Game summary...(spoilers) Chapter 17

By limelight, in WFRP Gamemasters

Vladimir Wulfgardt (Bright Order Acolyte), Rolf Zaeschmar (bounty hunter), Aemelius “Burk” Burkhard (Initiate of Sigmar) , Thorsten Udermann (Explorer), Crixus Algarin (Giant-Slayer)


Chapter Thirteen: Morr’s Garden


As I open this next page towards the exploits of our ***** band of adventurers, know many previous pages have been lost to water rot damage—mold and mildew. This cursed place of Stromdorf saturates the very core of everything with its incessant rain, no man alive within a league of this village can claim to have been warm or dry while in the confines of this afflicted fenland the waterlogged yokels call home.
I cannot recover what is lost and my memory of details is not remarkable by any stretch, this is why I journal my accounts to preserve a history of my encounters. I shall, though, endeavour to or recreated previous events as I recall them if possible.


My last recognisable date of noted events is before we returned to Altdorf, so know much is lost in that time. More than a month of journaling and journeying is lost to the ravages of cruel moisture that invades my life and being. We have pasted the Sigmarfest, a marvelous time in Altdorf, perhaps the most enjoyable and freeing festival I have had since being child. I explored and experienced so much, thanks in large part to Nikolaus Kessler, my ward for a time. Through his eyes and his perspective I saw much of Altdorf that I had pasted over and ignored these many years. The great metropolis has much to offer, too much for anyone person to take in yet in my work and daily routine I blotted out that which makes Altdorf a wondrous place. The other evening the lad and I nearly got mugged and rolled by a small band of ruffians but once we escaped that danger we laughed, and I laughed like I never have as an adult. I lost myself to the youth that escaped my own life, as my experiences matured me quickly and I had to act the man at a very early age.
We are now at the end of the first week in Sommerzeit, it is Konigstag the 9th. But let me go back a bit, to when we were still in Altdorf. It was still Sigmarzeit, the oath-bound troupe of ragtag men that formed to aid in the recovery of Saratoga Belmont assembled once again. We had been in Altdorf for nearly a month and our separate lives continued for each of us as we followed our own vocations but as fate would have it we found need to reassemble thus we met at Three-Legged Petes. Nik joined us and upon this visit discovered the ribald nature in the tavern’s name, he laughed and I smiled. But I quickly lost my youthful demeanour as I realised where I was and who I was meeting.
It seemed everyone had moved on since we last met. Vladimir Wulfgardt had gone from Initiate to Acolyte in the Bright Order, I heard the ordeal was quite demanding. He endured much and suffered somewhat but he emerged victorious and elevated. Some rumours say his counseling from his master was more grueling than the mystic and physical tests he faced. His robes were new and he had a belt with a key denoted his advancement. Saratoga would have been proud of his friend I believe.


I don’t know I can adequately describe the changes in Crixus Algarin for he was now a Giant Slayer, his physical manifestation is so pronounced and disturbing but for the life of me I could not tell you how he changed for I found myself not looking at him, not noting details of his appearance, avoiding proximity and familiarity of him. Not to say he is a bad sort, for as Dwarves go he is not too unbearable but I still cannot say what changed but only tell you he has changed.


The squire, Mister Thorsten Udermann had also effected a change in dress and appearance. His casual and dismissive attitude as still evident, he still wore well tailored and fine clothing but the style was less metropolitan and more rustic. He looked less a man about town and more a man of adventure and intrepid intent.


I too, Rolf Zaeschmar had changed. I was no longer in the employ of Burgher Frederick Belmont after he had cheated the men that brought back his nephew. He had sent us on a second, more commercial task boasting proper payment and legal commission but upon our return he paid us less than half of what was due. I had to pay the others out of my share, thus was never compensated. I could not let them my brothers in arms suffer the indignity and shame of being swindled by man of position such as Master Belmont. They would have sought retribution and they may have found ruin to their own careers if they had tangled with the wealthy and very influential merchant. I found new accommodations and decided to find service in tracking down Keila Cobblepot, a notorious and infamous Halfling smuggler. My own investigation found she most likely returned to the Stromdorf area.
I must make proper record here that the most remarkable and noteworthy change was in Burk, one Aemelius Burkhard was now an Initiate himself of Sigmar. He had a shaved head and spoke clearly, seemingly more intelligently, much different than the shifty-eyed, distracted, crazed babble aura he had when we first met. He wore a new tunic adorned with a griffon and carried a new shield bearing a twin-tailed comet, much like the shield he lost in the fire.
There we were in the gods-forsaken tavern. Apparently Vladimir had a undertaking of his own he needed to complete in his new position, visions and necromantic disruptions had given him cause to return to Stromdorf. I, too, relayed my need to return in hopes of finding Keila and getting young Kessler back home. The others found reason and intrigue to join us thus the five of us would form again seeking out evil, chaos, destiny and possible fame. I was only seeking fortune.


That night at the pub, a minstrel troupe of performers had found the tavern a venue to sing and act out parts of plays. They were well received despite the drunken hecklers and odd trouble maker. Nik enjoyed himself, learning about the less savoury bits of man’s nature. It wasn’t long until Thorsten had made good on his ability to perform as well. He sang a boisterous tale of adventures and daring do, all repetitive to me of course but fresh to his audience. They loved his turn of phrase and bawdy chorus, his ability to seemingly make up bits of narrative and throw them into the next verse, we knew, my fellows and I, that the stories that made his lyrics were real in origin regardless of the outcome or final testament in his closing. He did well and the minstrels too found him engaging and entertaining.


What Udermann failed to tell us was he too had purpose of his own. He was to deliver some wine to the region, for a one Alun Brock and to retrieve the sword of Olaus Stichelm, famed hero of Stromdorf. He was now an explorer and treasure hunter.
Acolyte Wulfgardt had made the travel arrangements and I discovered a seventh man would be joining the troupe. Nicholas Schulman, an Acolyte of Azyr within the Celestial College who was the man researching the piece of lightning stone we had uncovered. It is an Elven Waystone and Schulman believes that if the pieces can be found and assembled it may form a map. I found the elder Nicholas withdrawn, introverted, serious and somewhat elusive, truly an opposite of young Nikolaus who is audacious, inquisitive, extroverted, playful and open to any possibilities.
Enroute to Stromdorf, Burk revealed his own purpose in going to Stromdorf; he too had been sent to investigate skeletal forms walking about in Morr’s Garden outside the rainy, gloom-mired, warmth-stealing, accursed hollow that Nik called home. Burk had been given papers, parchments and scrolls to deliver to Magus Gottschalk the Sigmar Lector in Stromdorf.


Upon our arrival we heard of the imminent hanging of the Holtzes, not just Otto and Marie but also a couple of others – I don’t recall their names. There were allusions that the trial had been too quick, easy, and pre-ordained of outcome. The squire and others were distressed by this and made inquiries on behalf of the Holtzes desiring a more just and equitable resolution. It was not be. As I understood it, Bürgermeister Adler was to hold trial as judge but had been reclusive this past month or so thus allowing another to take his place. A local merchant, as we found out, which would easily profit and benefit from the demise of the Holtzes. This seemed to outrage Thorsten and several of us went to confront this prominent business man, once in his establishment the browbeating and harassment that I have come to understand is standard discourse for Udermann and Algarin began. The Dwarf Algarin let break one or two items of value as squire Udermann pressed his point. I found myself swept up in the fervour of the moment and insinuated that I was still an agent for the wealthy and powerful Altdorf family of Belmont and we had interest in the Holtz estate as well. Why I let myself get dragged into to hooligan tactics is beyond my compression but once removed I realised my error in judgment and participation.
I accepted the fact the Holtzes were to be executed for their collaboration and collusion with the Beastmen. Whether the trial was unjust, illegal or improper made little difference in their guilt. The only point of interest was one of extenuating circumstances but the town did not care one tick for that. The squire got wrapped up in the legality of the judgment as proper procedures were not followed, I relayed to him the further out of Altdorf one gets the further from the rule of law one finds oneself. I guess the locals were offended by my observation, it did not make it any less true.
Burk went to Gottschalk to seek an intervention if possible but the Lector admonished the church’s role in such matters thus he would remain neutral in regards to the disposition of the Holtzes. Burk followed suite and like me allowed what was meant to be alone. He did however recite words at the hanging the next morning when the Brother Grabbe, the local Morr priest did not show up.
I had not realised Crixus’s involvement was anymore than following the path of his superior, the squire, but Burk learned that Crixus had been on the wrong side of an allegation and judgment in his own past thus felt empathy for the local inbred family and their demise. So in this matter he was his own man and not subject to Thorsten.
Before the hanging ceremony the squire secured a mount and rode out to the Garden of Morr seeking Brother Grabbe who had not arrived for the execution. Of course the driving rain and wind were ever present and a hindrance. Once he arrived he found the Tranig River blocking his advance, a small boat was on the opposite shore and no way to cross. He found a heavy bell for announcing one’s presence and rang it fervently without reply. He called out and looked about but no sign the brother was in residence of the cemetery. In the impetuous logic of the squire he dove into the river and attempted to cross the raging currents. He found himself well down stream and forced back to the same shore. He rode back to town but not in time for the local event.
Public executions are a spectacle and cause for townspeople to ‘get out’ of their normal humdrum routine. It almost becomes a celebration in a very morbid sense. Seeing the criminal or evil elements get their just reward is most of it but there is also a tinge of merriment, perhaps because the no one in the crowds is up on public display. Regardless, I avoided the festivity and used the fact the entire town would be ‘shut down’ to investigate in and around the Stew Pot for signs of Keila’s return. To no avail I am afraid but I did leave upon my departure a dusting of ground wheat found in the kitchen all about the floor the inn; the common room, the stairs leading up, the kitchen, the pantry, wherever I thought I might catch activity of occupation.
After the hanging the townspeople followed the guards as they walked the dead bodies of the Holtzes to the edge of town and outside the western gate that leads to Morr’s Garden. Just outside of the walled city the limp bodies of the Holtzes were strung up in public display and pronouncement of their punishment. Not a gibbet woods but a similar effect. The next morning there would be another procession as the bodies would be taken to the cemetery and properly interred.
We all retired back to the Thunderwater Inn, I stayed up late as everyone else turned to slumber. I decided to follow the squire should he sneak away again but found myself distracted by the allure of Deidre. She took me into her bed. I became concerned with the noise we were making, feeling a little ashamed of our arrangement when I noticed much of the noise was not ours. In the common room the sounds of trespass were heard. The loud banging on the door and shuttered windows became more pronounced and violent, the inn was not being rousted by vandals rather it was under siege. I called the inhabitants to arms and sounded an alarm as the wood splintered and those outside invaded our habitat.
Those attacking were not villagers rather they appeared to be the recently hung and dead Holtzes. The sight of them so unnerved me I find it difficult to remember the rest. I have witnessed the forces of chaos and seen grisly Beastmen but they are an evil abomination of nature and I have been able to reason them to be part of nature no matter the unnatural state of the being. But seeing the Holtzes, they were people, live people I had met and known. Though inbred and grotesque in shape they were human, to see these unsightly and disturbing people as undead was more than one could handle – certainly more than I could handle.
My fellows rallied and vanquished the evil that had confronted us, some took injury other exhausted themselves. It was not an easy battle I am sure but I could not attest to how my companions bravely and staunchly defended the inn and those within. I am proud that they were in my company for I failed to prove my courage that night. I had run out unclothed to see what disturbed us and retreated back to Deidre’s room to arm and armour myself – that is what I told myself. In truth I cowered away seeking safety, not thinking of the others.


That should catch me up to our current situation. I am sorry I lost most of my tale in Altdorf, though not exciting or full of adventure, my time in Altdorf last month was worthy of a minor tale. I had some ability to sully Frederick Belmont’s favourable reputation and honour. Time will tell if the seeds of my gossip skills will bear fruit.


Captain Kessler found us at the inn and warned us to remain as the others in the village were beset by similar attacks. Many wallowed in fear and doom at the night’s attack. Burk stood to preach that chaos has come to Stromdorf with any local listening buying into his religious explanation rather than trying to rationalise the true cause of what had happened.


Before we were able to recover or retire Capt. Kessler returned to summon us to see the Bürgermeister. Earlier we learned no one had seen Adler for going on two months save the sole meeting I had with him prior to us returning Altdorf about month earlier. The rain has become more driving and forceful as it pelts the ground making visibility very poor. Crixus remains behind as the four of us follow Kessler to Adler’s two-storey gated house that had a guard outside. As we enter it is obvious that a woman’s tending is missing, I notice the dust and debris of unkempt occupation. We meet Bürgermeister Adler, more withered than I recall from our first meeting.


He asks a favour of us as he shows us a small portrait of be young beautiful woman that he holds in his hand. His dear Madriega. Her lifeless flesh rotting body paid a visit to him, she held a silver pendant (a gift from him) in her boney hand, her blue lips whispered to him, “Save me.” Adler is upset that Brother Grabbe is not around to explain the meaning of her visit. Udermann tells his tale of visiting Morr’s Garden and his near drowning for the umpteenth time (and I fear it won’t be his last), it is a short tale that gets longer and more vivid with each telling. Grabbe is nowhere to be found. We ask Adler the details of Madriega’s passing yet he is reluctant to speak of it, mostly out of despair but also of some guilt. Bürgermeister Adler offers payment to look into what has happened this night and hopefully resolving it if possible.


Kessler reiterates that a necromancer named Lazarus Mourn had been placed into Morr’s Garden but a year earlier. He fears there maybe some connection. The squire takes this time to sum up the maladies of Stromdorf: the accursed weather with harsh rain and thunderous lightning, a cursed well, a dead necromancer, the Beastmen, Cobblepot’s complicity in human sacrifices and even possible cannibalism, an unjust trial, and now the undead attack. Adler is more curious as to how Thorsten knows of the cursed well then the unholy chaos that blights the town, he then gets up and departs in a deep melancholy. Burk looks to him, not to offer solace but to see signs of mutations. As he leaves, the small portrait of the woman remains on his desk, I begin to wonder if there be a connection with the suicide in the well of Brenner’s wife and the woman Adler’s morns. The squire is first to ask Kessler if there is a connection but I press a little harder with more vigour and determination as we cannot afford to dance around the issue. It appears as though the innkeeper’s beautiful wife and the Bürgermeister were affinitas infidelis. Thorsten adds a suicidal affair to the list of plagues upon Stromdorf.


