WFRP Gamemasters

  1. Warhammer Campaign Traits a la Pathfinder Adventure Paths
    5
    replies
    Darrett
  2. Warpstone and the Undead
    6
    replies
    Darrett
  3. Game summary...(spoilers) Chapter 17
    33
    replies
    limelight
  4. Problems with Combat -- rooted in the abstract.
    11
    replies
    Emirikol
  5. Amber wizard
    12
    replies
    Spivo
  6. Jungfreund's lineage question [spoilers]
    26
    replies
    Darrett
  7. WFRP adventuresr's "Level"
    4
    replies
    Darrett
  8. GM's toolkit going for 6.74@ Amazon
    1
    replies
    D4M0CLES
  9. Nurgle themed campaign
    4
    replies
    Gallows
  10. Lets have some examples of social encounters!
    10
    replies
    Gallows
  11. Where to take the adventure after the intro scenario?
    6
    replies
    Kartigan13
  12. Dark magic/Necromancy Spells
    4
    replies
    Blackberry3
  13. Campaing help
    13
    replies
    Emirikol
  14. 12
    replies
    Doc, the Weasel
  15. Necro NPC
    6
    replies
    Doc, the Weasel
  16. Various accents matching the regions of the Warhammer world
    10
    replies
    Morffe
  17. Saponatheim's linage question [Spoilers]
    18
    replies
    doc_cthulhu
  18. Gathering Storm session: A Time to Mourn
    1
    replies
    Morffe
  19. expansion adventures - possible SPOILERS
    9
    replies
    krogan2
  20. Adventure Brainstorming
    4
    replies
    RARodger
  21. Campaing help
    0
    replies
    snafu3
  22. Rewrite of Masks of Nyarlathotep to Warhammer
    11
    replies
    Sausageman
  23. New GM here, looking for help choosing an adventure!
    22
    replies
    plutonick
  24. Positive conditions
    5
    replies
    AlephTau
  25. Using all your Aggression and Expertise dice
    7
    replies
    valvorik