warmaster3
  17. Chapter Distinctions and Character Creation
    14
    replies
    ak-73
  18. Two Handed weapon Issue
    3
    replies
    Umbranus
  19. the flesh is weak
    8
    replies
    Siranui
  20. How does Fear work in Deathwatch?
    4
    replies
    Siranui
  21. Melta Bombs
    3
    replies
    Frostfire
  22. Point Blank Range and Melee combat
    2
    replies
    KommissarK
  23. Fearless & Squad Leader
    2
    replies
    darrrrren
  24. Movement Question...
    3
    replies
    lmbrjck2
  25. What to do when your GM makes a mistake
    19
    replies
    Charmander2