As the others seek some rest before we head towards Morr’s Garden at daybreak I find Deidre huddled in a corner of her room, I take a blanket from her bed and cover us as I protectively embraced her. When she finally falls asleep I return us to the bed before I have leave. Nik arrives ready with a small boat, horse and cart, we eat some porridge before I wake the rest. Today is Bezahltag, Tax day; how truly taxing it will be we could not imagine. I also ask travel rations of Brenner for our trek today.


[Game Element: Due to the fight, meeting with the Bürgermeister, and lack of real sleep the characters will suffer a black / Misfortune die on every roll.]
Schulman has been conspicuously absent from our dealings. He remains in his private room secluded not letting anyone in as he is overly consumed in his “research”. Vladimir tries to speak with him on several occasions but is usually rebuffed. This morning, the Bright Order Acolyte discovers Schulman has had a vision of the Waystone or a piece of it in a cave in the mountains. The former dilettante seeks toast and jam (only an entitled dilettante) from Sebastian Brenner then segues into a question of his former wife, “Did Brother Grabbe perform the Rites of Morr for your wife?” Taken aback by the question, on many levels, he assures Thorsten the proper rites were performed. Brenner is overtaken by grief in a sudden manner.
Before we leave Burk confronts me with the task of discovering who will run Stromdorf should the Bürgermeister be chaos-tainted and according to the order of Sigmar Burk has to destroyed him. Burk’s blunt and obtuse manner may sound more measured and sensible but it still comes from the distant place, the far-off land that is his sanity. Burk must first speak with Gottschalk before we depart. As the Lector is not yet up, Burk relays a message of our mission through Siegfried.


The party huddles under the boat away from the horrid rain, all save Crixus and myself who lead the horse down the road through rolling hills. Just as we exit the town gate I glace over to see the hanging ropes still intact in the trees, they had not been cut, strained or torn apart. It is as though the undead bodies just loosened the noose and dropped down. The weather is as harsh as it has been since we’ve been here if not more so. We arrive at the Tranig, set the boat in the water as Nik who takes me aside and tells me his father refused him to join us any further thus he took the horse and cart back to Stromdorf. Before we launch a small meek disheveled man named Waltrout, aid to Brother Grabbe, came out of the trees; he seems to have followed us from town and hasn’t seen Grabbe for several days but wishes to join us in looking for the Morr priest. He and Crixus row us across as the others act as coxswain.


[Game Element: We decide to use traditional painted /unpainted pewter figures as character representation instead of the colour flat portraits that come with the game. We use an un-sectioned mat to draw our scene, if there are no squares / hexes there is no scale so we can better use distance markers to abstractly identify distances.]


The Garden of Morr stands 5 to 6 hundred feet long and surrounded by an ominous 15' wall with no visible breaks and lined with black iron spikes. Lightning continues to strike the southern wall with alarming regularity. We move towards the gate archway leading to a tunnel underground, under the stones of the 15 foot walls. On either side of the gateway are scythed skeleton statues, acting as guards of the underworld. We follow Waltrout into the darkness as Vlad produces a large flame to light our path. Thorsten is first in to follow Waltrout who is lost to the darkness yet Thorsten hears a whispered voice leading him, as we all make our way in the darkness is consuming if not for Vlad’s flame we could see nothing. As it is, all we see is Vlad’s hand and very dim flame. I use the wall to guide my path tapping with my fingers as I walk along the tunnel.


[Game Element: Here we all make a will power test with two Challenge / purple dice. Again with one black misfortune. If characters have training or fear resistance they can use that ability in the test. Thorsten = 2 failures + boon; Rolf = 1 success; Vlad = 0 successes +1 boon, he had a righteous success so rolled again but it only served to even out the failures; Burk = 1 success and 4 boons (he too rerolled a righteous success); Crixus = 1 success. Those who fail feel the icy cold of death upon them, all are unsettled but those who fail feel deep within their bones. Odd sounds become more pronounced, as the characters can actually hear in some cases water dripping from their clothing and hitting the solid floor. ]


Thorsten become slightly disoriented and hears several odd sounds as though someone is brushing past him and even a voice that may or may not be Waltrout. Calls to Waltrout go unanswered and there is a sense in this foreboding tunnel that we may not get out. Burk knows this feeling of gloom is but a test of devotion, these passages must be a barrier by Morr to prevent the souls of those beyond in the garden from leaving their resting place. Thorsten feels a cool breeze near his forehead and is startled, hearing a shallow voice he calls out to Saratoga, Burk assures him that Saratoga is settled and has spoken in weeks.


I continued my straightforward trek through the tunnel and finally emerge in the light, as though I passed through some unseen curtain. I am in a room that is long and has another archway with a black metal door, decorated with winged death heads, at the opposite end and Burk is beside me. The side walls are strewn with six black drapes hanging tall and flickering sconced torches in between. A checker-board floor in black and white, highly polished at our feet. At the far end, perhaps a dozen or more strides away is an altar decorated with skulls, a low bier stands empty in front of the altar and next to it is a pedestalled stoup with water. The room is cold, though I couldn’t swear the cold was purely by temperature. Thorsten, Crixus and Vladimir appear behind us, Vladimir immediately shivers as he seems more susceptible to the cold. In the corners on either side of the altar are what look to be metal barrels of various sizes and even shapes and tubes. Hanging on pegs next to the archway are various tools and implements.
As a group, we notice that Waltrout is not with us. I mention the sight of an unused bier and Crixus mistakes the metal barrels for a source of beer and is quickly frustrated at me for my perceived deception. Burk follows Crixus but goes towards the locked door. Thorsten steps back into the dark behind us, the blackness we gladly left. He whispers into the darkness hoping for a reply to see if anyone is there, he hears an affirmation but then nothing more. He poses questions, several but nothing more is heard. Crixus is first to notice Thorsten is missing and calls into the darkness to come out, as a scolding parent would call after a child, almost a reversal of the established relationship between the two. Eventually Thorsten returns to us in the long room.
“It appears the door is locked so we will need a sacrifice to Morr. Crixus? It is an honourable death. We need you on the slab,” jests the initiate of Sigmar. When I hear Burk make such statements I sometimes wonder whether his mind is capable of humour or if he is being coaxed by his voices. The Dwarf is unappreciative of the “manling” humour. Vlad looks towards the curtains and pulls back the first one on the left revealing a small chamber lined with symbols and sigils of Morr with a small closed coffin on a bier. Within is a small girl dead and grey, bow in her hair and a small locket around her neck. As Vlad reaches for the locket the girl lurches upon him and attempts to ravage his skull with a snarling, grunting growl.


[Game Element: Initiative is rolled at this point. Also everyone rolls a Will Power test with 1 Difficulty /purple dice as Undead creatures have Fear Rating of 1. Vlad suffers 1 Stress and 1 Fatigue as the Undead girl makes her initial attack and he loses his Free Manoeuvre. We roll a 0, 1, 1, 1, & 3. Though Rolf rolled the 3 anyone can ‘go first’, as Vlad was attacked he takes his turn to move first. Vlad moves back out of the chamber taking a Fatigue for his Movement / Manoeuvre. He still has an Action. For the WP test Burk rolls 5 successes and Sigmar’s Comet, Burk is somewhat invigourated by this ‘test before him’; Thorsten and Rolf get 1 success each; Vlad gets a success as well; Crixus achieves no successes, a Sigmar’s Comet and Chaos Star which cancel one another – he essentially fails taking 1 stress, the player for Crixus is absent so we all tease he gains his stress from the little girl to the point we say he is ‘afeared of little girls especially with bows’ or “Little girls creep me out!” In the frightened mode we convert one less stance die making it harder to go reckless or conservative. Vlad’s action is to throw the girl off of him, he uses a Perform Stunt card and his test is his Strength using 2 Characteristic / blue dice, 1 Challenge / purple die, 1 Misfortune / black die for lack of sleep / condition, and the GM grants 1 Fortune / white die because the wasting undead girl is small, a 2nd Fortune / white is used as Vlad chooses to use a Fortune Point. Vlad fails his roll thus he can’t get to her to toss her off. GM reminds players to set any and all talent cards into their character sheet slots and/or to place such cards on the Party Card so all may take advantage of the Talent.]


Vladimir bursts out of the curtained off room with an undead girl latched to his back scratching at his skull, he whirls around but can’t reach her to save himself. I am the closest and move to his aid drawing my rapier and main gauche and engage the target slashing deep into her back and she crumples to the floor in a lifeless, motionless heap of flesh and bone.


[Game Element: Rolf uses his Melee Strike card using 3 Characteristic / blue dice, 1 Misfortune / black die (fatigue condition), 1 Challenge / purple die, as his Free Manouevre / Movement he draws his rapier, then he moves closer thus he suffers a Fatigue to close and engage plus a 2nd Fatigue to draw a second weapon, also as a Free Action he shifts from a Neutral Stance to the first level of Reckless changing one of his blue dice to a Reckless / red die. The GM determines a 2nd Misfortune / black die is needed as Rolf is attacking someone in close combat with an ally so I have 6 dice to roll (2 blue, 1 red, 2 black, & 1 purple), I achieve 3 successes and 1 bane so per the Melee Strike card Rolf gains a +2 to damage on top of his 3 Strength and Rapier damage rating of 5 for a total of 10. The bane is a wash so the GM with players input describes the resolution. See above. Two more zombies appear and the GM realises two more players should have gone before them so he allows everyone who has not gone yet to reposition their characters, one player wants to take a Guard Position as his action, no problem per the GM. And we begin Round Two at the top of the initiative order. It should also be noted we are playing Conan the Barbarian and Lord of the Rings music in the back during play.]


Two more drapes flair out as more undead move into the main chamber to assault us. I close on the second undead using a Duelist Strike technique learned in fencing lessons. I strike hard forcing the undead to close with his back to my cohorts thus they can take advantage of his new vulnerability.
I dodge its attack using Diestro’s Defense, but he closes up on his stance stressing me out more than I would normally be against an opponent. The third undead moves towards Burk but exposed himself rather than hitting the zealot turned initiate so Burk takes advantage of that fumble to strike back destroying it cleanly. And Crixus lays waste to the second undead that closed on me. Thorsten had leveled his blunderbuss waiting for an opportunity shot but all were destroyed before he could fire his black powder weapon.


With the undead before use lifeless we contemplate how to deal with the remains. Thorsten and Vladimir are quick to suggest burning but sound reasoning comes from Burk that smoke may not escape via the tunnel and affect us. The group double checks the other chambers as I move towards the locked door. I use the tools on the wall pegs next to the metal door but wind up breaking part off in the lock. So we turn to Crixus and his key, that is to say his force and strength. Thorsten finds only one other coffin. Remains for identification are removed from the motionless bodies and placed on the altar for later use. Burk scraps his hammer along the walls of the chamber causing a very notable scratch.


A breeze of cool air sweeps down a long flight of stairs leading up, instead of burning the bodies we decide to sever their heads and place them in one of the draped alcoves. Burk blocks our path upwards and outwards, he warns of going out with Morr’s blessing. In my frustration I query Burk to an alternative way to the cemetery for which he suggest reversing our course and scaling the outer wall. Thorsten reminds him of the constant lightning strike, to which Burk says they are in specific areas so they can be avoided—he would rather temp the god of lightning than suffer Morr’s ire. I submit I will yield to Morr’s wrath if he won’t forgive our trying to vanquish the undead roaming in his garden but that I am passing and going up the stairs. Thorsten and Crixus are quick to follow, Vladimir decides to wait to see what happens. To safeguard and protect our ‘souls’ Burk finds a small black onyx raven statue to solidify his faith.


As we emerge from the underground entrance the cemetery before us is indeed a garden, decorated with stray black roses and overgrown with bushes of roses in numerous varieties yet all black. Modest grey and/or earthen-coloured head stones adorn the ground around us with several more elaborate and expensive granite slabs or tombs. We are at one edge in the center, before us is a path cutting the garden in half length-wise. In the center is a low tomb of grey stone encircled by a hedge of black roses. Atop is an obelisk stone. Then past that at the opposite end is the priest’s house, a squat stone building with a sloping slate roof. Burk realises he must follow so with onyx raven in hand he begs a pray to Morr, “Forgive our trespasses into your realm without proper guidance. We seek only to put down the corruption that grows like weeds within your fertile garden.” With that Burk ascends the steps and Vlad follows. When all are atop the stairs Thorsten and I in unison yet not coordinated mention the roses, all of the black roses within the garden are wilted and withered.


