WFRP House Rules

  1. Snap shot and sudden knife reaction cards
    1
    replies
    Callidon
  2. Gift from the dark gods.
    8
    replies
    scimon
  3. My Rough Campaign Guide So Far
    8
    replies
    Emirikol
  4. Converting d20 3.5 to WHFRP 3e
    5
    replies
    Callidon
  5. Rules for Dark Elf player characters
    7
    replies
    Callidon
  6. Additions to Character Creation
    8
    replies
    jayhad
  7. Ditching the screwy advancement system (revised)
    25
    replies
    Doc, the Weasel
  8. good traits, bad traits,
    3
    replies
    badgertheking
  9. Pirate Career Card
    9
    replies
    Emirikol
  10. Ditching the screwy advancement system
    7
    replies
    Emirikol
  11. Simple Trading Rules - Death on the Reik
    3
    replies
    Emirikol
  12. need a good gm screen
    7
    replies
    GullyFoyle
  13. Critical wounds, critical effects
    7
    replies
    Gallows
  14. WFRP for Kids using the Talisman rules (House Rules)
    0
    replies
    Emirikol
  15. Commoner's house rules.
    5
    replies
    commoner
  16. New variable damage idea and Ulric's Fury
    25
    replies
    sofia4_4
  17. Scaling of Attack vs. Defence capability
    37
    replies
    Jericho
  18. Jericho's houserules
    5
    replies
    Jericho
  19. The Ironbreaker Fixed (once and for all)
    1
    replies
    scimon
  20. Stress and Fatigue against A/C/E
    10
    replies
    Gallows
  21. Using WHFRP 3rd Edition for Conan / Hyborian Role-Play
    2
    replies
    Emirikol
  22. Calling all House Rules
    6
    replies
    Gallows
  23. 4
    replies
    Angelic Despot