Burk is quick to signify the ill omen of the dead black roses as a sign the Garden of Morr is under the control of the undead. As we bicker on the significance and cause of the wilted flowers Waltrout pops out from around one of the larger grave stones. He points to building on the far side and declares it is Brother Grabbe’s house, Thorsten readies his blunderbuss as we encourage Waltrout to lead us to the residence. We ask about the center tomb, it is that of Stromdorf’s hero Olaus Stichelm; Thorsten foreshadows that hero must also be in the realm of the undead as the hedge flowers are also withered. Burk is more interested in the location of the necromancer’s burial site and demands to know where Lazarus Mourn is buried. To break the tension, Thorsten inquires if there are any tombs or graves of little girls along the way as he pokes fun at Crixus. The entrance to the Olaus Stichelm’s tomb has been split asunder, shards of stone lie about the side facing the brother’s house. Parts of the door still bear the dragon crest that is Stichelm.
Vladimir detects a magical presence still within the open tomb, Crixus offers to go in and kill what lies within. Thorsten lets slip, “Hey maybe it’s the sword Requiter that I’m look … I mean, er, that I’ve heard of.” During our first trip to Stromdorf I seemed to be the only one with knowledge of the area and its history. As I hear Thorsten and recall various snippets of conversation since returning Thorsten seems to have learned quite a bit more about the past of Stromdorf, specifically the legend of its hero Olaus Stichelm even to the point of knowing the name of his sword. There is more to Thorsten then he reveals, his secret night-time jaunts and now his keen interest in local history. Thorsten asks Vlad for a light so he might go in and retrieve the sword.
Vladimir has no problem waving his hand to alight the few small torches set into wall sconces along the descending staircase, Crixus and Thorsten enter. I hear Burk continue to pester Waltrout about the location of Lazarus Mourn. I find myself moving backwards towards the priest’s house watching Burk move among the graves looking for the necromancer, Vlad is at the tomb and Thorsten with Crixus are in the tomb. Why they are all consumed with irrelevant matters confounds me, let’s ignore the graves for now and look towards the house for answers. Do they not see the door fragments and stone shards outside of the tomb showing something broke out, the graves and garden are undisturbed thusly the danger must be within the building behind me. It is times as this I consider hunting bounties on my own but I have travelled to much to know I would be safe alone, rational thinking dictates I need to be in the company of others and I cannot yet afford to hire others so I am stuck them. But should I be stuck with any group, I would wish this group for they are impressive men in battle, it is their honour and moral principles I doubt.


Within the tomb the grave is disturbed, an open casket lie in an earthen hole, the headstone is missing as its obvious location is empty, chips of white marble scatter the area as well. The three by the tomb also see a grove, a drag mark leading from the wet earthen floor of the tomb up and out moving towards the priest house. As they glance along the pathway I to notice below me the scar upon the hard-packed soil at my feet. The squire believes it was the headstone that was removed and dragged to the dwelling we are near.


Burk is walking to the south wall, more south east. The rain is drowning out the sounds around him save the crashing lightning strikes that reverberate next to him. He moves among, around and past the engraved markers of those buried until he reaches a small barren patch of ground, it is void of headstones and tombs, yet within the small clearing is a small, insignificant wood placard with a small hole of recently moved dirt beside it. A boney, flesh decayed hand surfaces and grabs Burks leg and ankle. The sound of splintering wood and splashing mud reaches an odd singular crescendo as bodies from other graves materialise from all around. Dead, decaying, flesh rotted corpse grapple with the ground and rise from their resting spots to walk the cemetery intent on making us victims of their unnatural carnage.


I yell to the others to make for the priest’s quarters, the house’s doorway is a defensible spot. A group of zombies surround Burk sending him into a state of fanatical berserking fury. The passion of his faith consumes him channeling his might to slaying the undead around him. I see a crazed man yielding to his insanity but Burk would claim it is his god that directs his actions. Vladimir has to choose, he closer to Burk and he is in danger or Vlad can chose the farther route to the safety of the stone house. His courage and dedication lead him to Burk, for without his aid Burk will sure be consumed by the undead. The explorer and Giant-Slayer exit the tomb and make for the Grabbe’s abode where I watch in repulsion the events unfolding around us. Is my move to the structure sound strategic thinking or am I again running from the undead to save myself? I am clear headed in my action so I have to believe cowardice does not direct my motives or tactics.


The aberrant groans and howling of the undead are frightening enough but to see the shambling masses of ill-formed bodies shifting and sliding towards us too unnerving. I don’t know Dwarfs well but it seems Crixus is more alarmed and affected by these unholy cadavers. Out of the corner of my eye I spy Burk’s hammer glowing in mid-swing, I reason it is the reflection of the lightning all around us as the strikes seem more frequent and pronounced as if it is the orchestra to the undead theatre before us.


Waltrout freezes in panic and is overwhelmed by the hungry zombies. No one notices him by the tomb door until we hear his wails and cries of consumption. I try the door yet it is locked but Crixus uses his momentum to charge through the barred threshold. Thorsten is at his heals, still at the portal I look to the Initiate and Acolyte hoping against odds they too can make it to the priest’s dwelling. The wizard is aflame with the powers of Aqshy and the man of religion, his swinging appears wild and unfocused, where are his gods now I wonder? In my distraction several of the undead approach from my flank and claw at me causing wounds and distress, I stumble back into stone structure. The Dwarf moves forward filling the funnel point and takes on all the incoming zombies. I stand at Crixus’ back and attack over him but it is his skills that vanquish the approaching hordes.
By the fates, by sheer luck, or perhaps by the wills of the gods, Burk and Vladimir make it to the house alive. In the wake of Bright Order Acolyte many of the nearby zombies explode or are consumed in a fiery explosion. We are able to barricade the entrance after Crixus wedges the door back into place thus slow the approach of the massing undead. Thorsten finds the residence bedecked in bones, every conceivable space or item inside the Morr priest’s chambers are made of bone. It sends an eerie chill down my spine after I finally notice our surroundings.


[Game Element: It should be noted that the player running Burk-The Initiate of Sigmar has had piss-poor luck in rolling his dice. He is rolling several Reckless / red dice to reflect his current stance. Due to multiple stress and fatigue conditions / cards / etc. he is also rolling lots-o-dice of misfortune or challenges. The only die, the only favourable outcome he has managed is getting Sigmar’s Comet on his Expertise die. The group just laughs and teases that Morr is shunning him, blocking him, fighting his every move, and only the grace of Sigmar has helped remain alive. It is hard to “Chronicle” these mishaps and poor rolls within the confines of the character journal but the players are enjoying the irony of the situation. You gotta feel for the player but you can’t help but mock him too.]


Once inside, Burk discards his symbol of Morr and tosses the onyx raven in to an empty corner. A dark archway reveals descending steps and thankfully the darkness is natural and not impenetrable. Burk sees a small light source at the base of the stairs and proceeds down. Vlad produces a light. Crixus, Thorsten and I continue to shift and place objects to block our retreat. I manage to find a skull shaped lantern that radiates light out of the sockets, I use Vlad to light it. The basement area more resembles a crypt than a root cellar with its low ceiling and granite walls. There are lamps on the walls here that easily illuminate the large room perhaps 40’ by 50’. An elm-wood table with a large leather bound book lies open next to an intricately carved human skull inlaid with lapis lazuli, some moldy cheese and dark bread also occupy the table. Four dark drapes hang on various walls, the north wall without wall hangings has two doors each is ajar.


Once we are all down, I cut around the mold then serve myself some bread and cheese. Burk stands in the center. I offer Thorsten some food but he is more interested the finely illuminated manuscript as is Vlad. Crixus stands at the base of the stairs ready to guard against attacks. Burk is still looking about then moves north towards the doors, out of the door on his right-side a stout man emerges in black robes; obviously Brother Grabbe. He collapses before us as a strange purple energy leaves his body and jets towards the standing corpse of Madriga. Burk takes a swing at the form that was once a beautiful woman. Vladimir yells not to approach but it is too late.


Out of the left door a skeleton clad in a greenish, weathered breast plate appears, the armour is labelled with the dragon crest of Olaus Stichelm and his has both a glowing greatsword and a shield. The shield does not bear his coat of arms but looks like the Lightning Stone or Waystone, white marble-like. He misses with is first swing upon Burk. The Initiate rages again with the berserking fury I saw in the cemetery and strikes back at Sir Olaus.


[Game Element: The player running Burk-The Initiate finally rolls very well achieving maximum damage of 19 pts with his hammer and Berskerking strength. Throwing the onyx raven away earlier is pure coincidence I am sure.]


The blow is a loud and mighty strike slightly deflected by the Waystone shield causing stress upon the hammer that the Initiate wields in the name of Sigmar. The breast-plated skeleton staggers back ever so slightly so the impact of the swing had to have been impressive.
Inspired by the tales told by Thorsten and the daring do of us all and hoping to once and for all get past my hesitation or fearfulness I make a bold move, not calculated as is my manner, not orthodox as is my training but a wild, brash, reckless attack. I, with drawn main gauche, run to the nearest drapery and slash at its ropes cutting it free from the wall and in a fluid motion use my free hand to pull back the fabric to cover the skeletal champion as if it were a net.


The body of Madriega pronounces her form is merely temporary as the sinister mechanizations of the necromancer are revealed to us. It holds tight a medallion pendent with its hand as the silver emblem softly glows with an amethyst brightness. He declares, “I am Lazarus Mourn and I shall never die!” He then incants some malicious spell towards the squire while continuing to pull out Brother Grabbe’s life force but fails to achieve much of an effect upon Thorsten, I suspect he did not expect all us thus is having to change his intended tactics. The explorer’s blunderbuss hits Madriga’s body squarely in response. Crixus quickly closes upon the covered knight landing a solid blow. Vladimir turns his attentions towards the mystic necromancer casting a blinding flash to disorient Lazarus’ actions.


In an eruption of necrotic energy the room is filled with shafts of foul rays hitting each of us, I suffer a shallow but searing wound upon my chest. He mocks us and taunts us through his undead vessel, prideful in his power. Crixus strikes a second blow, “Back to the grave, **** you!” upon armoured warrior ignoring the attack by Lazarus. The false Stichelm takes the hit and counterstrikes hitting the Dwarf. Burk swings his hammer again connecting with Madriega’s frail body though it hold the power of the necromancer. My strength or weapon skill is no match against the mighty hero of Stromdorf, thus I appeal deep within its conscious to remember his former glory and true purpose, to protect Stromdorf against the ravages of evil that he now fights for instead of against. Though his physical body is long dead it is animated, I can only hope that some trace of Olaus’ legendary valour remains to hold in check the actions of the necromancer.


The skeleton freezes for a mere moment then continues its rampage. But I spy the pendent upon Madriga’s body glimmer and glint in purple radiance. The form that is Lazarus winces in agony at my words. Thorsten noticed the necromancer react to my plea upon its minion and attempts to swipe the heavy-chain necklace, he instead is mystically petrified by noxious green energy and is held motionless under is Mourn’s power. As Crixus finally dispatches his undead adversary the suit of armour crumples to the ground, I find I can bypass the knightly antagonist to assault the necromancer. Again I find my actions not my own, I lunge upon Madriga’s neck using the rapier and main gauche to cut free the pendent. My left hand drops the small defensive blade and grabs the falling medallion, “This power is no longer yours Mourn!”


The body that was Madriga stolen away by Lazarus Mourn instantly withers and implodes forcing the lethal green energy out into a swirling whirlwind of mystic power then it gets sucked back into the medallion. By sheer fortune I felt as though Thorsten and I barely averted a mortal blow or possible possession of our own bodies. But the pendent with its Arabyan markings and translucent stone holds firm the churning power within. Grabbe is thankfully still with us though his condition is serious, Vladimir attends him. The priest of Morr recovers enough to regain consciousness, disoriented by our company and concerned about his garden, we inform him of the circumstances of our presence. He asks for his tome, from which he begins to read a pray to begin the restoration of his charge.


Olaus Stichelm’s tarnished breast plate, his mighty sword Requiter and the Waystone shield are before us as well. Upon examining the shield it shape is odd and it likely served as the headstone found missing in his tomb. There is also an inscription recounting his deed in vanquishing the vampire, “Olaus Stichelm, Saviour of our town. He met his end vanquishing the vampire Count Shrek at the Battle of Frothing Ford.” On the opposite side are faint High Elf runes and marks suggesting of a map. Being near this piece of the white marble-like Waystone is somewhat unsettling, I find the hairs on the back of my neck standing on end but I don’t mention this to the other, mainly preventing any taunting at my expense. What do we do with his possessions? Will the town of Stromdorf relinquish this part of the Waystone which was his shield and is his gravestone? How much can we ask for in addition to the coins given to Thorsten as payment?


I double check the rooms beyond, in one a kitchen where I find some wine to help calm Brother Grabbe. He continues his task to recover and restore Morr’s Garden. Now we must decide how we can help our fellow Crixus for he too has suffer exhaustion in the execution of our duties. This concludes my tale thus far; I shall endeavour to continue the narrative in my next journal entry.

Your faithful servant,
Rolf Zaeschmar

NOOO, where is the rest??

Don't worry there is more coming....we played last Friday so there will be another write up soon....including the demise of the Trollslayer and introduction of the new PC.

Also...do the "game elements" portion help you all see better the way the mechanics can work in the game???? Feedback appreciated

Limelight

It has been a fantastic read thus far. How do you guys deal with the social encounters? Do you use the whole fel as a iniciative and the like? our group never quite got the hang on that bit. Thus our GM kinda did away with that part and so when we did do our social encounters the relevant action cards never quite seemed to interact quite right

You know it's funny that you mention the social encounter system. That and the dice pool is a part of the game that my players love and can't stop talking about. I highly recommend you try it out. Here are a few things to keep in mind when doing social combat.

1) I only use it for larger events. In the last session (hopefully posted here soon) the characters got into an argument with Adler. Thorsten (the Dilettante) wanted him to admit his affair with Madriga. Adler had a Sgt. and Kessler with him to defend him.

2) The social action cards are a great tool to get the players to think differently. For example. Thorsten tried to use "Honeyed Words" directed at Adler but the player's roleplayuing indicated to everyone that he was trying to be intimidating. I ruled that he adjust what he was saying to reflect "saying what Adler wanted to hear vs. intimidating and berating him...Thorsten adjusted nicely and it created a really wonderfully rich role-playing moment.

3) Make sure to let the player with the current turn act. This is different from a free for all role-playing moment. Give each player a turn just like in a regular combat.

4) Creative players will find a way to use an action card to fit the current situation. The GM just need to rule yes or no.

5) I really try to let the card and dice pool guide the response. We have all been part of a game where the situation seems like a forgone conclusion...that the GM has already made up his mind on the outcome...the dice pool results and the tracking materials and card outcomes have really freed me up to let the story take a different shape.

In the above example: I set a 8 space track with events on 4 and 8. Whoever reached 8 "won" the encounter". On 4 everyone took a Stress due to the rigors of the argument and the I raised the party tension meter (they love that tool...so much that they just move it one their own). The argument when back and forth and the party won, one space ahead of Adler. Once they won...Adler broke down into tears and admitted the affair.

Some choices by the PC's:

Thorsten used Honeyed Words

Rolf tried to use diplomacy (charm) to calm the situation down

Vladimir used air of authority and received a bonus FD because he mentioned he was an Acolyte and on a sanctioned mission from the College of Magic in Altdorf

When things got heated...Burk (In. of Sigmar) used his Steely Gaze

Thats all I remember off the top of my head

All in all...the system really helps everyone shine, not just the combat characters in combat

Vladimir Wulfgardt (Bright Order Acolyte), Rolf Zaeschmar (bounty hunter), Aemelius “Burk” Burkhard (Initiate of Sigmar) , Thorsten Udermann (explorer), Wilhelm “The Shadow of Altdorf” (thief-burglar)


Chapter Fourteen: For Those We Have Lost


Morr’s Garden has reclaimed its own as Brother Grabbe continues to read from his tome to restore the peace. Our brother-in-arms Crixus Algarin sits upon the floor eyes glassy and spittle frothing from his lips. We have lost our associate, though not to the honour he deserves. His mind and soul have fallen in to the pit of desolation and we have not the rope of sanguinity to retrieve him. Our ally is lost to us. Burk makes the clarifying statement of our deficit, “Shalya can show no further mercy.”


Thorsten attempts to slap the Dwarf out of his temper but there is nothing to act in response. It is decided that for the time being Crixus will remain with Grabbe, oddly a replacement for the priest’s lost servant Waltrout, until the squire can make other arrangements. His possessions will fall to Master Udermann who by oath and tradition should return them to Karaz-a-Karak.


Thorsten has Requiter, Olaus Stichelm’s fabled sword in hand. Burk is looking at the breastplate. I turn to Brother Grabbe and suggest we take the white marble stone used as both a shield and headstone for it is a mystic artifact of great significance. We believe this to be part of the Elven Waystone that Nicholas Schulmann is researching back at the Thunderwater Inn in Stromdorf. Vladimir confirms my suggestion as he strikes a fire within the inglenook of the subterranean granite-lined chambers below Grabbe’s residence. The cold is catching up to all of us, we have been completely drenched during our journey and with the fight in the cemetery and now in the chilly basement we all feel the cold as the fiery fury that was battle has been extinguished.
This gives way to a general discussion, Burk puts forward that as a novice he would benefit from having the both the sword and breastplate as he is now our ‘front line fighter’ against the chaos. “You as a priest of Morr are charged with tending the garden and insuring people are laid to rest. I am an Initiate of Sigmar and am charged to root out chaos and evil wherever it rears its ugly head. The relics of a hero would benefit me in my quest. If I were to wield the sword and bear the breastplate then I could insure fewer minions of chaos would corrupt innocent lives. Therefore, Morr’s Garden would be populated with purer souls, strengthening Morr’s resolve.” The Morr priest is adamant that the possessions of Stromdorf’s favourite son and hero be reinterred along with his bones. A lengthy dialogue ensues. We each have our points of view; I concur the sword and armour are true relics but the headstone is not thus could be replaced. Vladimir reiterates the headstone used as a shield by the animated bones of Stichelm is an arcane relic and not one of Stichelm. The squire is just interested in the sword, he believes it belongs in Altdorf, perhaps in a museum and even advocates we “just take it.” Burk questions whether the sword is even the real sword as it was reputed to have been lost in the river. I bring up the people of Stromdorf might be able to make the final decision.


The debate becomes more animated. At my mention of Stromdorf leaders Thorsten comes back to his position that Bürgermeister Adler is ‘tainted’ and corrupt for engaging in an extramarital affair with Sebastian Brenner’s wife Madriga. The squire’s duplicity and hypocrisy is maddening, thus I had to call him on it, “You spout law and moral failings about Adler in the same breath your encourage us to take Stichelm’s relics without regard to Stromdorf or its residents.” Thorsten deflects that the stone may be the cause for the ills that have befallen Stromdorf. Finally Grabbe concedes to relinquish the stone regardless of Sigmar’s tendency to push around Morr.


I still have the silver pendant cut from Madriga’s neck before Lazarus Morn lost his battle to retain possession of a worldly body. Burk makes a feeble attempt to ****** it from my grasp, I am able to deftly palm it and hide it in my vest before anyone notices where it is. Burk sternly reminds me that he believes I have already been corrupted but now possessing the necromantic ornament I am even more at risk, he will continue to watch me for signs of the ‘ruinous powers.’


We find a wheelbarrow as the stone is very dense. We make it back to the opposite shore but not before a startling bolt of lightning strikes the boat nearly cutting it half. We are able to save the barrow and stone as ferry kindling floats away. I push the barrow up the trail and through the driving wind. The rain is as bad as it has ever been; winds strong enough to tumble an unsuspecting man hit us hard. Not at the halfway point to Stromdorf, Burk and Thorsten spy some wooden structure in the woods. The squire goes running off before anyone can assess what it might be. Soon after he comes back driving a wagon, the same wagon that brought us out here; the implication is that Nikolaus never made it back to Stromdorf and is missing.


My suggestion to search him out is stymied as any clues would have been washed away and our search would be fruitless. I concedeyet am vexed by the thought that Nik is unaccountably missing. Once back at Stromdorf I call to the gate guard to have the captain come see us at the inn. Once back at the Thunderwater Inn the acolyte and dilettante take the marblish white stone up to Schulmann. As always the Celestial wizard is cautious and paranoid, Master Udermann barges in regardless. Papers and books scatter the floor, burned out candles litter the room and the wild eyed inhabitant is flustered but soon is enraptured at the second piece. He queries if we know where the next piece is in his single-minded study. Just as Thorsten notices a copper wire and pole sticking out of Schulmann’s window a deafening crack of thunder shakes the whole inn. Vladimir and Thorsten are flushed out of the room and Schulmann secures his door again guarding against further interruption.


Sebastian Brenner, innkeeper and almost friend asks after his wife. I feign ignorance of her as he says he asked Master Udermann to look out for her and see she is properly laid to rest. As Sebastian and I have never discussed his wife it is easy for him to believe I would not know what she looks like, I tell him many bodies were found disturbed but Brother Grabbe will be able to lay all to rest and to their final peace. He is relieved. Burk approaches and begins to speak of Madriga so I kick his shin to quiet him, at first he is confused by my action but he quickly takes advantage of pity for Brenner. He hold out is hand in knowing anticipation. I understand completely his meaning. I hand over the Araby inscribed argentite necklace bejeweled in death.


I then tell Brenner that we lost Crixus to the battle, I explain his witless circumstance and that he stayed with the Morr priest. He proffers a tankard of ale to toast and salute Crixus. I beg for his largest mug to properly celebrate Crixus and he graciously fills it for me. We honour our comrade no longer with us. Dinner is served, the hot stew helps to warm our bodies and our souls. Before we can retire exhausted from the day’s experience, Kessler enters to hear our encounter at Morr’s Garden. We immediately inform him we were successful but found Nik’s empty wagon along the road back to Stromdorf, I let him know I left an overturned wheelbarrow on the trail pointing towards where we found the horse and cart. Upset, frustrated and anxious he leaves to conduct his own search. I feel dreadful but know I have to rest and cannot accompany him. Deirdre is good to me that evening and pampers me, tending to my wounds and need for warmth.


The next morning it is still raining but the wind has subsided and rain is more of a steady drizzle. Sebastian knocks upon Deidre’s door, she is absent so I quickly put on my shift and answer. He gives me a wax sealed note with my name upon it, he found it on the bar this morning. I note his un-judgmental aspect towards me, I would have expected a more condemnatory expression as a protective father-figure might have. He is accepting of my relationship with his servant girl. I decide to open the note with my companions present so I finish getting dressed.


Burk was up earlier and paid a visit upon Lector Magnus Gottschalk to update him on the happenings at Morr’s Garden. In their discussion, Gottschalk explains that Olaus Stichelm was a Sigmarian and Burk should have insisted on keeping the sword for it and the breastplate properly belong to the Church of Sigmar. But he will take it up with the Morr priest at a later time. Burk’s hammer was damaged or weakened by the battle with the skeleton and necromancer so the lector offers up a replacement; a sturdy hammer with a twin-tail comet on the either side and on the hammer head a relief of the Skull of the Empire. A prayer is offered to Crixus, the Dwarf ally of Sigmar. Siegfried and Roy will accompany Gottschalk to Morr’s Garden later to resolve the relic dispute.


As I enter the common room for breakfast I spied both Brenner and Thorsten armed each with a blunderbuss exiting the inn, I inquired with the squire as to their business thinking perhaps Kessler has summoned us to aid him in some matter. The squire just responded that they would be back later. I did not know at that point Master Udermann had come down this morning and bluntly told Sebastian that his wife had been possessed by an evil necromancer and had to be destroyed. He also divulged that Bürgermeister Adler had had an adulterous affair with Madriga. Brenner took a long swig of hard liqueur and condemned his dead wife a ‘*****’ before collecting his black powder weapon. Thorsten joined in the drink, collected his own weapon but defended Madriga honour. Brenner would have none of it, only after lighting the fuse of rage did Thorsten try to talk down the innkeeper’s fury.
With only Vladimir present I open the sealed missive –You’ve taken from me, now I’ve taken from you. If you want to see the boy alive meet me at the cave in the Hills. And come alone. We need to find Kessler to let him know and find the others in our cadre to address this threat. Vladimir and I leave for Town Hall hoping to catch Captain Kessler.


Already at the offices of the city, Brenner has come looking for Adler who is reportedly not in, Udermann is seeking Kessler who is also absent. The squire then asks of the clerk to see the lieutenant, the man under the captain is Sgt. Zimmer. Thorsten gives his account and demands to speak with the sergeant. Vladimir and I arrive as Morris Zimmer furiously descends the second storey stair wondering who has made such scandalous allegations towards the bürgermeister. We are all ushered into his small office upstairs Sgt. Zimmer reads the accusations as written by the clerk and lain out by the squire: Adler is charged with adultery with Madriga Brenner, he is implicated in her death, and has consorted with ‘ruinous powers.’ Master Udermann looks for confirmation of his claims and finger pointing from Acolyte Wulfgardt and myself, neither of us is forthcoming though. So he looks towards Brenner who is no longer in the office, he has dashed off towards the bürgermeister’s office to wait for and/or ambush Adler.


Thorsten exits to catch Sebastian and Zimmer is quick to follow noting Vladimir’s attempt to delay him. I grab the written charges from the sergeant’s desk and have Vlad burn them as I follow everyone else out the door. As the clerk directs the squire towards the right office and all of us are in pursuit of the distraught innkeeper a sharp report is sounded. Shocked and distressed we all make for Adler’s office, Thorsten is first and finds a distinctive haze hanging in the air then notices he has stepped in warm, sticky blood that was Sebastian’s and Adler standing behind his own desk. A smoking rifle is in Adler’s hands as the rest of us make it the administrator’s private room.


“So you couldn’t let your guilty conscience live, could you? Your dear Madriga was his wife, the woman you were having an affair with.” Without real evidence, legal proof or even common sense Thorsten starts throwing condemnations at the troubled bürgermeister. Adler becomes defensive and bitter claiming the squire’s claims are unfounded. “We were all there when you said ‘your’ Madriga had visited you,” continues Thorsten. Asserting he has witnesses to his claim, Thorsten continues to provoke Adler. Brenner lies dead at his feet with a single hole in his head and blood trickling out. I pick up Brenner’s gun but immediately set it aside as the sergeant gives me an authoritative glance, he places his hand upon his own sword and looks towards Adler. “Are you going to have me killed too?!” decries the squire.


Bürgermeister Adler incensed goes off on his own triad. Burk had left the Temple of Sigmar when he heard a flat thunder strike, he determines it was not thunder and rushes into the town hall. Alder asserts Brenner was a no one and the squire is an outsider with no standing to make charges against him. “So rather than using logic, you use your authority to get what you want? Is that the way it is? Just like poor Madriga, did you throw her down the well? Did she threaten to leave you? Is that the reason she’s past? Your dear, poor Madriga [sarcastically], the innocent wife of the innkeeper who now lies dead based on your furious wrath and lack of morals. First you fix to have the Holtzes executed by allowing one of your judges to prosper from their demise. And now your guilty conscience speaks wonders.” Adler ignores Master Udermann’s declarations and proclaims he was in his office when Brenner broke in and Adler was only defending himself. I try to calm the situation that is quickly spiraling out of control and ask Udermann to talk this out rationally, his frenzied response is quick and without thought, “Rationally? A woman is dead!”


It is obvious to me that his thoughts and reactions are not for Brenner but for his wife, a supposed suicide that the squire perceptibly feels was foul play by Adler. Burk joins the tense circumstances. Zimmer has Udermann lower his blunderbuss, I suggest we get Kessler to possibly arbitrate or mediate this whirlwind state of confusion. Adler lowers his rifle, takes a breath and begins to listen to reason when Vladimir comes at this from another direction, he seemingly defends the bürgermeister but saying Adler couldn’t love a peasant woman, a common barmaid. He spoke in hopes his contrary statement would rattle Adler into confessing his affair. Burk steps up to avow his moral authority as an Initiate of Sigmar—those who succumb to temptations of the flesh can and will also succumb to the taint of chaos. Like a punch knocking the wind out of him, Adler collapses into his seat and finally admits to feelings and the affair with Madriga. Thorsten’s impassioned claims still came from an irrational corner of his own heart.
Adler reiterates his claim of self-defense. “Mighty quick reflexes,” retorts Thorsten.
Adler’s instinctive response is “I am a hunter, a good one.”
“Apparently you have tracked your prey very well…Was it that hard, to just admit you were wrong. A man lies dead his wife lies dead,” continues Thorsten. The squire cannot let it go. I try to cease his aggressive verbal attacks when Kessler finally comes in flabbergasted by what he sees before him. I suggest he speak with his sergeant, we will be in the lobby so when he’s ready we can give him information on his son. He seems hesitant but realises his duty and agrees. Thorsten seems vindicated by his prevarication of Adler. We leave. I take Brenner’s blunderbuss with me.
When Capt. Kessler finally comes down the steps he tries to refocus on what news we might have. The squire starts to make another provocative jab when Kessler assures him Adler will be dealt with but by him at a later time. Vladimir tells the captain we have a note, I share it with him. Kessler has much to deal with but is willing to everything to go after his son, I reassure him I will do all I can to rescue his son. We all will. He gives us directions to the cave mentioned in the note and will provide anything we need to help in getting Nik back. We return to the Thunderwater Inn.
Before we make it back to the inn the town square already seems abuzz with gossip on what has happen in Town Hall. Back at the inn a stranger with long dark hair is flirting with Deidre, the inn is surprisingly busy with customers. We are barely past the threshold when the dilettante known for his honeyed words and subtle songs of bravado bluntly declares to all that Brenner is dead, killed by Adler who in fact had admitted to having an affair with Brenner’s wife before she killed herself. Deirdre goes wide-eyed then faints but I am able to just catch her behind the bar before she hits her head upon an empty keg. The crowd in the inn turns to Master Udermann for details as some admit previous suspicions of their own. Thorsten hopes by weekend that the ills and curse of Stromdorf will be lifted now this scandal is revealed.


The stranger at the bar looks over and addresses me by name, “Hey Rolf, are these the heroes of Stromdorf?” Cross with my travelling companions, especially the impetuous squire, I admonish them by declaring they are the ‘provocateurs of Stromdorf!’ The stranger continues that he might have valuable information. He knows the note addressed and delivered to me is an ambush and for a price he will assist us in getting boy back alive, say for two gold crowns.
Thorsten overhears the stranger and breaks away from his adoring audience to casually cite his life is not worth two gold pieces. Burk speaks up as well and reveals his relationships with the gods are strong and with their protection he not fear the ambush. I ignore their banal banter and offer the stranger five silver shillings for his information. I also state the captain would gladly contribute to get his son safely back. As he considers the offer, Thorsten finds a new target for his prosaic accusations. He chastises the stranger for ‘ransoming’ a young innocent boy. He even blames the stranger for being directly responsible for the boy’s death if he is not paid. Vladimir reminds him that we as a group have taken coin when helping people. The stranger calmly states he has no love of Kaila Cobblepot and merely offers a means to help us in saving the young man. I up my offer to ten shillings plus a share of the reward if he helps bring in the rogue Halfling. Vladimir and Thorsten both notice he wears a necklace bearing the Belmont crest, as an agent would wear.
Could he be an agent of Belmont as I was? Sent here to discredit or hinder me. Or is it more likely he is an agent of the Halfling and took this a bootie from the former agent killed by Cobblepot for her ‘meat pies’. His demeanour is suspicious and dubious yet I feel compelled to trust him if for nothing else to save young Nikolaus Kessler, former ward of mine while he was in Altdorf. The stranger claims to have found the jewelry.
Before I can cross-examine his motives Deidre wakes. I have to confirm the tragic news that her employer, or former employer is truly dead. She weeps and lets me hold her in comfort. I ask if Brenner has any relatives, she reminds me Brenner has a son whom we met on our first visit. I help her up and to the kitchen, she finds she needs to work to help her cope with the sad news. I ask the stranger his name if we are to work together, he announces in a grand manner that he is Wilhelm … “The Shadow of Altdorf.” The moniker is meaningless to me but the squire seems to recall a self-aggrandised cat burglar from Altdorf with such an epithet.


Wilhelm admits to being a hired hand for Cobblepot but has just left her service when he found out she plans on killing the boy outright regardless. He wants no part in the murder of an innocent. I am determined to rescue Nik and am willing to accept Wilhelm’s help. He knows a back way into the cave, actually the tunnel she plans on using as an escape route. I direct everyone to collect their belonging as I intend to leave immediately. I say adieu to Deidre as I collect Brenner’s powder horn and bullet pouch for I am taking his blunderbuss with me to kill Cobblepot.
As we leave I become Thorsten’s latest victim, the object of his attention; he asks if I plan on keeping the innkeeper’s blunderbuss for my own. I immediately become defensive and evasive before I state I am taking to use in the rescue of Nik. He spots my ambiguous comment and tries to pin me down for a ‘yes or no’ answer. I won’t give it to him, I won’t give him that satisfaction. Wilhelm continues his information about Cobblepot’s men and plans, she has six more men working for her. The cave has also seen some green skin activity of late. It is past the farm and up the ridge but his way in is before that point. Thorsten prolongs his interrogation of me demanding ‘a simple yes or no’. Wilhelm remarks that we carry on like an old married couple; it is then I realise many of my interactions with Thorsten and Burk, and even some with Vladimir are immature, unproductive, and absurd. Am I a catalyst for such arguments? I prefer to think it is the company I keep.


We gather horses from Kessler and head out of the south gate towards rendezvous point. Before we reach a farm near the cave I suggest I go alone as if I am upholding my part of the arrangement while the others go in secret entrance. It is stated we are early thus Kaila would not yet be expecting us, I yield to the consensus that we should all go together via the escape route and surprise our nefarious culprits. Once near the hidden tunnel we dismount and leave our horses. Once inside Vladimir sets the tip of his walking stick alight to help us see our path. We reach a point when the tunnel drops off to one side and falls into utter darkness, ahead the path splits. The left pathway head up and the other down, we choose the former and move forward. Burk is in the lead followed by Thorsten, then Vladimir, I am next and Wilhelm brings up the rear. I easily detect his attempt to cut my purse and stifle his effort. We discover a used arrow shaft, dark and crude indicating it is most likely a greenskin arrow. As we near the cave we send Wilhelm ahead to scout for us, he quickly returns pallid with vomit upon his own shirt and his skin sweating in terror.


He makes his way past us and continues back the way we came, I follow out of instinct. The other step back slow until Vlad’s light no longer shows Burk. He changes direction and continues forward. Once Thorsten loses sight of him he too moves forward instead of retreating. We all gather our wits and continue on. In the cave is a gruesome sight, mangled bodies and limbs cover the cave floor. Blood mixed with hard packed mud provides an eerie carpet. Mutilated corpses fill the empty space as we enter from above and behind the grotty grotto lair.


Thorsten is most affected by the sight, well he and Wilhelm. Our help gets sick again until his stomach is empty giving way to dry heaves. Thorsten looks ill but never quite gets sick. We all search for signs of Nikolaus and/or Kaila. Burk finds time to lay hands upon Thorsten relieving his physical discomfort. A distant moan or groan is heard, unsettling all of us. As we all look, Vlad is searching for signs of Kaila to see if she left out the front, Thorsten seems to be picking through the remains lifting up dismembered body parts declaring they were ripped off instead of hacked off, I find an enormous footprint that could only belong to a troll or giant. We find no signs of the Kessler boy or Halfling so we decide to go back the way we came and then continue down the other path. Another moan is heard. As we all gather and move toward the back of the cave I notice Thorsten with several satchels and begin to inquire when a third moan is heard, this one sends a chill down my spine. This concludes my tale thus far; I shall endeavour to continue the narrative in my next journal entry.

Your faithful servant,
Rolf Zaeschmar

Vladimir Wulfgardt (Bright Order Acolyte), Rolf Zaeschmar (bounty hunter), Aemelius “Burk” Burkhard (Initiate of Sigmar) , Thorsten Udermann (explorer), Wilhelm “The Shadow of Altdorf” (thief-burglar)


Chapter Fifteen: A Troll, a Halfling and a Teenager enter a Cave


The chill in the cave is both natural and unnatural, our ever wet clothes cling to our skin as we venture through the subterranean passages but the wail, deep and guttural is soaked in sinister purpose. My skin crawls and goose pimples pepper my flesh, it is moments like this I question the wisdom of ever leaving Altdorf. I should have accepted my fate and remained with the Belmonts. Being cheated by one’s employer is vastly superior to being eaten by monstrous adversaries.


We find the fork and head down the second passage. Burk leads with a lantern, I have a bull’s eye lantern and Vladimir’s staff still radiates glowing flame. Burk steps on a soft, sticky lump that crackles under foot, a severed hand. Another moan reverberates through the tunnel. Burk set his lantern down and moves forward just outside of the light’s glow. A breath catches in my throat as a stillness seeps into our party. My heart beats loudly twice, then a third time when out of the black a mass overcomes the lantern, the lightly illuminated body of a man bears no head. Though it is still I am restless. Burk tells me to open my bull’s eye fully to shed light on the cavern. The acolyte of the Bright Order sends a barb of flame streaking from his hands, it hits a stalactite upon the ceiling sparking and flashing a momentary light in the cave.


I call out to Nikolaus. A stifled voice cries out, “Help, help me.” Vladimir and Burk both mumble arcane words, Burk begins to shine a soft white radiance. He moves into the center of the cave near a stalagmite with his lantern before setting down again. I move to the left along the wall with Thorsten following me, Vlad and Wilhelm move right to another stalagmite. Against a far wall a small darkness is visible, a recess or shelf some ten feet above the cave floor. The resonant moan turns more into a fierce growl, Burk responses with an empty threat, something about being an enemy of the Empire. I find a quick moment to load Brenner’s blunderbuss.


A gibbet-like cage hangs several feet about the recessed shelf, a small figure that would reveal itself as Kaila is trapped inside. Atop the shelf a giant rock-like figure emerges out of the dark. It growls its dominance again and rattles the heavy chain suspending the iron cage, Kaila whimpers in fright. Her cry is one of fear yet she hopes to illicit pity or a protective sentiment in one or all of us. I also hear another whimper but it is more masculine and is to the side of me, I don’t wish to besmirch his manliness (as Crixus might call it) but I suspect it is Wilhelm and he is not used to these types of encounters.
The Stone Troll with its blue-colouring, long nose, lanky build and pebbly hide throws a large rock at Burk in retaliation to his previous challenge. The projectile and a stalactite shatter next to Sigmar’s initiate. Our crazed devotee gives in to his battle fury and moves towards the cave shelf, I move in unison and fire the black powder weapon hitting the troll. In the flash of the broad-shot musket I spied Kaila in the cage and called out to her. A powerful flame blast launches into the recess as Vlad calls forth his power of Aqshy. The troll rages and leaps down to charge our front line fighter, the squire fails a wild shot before he lands.


The boulderous creature bull rushes Burk knocking him down but not seriously injuring him much to my surprise. Our two major fighters focus their energies on cave monster, Vlad flashes and sears the troll eyes while Burk swings his hammer nearly missing yet dealing true damage. Since it’s blinded I decide to use my primary attack of rapier to lunge a solid stab. Wilhelm sneaks in a surprise strike with impressive accuracy. Thorsten re-acquires the bull’s eye lantern. Swinging blindly with its club the troll lashes out causing us all to duck or evade but it lands hard and with power upon Burk, as it hits his shield it bounces out of the troll’s grasp and sails into the near wall.


Drawing my main gauche I switch up with a duelist strike, the finesse is lost on this brutish creature but the pierce and slash are deep. Thorsten takes the oil lantern as an ad hoc weapon to dowse beast in a fueled flame. The Bright Order mage motions to cast more magic but holds back for some reason. Wilhelm darts and bobs causing some confusion to the troll allowing the still groggy Burk to attack with his Sigmar-adorned hammer yet in his zeal the former zealot misses. Losing the fracas, the horrid creature wretches and spews vomit upon all of us engaged with it. My head reels with the acrid stench and caustic splatter that is all around us now. Vladimir, out of its range, floats up shooting a fiery spike at our adversary.


I strike once more wounding again and gaining superior positioning, if this were a masterful opponent I would be in an improved stance but it is too erratic in its movement for my studied skill to truly advantage me. The squire reloads and aims high exploding buckshot in its face, infuriating it still more. I swipes and flails with its brutish hands swatting me as a man would a fly. I black out then and there. When I wake up everyone save Wilhelm is around me. Blood and troll matter drip from Burk’s hammer, his face is red and heated but not from splatter. His eyes finally dim slightly, no longer wide and fiery.
While I was out, at least per Wilhelm and Vladimir as I try to reconcile their accounts, Kaila tries to convince Wilhelm to help her escape yet he ignores her. Burk rages again [i presume he fraught with emotion at the sight of me being struck down] as he takes a mighty swing felling the monster. He continues to whack upon the skull of the troll crushing its head until his ferocity is exhausted. I make fun of him with sarcasm [see my side comments above] but I imagine his anger and energy directed at the troll is pent up angst at the loss of Crixus. As I was unconscious and unable to witness his fury I shall never know … for sure.


The squire informs the group that the troll head needs to be severed to insure it remains dead. Vladimir aids me bringing me back conscious again. In my delirium as I awaken, Vlad mocks me by saying it is because of me and my ‘selfless sacrifice’ we defeated the Stone Troll. His Aqshy hands cauterise my bleeding wounds.


Thorsten calls to Wilhelm who has climbed upon the cave shelf, he is looking about finding a few small purses and seemed surprised that anyone saw him up in the troll’s nest. He finally looks towards the caged Halfling and with a smile of irony he chuckles, “Looks like the tables have turned on you. It looks like you were going to be the meal this time.” She curses her former employee and bids him ill fate. Burk takes my main gauche while Vladimir tends my injuries, he decapitates the monster much easier than I would have thought possible.


I manage the searing pain as our wizard healer lays his hand upon me, once I gain composure I ask after Nik. Wilhelm says there is no sign of the boy in the recess above us and Vladimir states there is a second tunnel leading away on the opposite wall. Burk pronounces he will continue after the young Kessler while the rest of us look after Cobblepot and he heads into the tunnel. I am helped to my feet and assure him I too am continuing on for the lad’s sake.


Burk denies my company but takes Vladimir with the only lantern as Kaila offers a king’s ransom for her release. I now sense the squire just below the shelf as Wilhelm lights a small lantern so I reload the blunderbuss. Wilhelm is sitting upon the ledge of the recess near the cage. The squire whispers something unknown to her and climbs up in the nest. He searches about but doesn’t seem to find much but he does find a bow. Kaila continues the whispering. I try to listen but am distracted by the vomit and bile that I am surrounded by. I move away from the troll discharge. I finally hear her mentioning people of Altdorf and resources to entice Burk into freeing her. Wilhelm resists her honeyed words as she is financially trying to seduce both he and Thorsten.


Kaila’s former ally is suspicious of her end game thinking she would turn on them at her first opportunity as I suggest they gag her. “Then we could light it on fire. I bet she’d start talking about everything she has at that point,” mutters Thorsten. Truth be told I could not say whether he was sincere, based on some of his past actions, or just trying to intimidate her. He even hints at torturing her, again, part of a ruse or true intent? Regardless she is affected by it. Thorsten continues his sadistic antagonising of her as he sorts through found items – clothing, weapons, or other personal possessions – where I am propped up against the wall barely standing hoping I don’t pass out again.


Our fighter and healer return quickly; Burk snags the bloody troll head and Vladimir explains there are more goblins down the path including a possible magic user, Nik and some small creature [squig] leashed with a chain. Burk disappears back down the tunnel with the rest of us following; Thorsten with bow and arrows, Wilhelm with the lantern and I hobbling behind Vladimir. Another trollish groan is heard, we pause for a moment, its Vlad who tells us the noise is just Burk. As we enter another cavern with a large slopping pit I notice crazy guy with a troll head still has my main gauche. The initiate has piked the head upon his hammer and is raising it to scare the goblins below yet they serve the troll and are not frightened until Burk shows himself with the decapitated trophy.


Burk warns them of Nik but the largest one speaking for the group, throws a magical bolt at one of the weaker ones who shows fear at the sight of Burk and his trophy. The little goblin is reduced to greenish ichor. Burk mumbles and begins to radiate a bluish light then yells, “I will release the fury of Sigmar if you do not release the boy, now!” I blast the ceiling with the loaded blunderbluss allowing the sound to deafen them and having the ceiling crumble above them. Vlad has my same idea and releases flames on either side of Burk. We failed to let him know of our ‘aid’ and he flinches slightly causing the troll head to tilt and slide of the hammer, and debris from the top of this new cavern is minimal as the apex is higher than the range of the blunderbuss.
Thorsten is able to identify the tethered creature; a squig – a small, aggressive, generally bipedal creatures that resemble fleshy soccer-balls with legs and very large teeth. Burk is first to closer into the pit, he shakes the troll head free of his hammer. The goblin wizard [Gobspike] begins his incantation. I am able to reload my black powder hand weapon and slip along the upper tier. Thorsten shifts his position for a successful bow shot. Burk slides down all the way down the slope gaining a flat surface on which to fight yet still isolating himself from us. Vladimir splits his fire magicks by casting darts at two separate greenskins. Gobspike spits greenish rays from his eyes hitting Burk. The squig is released from his leash and allowed to run amok closing towards Burk.


Greenskins close in on the squire, with one stabbing deeply. A couple of greenskins jump on Burk knocking him down. I went to shoot the greenskins upon the initiate but the Kessler lad calls out for help so I move further along the upper tier closing on him and the greenskin guarding him. Wilhelm mocking challenges one of Thorsten’s greenskins but doesn’t really do anything other than distract it. Burk is able to utter a prayer but the greenskins do not understand the significance of his piety so it fails to accomplish anything. The squire uses the distraction to step back and quick-shoot an arrow but fails to hit anything. The acolyte concentrates his energy to help our fighter engulfing the greenskins in mystic flames killing both of them but he seems frozen as though the fire in him is gone until it extinguishes itself from the dead greenskins. The mystic goblin screams as he loses focus on his own power.


With Thorsten out of the way both greenskins move against an unarmed Wilhelm. They taunt and jeer him as the first one wildly swings hitting his own fellow as Wilhelm disengages, our new party member is hit but manages to dodge the second attack moving even further back out of the greenskins reach. The squig snaps and bits Burk down on the pit floor. I am able to trigger my flintlock blasting the greenskin approaching me, it staggers slightly allowing me to quickly reload in haste and fire again killing it. Thorsten fires his bow again killing one of the two greenskins upon him and Wilhelm. Gobspike and Burk continue to blather at one another, Burk looks more rejuvenated as the mystic goblin becomes more flustered. So I guess his useless praying annoys someone other than me. The bouncing ball of teeth takes another chomp at Burk as he parries and deflects its bite. One of other greenskins glances Burk with an arrow shot.


Not sure where Wilhelm acquired it but he has a dagger and cuts the remaining greenskin, the greenskin guarding Nik also produces a dagger to threaten the boy. I reload my weapon and move closer to Nik. Vlad regains his fire and blasts the squig, Thorsten too fires an arrow deep into the creature finally killing it. When the singed squig squeals in its death throws the remaining greenskins flee in horror. Wilhelm and I are able to kill one more greenskin a piece before they all disappear into hidden crevasses and tunnels. I rush down to release Nik and assure him he is again safe though he took a beating from his captures. We all take a moment to assess our wounds and fatigue.


Before I know it Burk climbs back up out of the pit and runs back down the tunnel towards the troll cave and Cobblepot. Wilhelm and Thorsten are on his heels. I notice in the dim light remaining a dirty and stained white marble slab, with Nik and Vlad’s help we haul the Elven Waystone portion back down the tunnel. It will be later that I learn of what happened with Cobblepot.


Burk makes it back to the troll cave and begins to climb up to the nesting ledge but Wilhelm is able to cast a dagger pinning the blade in Burk’s pant leg in mid-climb. The three begin to thrash out the merits and purpose served by killing the evil Halfling versus returning her to Stromdorf to face the village’s justice. Burk asserts his duty to root out chaos while the others claim she is villainous but not tainted or chaotic. It is finally Thorsten’s argument that Burk yield to his superior’s recommendations before slaying the sanguinish, possibly cannibalistic, Kaila. She also pleads her case for a trial.


As we move into the cave I see Burk swing his hammer knocking the chain out of its mounting causing Kaila’s iron coop to fall to the ledge floor then he kicks it over the edge with the gibbet-like cage falling another ten or so feet. I ask for rope knowing we will have to drag the cage and the stone using our horses as we do not have a wagon or cart. Vladimir helps tend some wounds but flinches during his casting as though his energy retreats back on to him. Nik gets back his bow and arrows from Thorsten. Wilhelm volunteers to retrieve the horses and meet us out front, the squire joins him.


We return to Stromdorf, Burk and I walk along side of Kaila’s cage, all the way he derides her claiming things like Renald fortune may have left or may return but Shalya has turned her back on her for good. I revel in the thought that others suffer Burk’s insufferable sermonizing. She begs for mercy, asking us to kill her so she won’t have to hear his words any longer. I am blissful; we have saved Nik, recovered another segment of the Waystone, I will collect my bounty for Kaila and Burk is focused on someone else other than me. The only downside was the rain, light that it was and the constant lightning strikes attracted by the Waystone.


Once back at the inn we wait for Kessler as we alerted the guard to our return and the recovery of Nik Kessler. Vlad and Burk carry in the marble stone to Schulman while the rest of us wait outside for the captain of the town guard to take custody of our prisoner. The squire finds a venue and audience to incite his raconteur skills with many of the locals. He calls out those in the inn and treading around town with his claim we have brought Cobblepot to justice. Both Wilhelm and I are ill-at-ease with his boisterous orations.


We will discover that one piece is still missing, Schulman does not yet know where it may be. Those inside the inn, especially Deidre are mourning Sebastian’s death. Thorsten tells the tale of our defeat of the troll and bears some recovered weapons hoping local might be able to claim lost items. One burly bearded man takes up a mace and threatens Kaila’s but Thorsten and Wilhelm step up to intercede. Her fate will be determined by the local constabulary and not by mob justice. The ever subtle squire brandishes his blunderbuss to reiterate his conviction. Burk exits the inn nearly naked and used the rain to wash himself from our troll encounter, the sight of him breaks the tension between our group and the locals for which I am very thankful. I do not always understand the Aemelius Burkhard but there are many times I am thankful I travel in his presence.


As the locals return to their shops and inside the inn we see Capt Kessler approaching. There is a happy reunion between father and son. Kessler embraces Burk before he realises what the initiate is wildly trying to clean himself of – the troll vomit. He is grateful of our success in rescuing his spawn. Thorsten offers up the weapons and his tale to Kessler. I arrange to see the captain upon the morrow in regards to collecting the bounty. We finally all make it inside, I ask Deidre if should could arrange for a bath, Wilhelm too wants one. We must clean up after our troll encounter, clothes and all. Deidre once again tends to my many wounds and cleans me up as I soak in the copper tub.


Later the group finds time to discuss what is next. Burk wants to make sure Adler sees justice done with regards to Cobblepot, Thorsten jumps back on his soap box hoping Adler is held accountable for extramarital affair, Wilhelm want to know what adventures lie ahead as he believes he has joined our ‘merry band,’ Vladimir informs us we still have one more piece of the waystone to recover. Looking for adventure, Wilhelm points us towards the Border Princes as a place to find money and glory, a place to encounter and destroy chaos. He then inquires about the waystone. Burk, in a rare yet lucid moment of logic and clarity, says our time in Stromdorf may be at an end as we have come to deal the evil that plagued the Morr’s Garden, we have gathered more pieces of the waystone mystery and we have turned over a murderer to justice. Wilhelm is interested in the waystone as a possible ‘treasure map’, at the mention of a map I sense Burk’s uneasiness. I recall the ‘flesh map’ recovered during our Sarasota mission. I ask Burk if his ‘magic’ as well as those of Schulman and Wulfgardt can help us find the last piece of the waystone. He does not see my view point that his “faith” is nothing more than a different brand of magic. My belief is that his belief is an ‘excuse’ to tap into the powers that surround mystic energy for there are no gods thus no favours to be had, but if he like most of the world believe that magic has a ‘spiritual’ component who am I to say different. For if I actually do say different then there are those who would have me tortured and killed as a heretic. I keep my thoughts and opinions to myself as best I can.
The rain begins to come down hard again, lightning and thunder grow stronger and more frequent (now that we have a large portion of the waystone or what we first called Lightning Stone). I can see Burk is dubious of Wilhelm and his trustworthiness, I believe he finds time to consult Vladimir about his concerns. Where he may have been engaged in theft and smuggling he seems to not be the murderous type that Cobblepot was, so he may have some honour. We retire for night, I find comfort in the arms and bosom of Deidre.


The next morning Burk seek out Lector Gottschalk’s advice, if Burk is to seek out chaos let it be in the Empire versus a foreign land such as the Border Princes. It seems fate has steered Burk into a group focused on recovering an important artifact. Burk then asks about how Gottschalk would have dealt with Cobblepot had he been with them, the Lector’s thoughts are it is good that she was returned to be an example to all and brought to justice. Burk then shows his local mentor the medallion found with Lazarus Mourn, it must be destroyed but he does not possess the power to do so. It should be given to Temple of Sigmar in Altdorf.


At the town offices, I produce the wanted poster for Kaila and ask to see the captain. Thorsten asked the clerk after the disposition of the bürgermeister. Thorsten and Wilhelm follow after me as I ask after the bounty and collect a coin purse. Thorsten then asks the captain about Adler, he wants to know if Adler will be punished. A brief discussion is had without true result other then Thorsten getting tetchy; his mention of “Ruinous Powers” come from the fact that Adler gave Madriga the medallion implying he knew of its power. I disagreed stating it may have been a simple gift, there is no way of knowing. The captain then produces a parchment scroll found on Kaila that looks like a map and asks if we know of it, none of us had seen previously. I found similarities with the map that Burk inherited from Saratoga Belmont thanks to Thorsten’s consultation. He allows us to keep the map, so I ask the squire to present it to Burk as he may be less suspicious of its origin from Thorsten than from me.


I speak with the captain in private regarding two matters; I secure an amnesty for Wilhelm in his dealings with Cobblepot by virtue that he helped us rescue Nik, secondly I ask if Kessler can aid me getting a blunderbuss either from his stores or persuading Brenner’s heir to allow me to keep Sebastian’s weapon. He agrees to the written amnesty and giving me a militia weapon.


Once done I find Wilhelm and Thorsten waiting in the lobby for me. We return to the Thunderwater Inn, I ask if Wilhelm will be returning to Altdorf with us but he is vague in his answer. I then turn to Master Udermann regarding the coin purse Bürgermeister Adler gave us as payment for looking into his cause. Somewhat forgetful he produces the purse and we divide the 50 silver shillings with the squire taking charge of Crixus’ portion, as the dwarf was the squire’s man and squire is responsible for him it is only fair he have Crixus’ share. Udermann asks after the medallion and Burk reveals he has it but must return it to Altdorf for its disposal. I ask to speak with Wilhelm privately, I negotiate a lower stake in the reward in return for Kessler amnesty, instead of two gold crowns I will give him one crown, fifty shillings plus he can keep the 10 shillings I already paid him. It only cost him 40 silver shillings to insure his freedom from his association with Cobblepot, he is not happy but accepts the deal. That gives me two gold crowns and fifty shillings payment . Belmont cheated me and this make the first real income I have had since. I hope my new profession will continue to be this prosperous. This concludes my tale thus far; I shall endeavour to continue the narrative in my next journal entry.

Your faithful servant,
Rolf Zaeschmar

Vladimir Wulfgardt (Bright Order Acolyte), Rolf Zaeschmar (bounty hunter), Aemelius “Burk” Burkhard (Initiate of Sigmar), and Wilhelm “The Shadow of Altdorf” (thief-burglar)


Chapter Sixteen: Four-part Harmony


The mood of the inn, this Thunderwater Inn owned and operated by the late Sebastian Brenner is solemn. In our short time here in the walled town of Stromdorf much has happened. Saddled near the confluence of three rivers, the mighty Teufel, the Ober and Tranig, it is a cursed community plagued by constant lightning and rain, sometimes exacerbated by strong winds and blackened skies. A stone bridge west crosses the Teufel and meets a road leading southwest to Ubersreik some forty miles away, another stone bridge to the east crosses the angry Ober hitting the Nuln road moving east. North is a much smaller road that leads to a ferry crossing of the Ober near the junction of the Teufel and Ober. The road north on the eastside of the Teufel stretches twenty-five miles towards Auerswald.


In the valley south of Stromdorf, if one follows the Ober you will find the Oberslecht, a wild marshy area where we fought beastmen and discovered the Lightning Stone, first part of the ancient Elven Waystone. The Oberlecht is past the Holtz’s farm some 3-5 miles out of Stromdorf and is sizable. Morr’s Garden is along the Teufel just past where the Tranig splits off, there we defeated the necromancer Lazarus Mourn and rebound him to a stone within a medallion. The Blitzfelsen Hills stand some 8-10 miles south of Stromdorf as the crow flies which housed the Glowy Stone cave where we rescued Nik Kessler.


We have lost a sturdy companion and we also lost what turned out to be a good friend and contact; we lost Crixus Algarin a fallen dwarf and giant slayer to madness inflicted by the necromancer, he still lives but without mindful purpose or a warrior’s honour and we saw Sebastian shot dead by Bürgermeister Adler supposedly in self-defense yet at odds with innkeeper as he had an adulterous affaire d’amour with Brenner’s wife. The later could have been prevented, I believe, had our party, in particular the dilettante Thorsten Udermann, kept clear of the local gossip and internal interests of Stromdorf.
Our newest attendant and potential cohort is Wilhelm, self-proclaimed cat burglar of Altdorf who had been employed by one Kaila Cobblepot, a local Halfling who owned the Stew Pot Tavern but also trafficked in stolen merchandise, extortion, bestial sacrifices and possibly cannibalism. She threatened violence and the well-being of a local youth, the son of the town’s chief militiaman, Captain Arno Kessler; in doing so she lost Wilhelm as an ally and we gained Wilhelm as contact while we rescued the lad. During the rescue we fought and destroyed a stone troll and several of its greenskin minions plus a creature called a squig.


Wilhelm now has a writ of amnesty for crimes associated with Cobblepot. Burk has taken the necromantic medallion upon his right wrist and hand claiming it will be destroyed once we return to Altdorf. He liberated the medallion from my possession to prevent it corrupting me but I have seen him struggle with his own judgment while holding on to it. One Nicholas Schulman, a fellow of Vladimir’s has joined us this time in Stromdorf to research the Elven Waystone but I can’t say we have seen much of him, he is reclusive and even paranoid as he has spent many an hour in his endeavours.
Vladimir Wuflgardt found time to visit a local scholar and historian, Professor Hieronymus Köpfchen and Thorsten became intrigued by a new scuttlebutt surrounding the Holtzes and the merchant Gerber, I offer to assist but the Altdorf dandy declares he can handle it alone. It is late afternoon in the Thunderwater, Burk sitting by the fire pays a local urchin a few brass pennies to fetch Siegfried from the Temple of Sigmar with Lector Gottschalk’s permission just as the rain-soaked Acolyte of the Bright Order returns with information. Vladimir summons us in the commons to the fire to hear his news; Thorsten was already gone, I was at the bar talking with Deidre and Wilhelm had just finished playing cards with some locals and seemed to be counting his winnings, though I did notice he had several purses in his possession. Were the purses his or had Wilhelm liberated them from his gambling marks? That reminds me that I need to inquire of the squire the contents of the satchels he found in Cobblepot’s hideaway.
It seems one remaining piece of the Elven Waystone eludes us and per the professor’s belief or previous research a piece of opalescent white marble should be in the foundation of the local Temple of Sigmar. I made a few inappropriate remarks towards the temple, its inhabitants and such which did not sit well with the overly tetchy initiate of said temple. Folkher, a local wastrel of Stromdorf and frequent denizen of the Thunderwater heard our exchanged and moved to the far side of the common room nearer the door. Burk asked if Vlad wanted to visit the temple to investigate the location of the Waystone piece he should first give thanks to Sigmar for all of our glory and victories over the evil that pervades the area. Vladimir assured him but had a doubtful Burk is not convinced he had already done so earlier in the day.


I truly do not know what possessed me but I seemed playfully acrimonious towards Burk at that meeting to the point he took great offense and literally swung his hammer at me hitting the table before us, completely demolishing it in his resentment of my inflammatory comments towards his manliness as a member to the Temple of Sigmar. Taken in context or even out of context I could have easily been charged and most likely found heretical and blasphemous in my statements. An awkward silence falls upon the inn, Burk standing with hammer in hand and dressed in Sigmar robes challenges my petty words, I do not yield to his intimidation but recognized a little too late that my remarks were ill-timed and tasteless. Burk then passively threatens me, perhaps apt based on my unseemly aside but still it surprised me, “I feel sorry for you next time we are in battle, for Sigmar may not look favourably upon you comments.” It is then as I look around I find the Acolyte has retired to change into dry clothes and the Shadow of Altdorf finds a space to better blend in away from tension.
It is Deidre who breaks the moment she came up upon me and tugged at my shoulder to withdraw. I offer some warm ale as a peace offering but Burk will have none of it from me. She gathers the larger pieces of the once table and moves them towards the firewood pile near the common room hearth. I find myself at the bar once more ashamed of what I provoked when a mug of mulled cider is placed before me. I am too soon on my own, dealing with my own self interests, as an agent representing the Belmonts I would have never allowed myself this indiscretion. I have spoken openly and publicly against the Church of Sigmar, I have insulted a companion and I have revealed my own pettiness.


As Vladimir goes upstairs to change his garments he passes Schulman’s room and stops to inform him of the professor’s theory. Our wizard offers his fellow collegiate the opportunity to join us on the morrow when we visit the temple. Schulman’s demeanor is frantic, not wild and manic as previously witnessed yet consumed nonetheless. The Celestial wizard is ‘too attuned to his studies and the stones’ to venture out before he understands his own calculations and interpretations of his surveys. It is obvious to Vlad that the Astromancer of Azyr has not taken care of himself, his hair is matted, he smells poorly, his eyes bloodshot that in addition to the state of his unkempt room but Nicholas Schulman closes the door before Vlad can say any more.
By the time Vladimir returns downstairs, the crimson robbed Siegfried has arrived at the inn. Wilhelm is subtly interrogating Burk about the medallion—green stoned, strange foreign symbols adorn it. Wilhelm offers to fence or rather offload the exotic piece of jewelry, Burk is curious as to anyone willing to buy a vessel of chaos and evil. Wilhelm even offers 50 silver shillings but Burk is resolute to have it suitably destroyed. Wilhelm found himself strangely attracted to the chain medallion that Burk had wrapped around his right wrist and intertwined with his fingers as one would a religious chaplet. Burk claims to have ‘wrested it from one already corrupt soul’ and will continue to hold on to it.


The urchin is rewarded once again as the acolyte of Sigmar engages in the initiate’s business. The lad newly rich with Burk’s brass buys a warm plate of stew next to me at the bar. Burk and Siegfried whisper and discreetly conduct business, Burk seemingly dictating some account as Siegfried transcribes his words to paper; the literate acolyte produced a heavy leather bound tome with blank pages and a proper writing set. I try to hear some of their conversation but Wilhelm joins me at the bar then tries to coerce my cooperation in the sale of the necromantic charm. I advise him it is not Burkhard’s to sell the group decision was to have him deliver it to the Grand Temple of Sigmar in Altdorf. Wilhelm seemed genuinely surprised that the jewelry could be evil and not just some superstitious trifle of Burk’s. I get Vlad to join us at the bar to get clearer information on the Waystone piece within the temple.
Burk is seriously intent on his ‘story’, to the point he is flush, sweating and occasionally speaks out louder than his intentional whispering. It will last most of the evening. Vlad decides to retire to study his own digests and volumes. I find cause to engage Wilhelm on his association with Cobblepot, I easily talk him into to joining me to return to Cobblepot’s Stew Pot Tavern to search it further for more information on the criminally detained Halfling or her illicit dealings.


As I show Wilhelm Cobblepot’s secret entrance into her lair he stumbles and fumbles about like a novice to the clandestine, he showed little more stealth skill than did Crixus. I was almost embarrassed for him but found myself more flustered by his lack of finesse. A cat burglar? Perhaps his whole story is just that, a story to insinuate himself into to our group. We find ourselves in the root cellar and I mockingly point out the meat grinder Kaila used to mince her human victims into pies, sickened Wilhelm looks at the item in morbid curiosity. He notices a small glint and picks out of the rancid, maggot-infested grit a piece of gold, most likely a tooth even so a small nugget of precious medal. He pockets his gain. Before long we are searching upstairs. I have already been up here so my search is more focused on areas I have not previously investigated. I notice a small trap door in the corridor ceiling so I drag out a small bureau to step upon.
Wilhelm cautions of traps, knowing Kaila’s type of personality. His tone with me is a little strident thus I caution him towards a more hushed voice. With some struggle we finally open the hatchway and are showered with miscellaneous debris including candlesticks, silver platters and dinnerware, fine goblets and a drinking horn, small statuettes and framed drawings, etc.; trying to dodge out the way I slipped and fell off the bureau thumping my shoulder against the back corner cutting into my flesh. Wilhelm did not fare much better. A worse pair of sneakthieves could not exist. Searching the secret attic I find a couple sets of clothing that fit my tall stature and are certainly more upscale than I could afford. Also I found several pieces of interesting jewelry: a simple thick band pewter ring with runic markings and three small red stones, most likely glass; a fine ceramic pin, decorated with an Imperial-styled eagle in blue and black on glossy white; a thin silver pinkie ring with a carbuncle setting; six mother-of-pearl button studs for a fine jacket or waistcoat; a large brass cloak pin, finely detailed with a gryphon motif; and finally a sterling silver wrist cord with small pearls and mother-of-pearl inlay. More object d’art, fabrics, clothing (men’s and women’s), leather goods, paintings, etchings, statues, busts, sculptures, and heirlooms lay in abundance. Looking about some more I noticed a finely crafted light-skinned leather overcoat mounted on a wooden mannequin, but upon closer inspection its leather was human skin. Wilhelm also noticed it and fell backwards through the trap door landing in the rubble on the corridor floor without serious injury. Rather than leave the coat I decided to take it and burn it. I have a small bag. Wilhelm has filled two large sacks. I shake my head and jokingly propose he give the silver platter to Deidre, he was taken aback but such a comment then realised my intended amusement and agreed to consider it.


I heard the front door open and the sound of two guards, I quickly motion Wilhelm to a small bedroom, I move toward the shuttered window. He decided to bring both his oversized bags of loot before closing the door behind us. Outside the rain has increased yet again, literally a downpour is sheeting outside and the rush of the sound is overwhelming. The guards must have heard it. Tossing the small sack out the window I slip out and down to the courtyard between the Stew Pot and the barn. No guards are apparent so I motion for Wilhelm to follow, he drops his two overlarge bags and I drag them out of sight. I glanced back to see him grabbing the eaves of the slate roof and pull himself out of the window. A slate shifts causing him to fall into a large mud puddle; no way can Wilhelm, The Shadow of Altdorf be any kind of second storey thief. He stood up but apparently injured his leg or ankle. One of the town militia looks out the window in time to see Wilhelm scurry off with his two bags, he called to the other guard to exit out the kitchen. With the heavy rain and the noise it created I believe we affected a successful escape without being recognized but I should warn Wilhelm to avoid any militiamen until we depart Stromdorf. If Renald exists than Wilhelm surely pissed him off as we, no I should say he, made every conceivable error in our illicit enterprise that night. For once the rains of Stromdorf helped us and I was thankful for them.


It is very late by the time we avoid the town guards and make our way back the Thunderwater Inn. Most have retired for the evening, evidently Deidre had just finished mopping up the floor when Wee Willie Winkie and I returned muddy and drenched. Treble W dispenses a silver platter on the bar for Deidre and flips Folkher a silver piece. “You didn’t see anything,” as he limps upstairs to the common sleeping chamber. Folkher is drunk but still manages to catch the coin and bite down to verify its real before nodding off again. Deidre is not happy with what we’ve done to her floors. I toss the human skin coat into the fire hoping the tanning will mask the bittersweet smell of long pork. Deidre mentioned Burk had just concluded his time with Siegfried and questioned him on the basement or crypts under the Stromdorf temple. He inquired about a white marble tablet with blue markings and told him that Prof. Köpfchen believes it may be buried under the temple. Burk warned the acolyte that ‘his companions’ would be visiting the temple on the morrow.
I moved towards her room near the kitchen, she cleared her throat as she began mopping again. I noticed the look on her face and decide to head upstairs to the common room with Burk and Wilhelm. As I undress I see the ugly gash upon my shoulder and go to Vladimir to have him cauterise it, it stings like a bastard of a ***** but I would rather tend to it now. I finally make it back to the sleeping room and notice Wee Willie taking stock of his haul. I just fall asleep when I am startled awake by a shrieking Burk, “Just carve it out, carve it out!” I spy Vlad waking Burk and speaking with him yet I feign that I am still slumbering. The wizard acolyte is whispering to the Sigmar initiate, first Burk states the obvious that we are in a dark place, Vlad shushes him and tell him Schulman claims to have had a vision: the destruction of society if we don’t complete the task of collecting all the Waystone segments. He forebodes the end of the world unless we get to the temple and find the last piece. Burk gets up to leave without his armour or hammer, Vlad is already clothed as they leave together.


As I am dressing myself, I hear Burk pounding on Schulman’s door demanding his amulet back. I glance into the corridor to see a wet-shifted madman, the one I remember well, howling at the wooden barrier. Vladimir, also wet thus they must have left the inn and returned, came to calm Burk down. A light is visible below the door and Schulman tells him to step away from the door. Vlad asks after what amulet Burk is looking for, it is the Lazarus Mourn medallion that Burk has in his hand. I quickly go to Burk’s pallet and search his bedding, I find the thick leather bound book Siegfried had been writing in earlier but the lighting is too poor to make any of it out. I return it before I am discovered. Vladimir slaps some sense into the babbling fanatic telling him the evil jewelry is still within his grasp. Burk finally awakes and realises he still has the necromantic necklace. I jump back into my bunk and cover myself fully clothed before he returned to his bed to dress., I wait for Burk to get ready and leave before I join him as though I just dressed.
The last time two men left the inn in a frenzied rush without explanation a man died. It was Sebastian, I would come to find out from some of the inn’s patrons including Folkher that Thorsten confessed Madriga’s infidelity with Adler. That is what prompted them to leave with blunderbusses in hand. But that doesn’t explain why Udermann kept quite to the circumstance, perhaps he had hoped Brunner would kill the bürgermeister. But the dilettante was off on another crusade regarding the Holtzes and unavailable to help with the current dilemma.


I paused just long enough for Burk and Vlad to exit when I saw Wilhelm had also wakened and dressed. We two follow the other two to the temple, we catch them just as Roy answers the bang on the temple door. All the while the rain, the wind and the lightning were as loud and vigorous as ever. Burk barges in, Roy is confounded as Burk refers him to Vladimir, who demands to see Herr Gottschalk. While we wait I begin to shine the bull’s-eye lantern at the bottom layer of the building stones. Burk is at the offering plate and drops some coins demanding all who enter “pay” respect, “It is customary when visiting a temple to tithe to their causes .” I tell him to tithe five brass on my behalf as I continue to search for a marble foundation stone. I didn’t see Vlad donate but I hear Willie Winkie some coins.


It is Burk who steps forth to address the Lector as Gottschalk is preceded by Roy and Siegfried. Surprisingly Burk’s first words are to one of the religious acolytes, “Did you do as I asked?” Siegfried acknowledges in the affirmative as Burk redirects his attention to the Lector. He divulges that our Celestial College attendant had a serious portent warning of ultimate disaster. Magnus is frustrated at the late hour, some two hours past midnight. I had not realised the true time. Then I express my exasperation that our trip here is prompted by a vision as though I had heard this for the first time. Gottschalk questions my opinion of the wizard of Azyr, I give a clear and proper description of his manner and mien. Gottschalk begs for proof positive, he distrusts mages and the local historian Köpfchen for he is man of the natural philosophies as am I rather than a superstitious believer in the so-called gods.
We take time to explain our rationale and reason for our belief that the Waystone segment is within the temple. The temple has always been scourged with lightning strikes, a mystic portent based on research and calculation, historical mention in a text read by a local scholar, and other minor signs. It seems to fall on deaf ears for a time, he doubts the ‘heretical scholar’ and the manic mage (based on my level-headed observation says he) but in the end Gottschalk cannot come up with any true logic to prevent us. We assure him he and his can be present and we will do our utmost not to disturb or desecrate his crypt. Using church etiquette and being respectful of his fears we convince him to yield to our request.


A personal note here, his comment about me never registered with Burk so I fear Burk’s suspicions of me will not falter. Lector Magnus Gottschalk said of me, and I quote, “… and maybe [he is] the more level-head of your companions.” Will Burk acquiesce to his primary stricture? His personal feelings for me blind him to his own duties as set forth by his own church. The strictures of Sigmar, as best I can recall them:
- Obey the orders of your superiors, they have been placed above you by Sigmar's will.
- Treat the Dwarf-folk with respect and accord them all possible aid, in accordance with the pact of friendship between Sigmar Heldenhammer and Kurgan Ironbeard.
- Uphold the unity of the Empire, for the Empire is greater than any man or woman, and let none spread dissent or discontent.
- Bear true allegiance to His Imperial Majesty the Emperor Karl-Franz, for he is the true image of Sigmar and His appointed representative to us.
- Uncover and destroy the minions of Chaos, the wielders of corrupt and unlawful magicks, the foul greenskins and other monstrous beings, the mutant, the heretic and all such aberrations. Be tireless in bringing Sigmar's justice to the servants of evil.

Both Vlad and I work the Lector, this is when having Thorsten could have been useful. Wilhelm on the other hand played with the tithing plate and its coins to distract and irritate Gottschalk. Burk feels having Köpfchen or Schulman here might help our case. Unknowingly perhaps Wee Willie’s antics actually did aid our cause by sidetracking the priest’s line of reasoning. In the end Burk returns without either man but it all works out to our advantage regardless.


Finally we descend into the bowels of the temple, several chambers exist, we pass through the omnibus of local religious texts upon rows and rows of shelves. Sigmarian symbols and sigils abound and adorn the walls and archways. I note Burk’s eye and attention is on Wilhelm versus myself. He tries to enrapture Wilhelm in some spell, I suspect, but Willie’s questionable morality blocks his attempt, “You resist a prayer of Sigmar? … I tried to invoke a minor ward on Wilhelm and he resisted the gift of Sigmar.” That certainly got the Lector’s attention. The soft glow of radiant magic that comes with the spell would have helped illuminate the journey but Wilhelm would have none of it.


Once inside the main crypt well below the Temple of Sigmar I and Vladimir scan the area, I with a bull’s-eye lantern and Vlad with his magic aura spell. It is the Aqshy student that senses a presence behind a recessed sarcophagus of Arnald the Pure. First Siegfried and Burk open the lid but soon we appreciate the aura lies behind coffin. Wee Willie noticed the corpse of Arnald was dressed with a beautiful garnet collar before the lid is replaced. I aid in drawing out the stone casket and a notable white stone is buried in the earth. Electric power radiates and we all feel its presence. It is the largest of all the sections of white marble. With some digging and minor difficulty we are able to remove it then replace Arnald’s sarcophagus to its original resting place.
When we leave I toss three silver into the offering plate I initially avoided. It is early morning and of course we are a wet mess when we return to soil the clean floor of the inn once again. A soft hum and vibration comes off the marble as we approach Schulman’s door, before we can knock the door swings open widely, completely out of character from Schulman’s previously paranoid crack at the door. Schulman’s nosistic reference perplexed me so I looked into his room for another but saw no one, “It is here. We have felt its presence.” We manouevre the final piece into place to fashion a whole image, a map of sorts. Schulman waves his hands over it and creates a fist then mumbles something about a nexus or the location of a nexus before inquiring about his horse. The horses we have used, those being on loan from the town of Stromdorf thanks to the generosity of Capt. Kessler reside in the Thunderwater’s stable. I find a stray piece of paper with no writing on the back and trace to the best of my ability the map upon the Waystone then pocket it before Schulman returns from the stable, he left to retrieve something from his saddle bag. Burk questions the obtuse wizard scholar’s need for a horse at this moment, I claim not to know his mind so I cannot answer that simple question. He wonders if Schulman read the map and saw fear so he decided to flee, I believed him to be excited about the map and nexus.


Burk asks what a nexus is, I define it as ‘means of connection or link, a focal point or the center of a grouping, the confluence of something .’ Looking among the papers I find a note from Schulman and Burk asks that I read it, “Could this be? If my translation is accurate. The seal is even older than I had originally thought – In the reign of Bel-Shanaar our discovery is made. The Aethyric Nexus sought and found. The Waystone on it laid above to close to the rift. A warning to the rest, from this ground one third stryde north and another one third west – At last, as has been foretold in my dreams the power is at hand and I know where to look next.” I believe Bel-Shanaar was an Elven king with the epithet of The Explorer but when he reigned I know not.
As I align the Waystone map with what I know of the Stromdorf area the three rivers roughly match. There is a notation in the area that could be the Oberslecht, another that could be in the Blitzfelsen Hills, one more between two rivers could be the valley’s ossuary referred to as Morr’s Garden. Each of these locations had section of the Waystone. There is a temple, monument or standing stone noted on a hill and due west is a bend in a river that would most likely be the Tranig, there a sigil that Schulman marked with his fist as ‘The Nexus’ or per his written summation the ‘Aethyric Nexus’.
Vladimir refers to a time before man harnessed magic as the Elves had, man was only able to control a limited sphere of magic at one time hence the Colleges of Magic or what is also known as the Eight Winds of Magic. He believes the nexus is the focal point of the valley or its center of mystic energy. Some notes refer to other waystones indicating this stone is only a map and not one of the ‘cap stones’. But our understanding cannot be so quickly summed up as it took Schulman days to collate and comprehend.


We seek out Schulman but the stable is empty of the Azyr wizard, he is gone without any sign of tribulation. We begin to ascertain that the Celestial mage diverted our attention to make a hurried departure. Per Vladimir Schulman’s college has a spell allowing him to make short mystic hurdles, a quicker form of transportation. We decide to follow Schulman, I leave a note for Udermann telling him of our destination and our intent to intercept Schulman. There is an awkward interaction with Deidre as I give her Udermann’s note and tell her of our departure. We take the road south on horses which will eventually run alongside the Tranig and pass near the marked nexus.


As we exit the town wall we discover three guards, two of them murdered by Schulman. I tell the remaining guard we are in pursuit of the evil mage. Once outside the gates and walls of Stromdorf we see in the distance a vortex of storm and lightning, remarkable given the dark skies and heavy rain masking our eyesight. I take the lead and push our mounts as we have no time to waste, but I am not experienced enough to know we cannot override our horses as that knowledge comes too late. Burk’s horse comes up lame at one point but he whispers a prayer to Taal then invokes a spell of Sigmar to ‘heal’ his horse’s leg, it was not lame as first thought but took a stone in its shoe. We continue our journey as we reach the point three-quarters of the way to our end point we have to allow the horses time to rest or at least walk. The others look to me to decide our tactic, I take in the fact we cannot afford to injure our mounts else we are more at risk of failing. After some time we see we are too far behind Schulman, a shaft of blue energy radiates from the ground and shoots into the sky, at that moment we throw all caution to the wind and ride full gallop towards the emanation.


Once over a knoll Schulman is visibly above a small row boat centered in a river vortex swirling about the unsteady water, he is casting bolts of mystic energy into the water targeting an unseen feature below the water line. His focus and energy appears as though he is hammering some gate or threshold. The tempest of wind, rain and lightning is reaching its zenith above him as we ride down fatigued to stop whatever nefarious act he is perpetrating. I am first to reach the bank of the Tranig, I dismount and prepare my blunderbuss. A second dinghy is moored at the river’s edge. Schulman hovers above his boat cast in blue light and tinted flesh as he wields his power, pelting the object within the vortex. “Come no closer else I unleash the wraith of my power upon you!”


Burk moves towards the boat and casts off the tether. The Azyr rogue follows up on his threat and fires a surge of destructive force at Sigmar’s initiate. I confirm with our Aqshy acolyte that we are moving against Schulman, at his word I fire my newly acquired blunderbuss. His movement and the distance work against me and I miss him. A shimmering starburst of kinetic power strikes Burk full on. I have seen him take immense damage and shake it off, I can only surmise his magicks provide an unseen shield. Wilhelm moves towards the rowboat and is able to cast off pointing towards and sculling to Schulman. Vladimir channels a flash fire spell blinding and searing Schulman’s cerulean skin after which he directs a second spell of flame blast. Though blinded the Celestial turncoat casts out at Burk but hits Wilhelm. Wilhelm is still able to ram the swirling boat below Schulman as Burk shifts to climb in. I reload the barrel but my skill is not advanced enough to do a rapid reload, my conservative nature is such I don’t want to risk a misfire; I miss once again in all the commotion.


Our Bright wizard casts a fiery dart after our Sigmarian moves into our adversary’s boat quickly followed by our Shadow who is able to jump and stab with an unseen dagger. The boats are unsteady and Burk can’t position himself to use his brand of magick against Schulmann after he draws his hammer. Schulman retaliates against those below him striking Wilhelm again with his Celestial power. Before I realise what I am doing, I find myself thigh deep in the river and aiming before I have had a chance to get a solid pack of my ballistic load with a firm ram, I finally hit center mass just as Vlad gathers what he has left and shoots blasting his mystic rival off his mark. Schulman hits the dark waters of the Tranig and sinks eerily as he disappears from sight. I do a proper reload just in case our battle has not ended.


The atmosphere quiets around us. The vortex is gone, the boats are steady on the calm river. I look towards the sky when I notice the other are already looking up. The clouds have parted and for the first time since being in Stromdorf stars are fully visible. A starry glow grows and brightens as we notice it I moving towards us, a heavenly comet plummets in our direction crashing into the river as we dive for safety. The splash of the impact wave throws both Burk and Wilhelm to the river’s shore, I also see Schulman battered and broken strewn on the ground near us. I try to aid Wilhelm as he becomes conscious and notices the star filled sky. This concludes my tale thus far; I shall endeavour to continue the narrative in my next journal entry.


Your faithful servant,
Rolf Zaeschmar

Rolf Zaeschmar (bounty hunter), Thorsten Udermann (explorer), Vladimir Wulfgardt (Bright Order Acolyte), Aemelius “Burk” Burkhard (Initiate of Sigmar) , Wilhelm “The Shadow of Altdorf” (thief-burglar)


Chapter Seventeen: Blue Skies


I do not recall the trek home from the confrontation site along the edge of the Tranig river, I do recall seeing the Burk and Wilhelm cast upon the banks after an immense explosion in the river’s center where a vortex created by Nicholaus Schulman, Celestial wizard turned rogue, nearly released some unfathomable malevolence. A beast of the underworld or surge of supernatural power to elevate own abilities I could not say. All of us—I, Burkhard, Wulfgardt and the dubiously named Shadow lay exhausted yet relieved; each of us affected and/or injured by what just transpired with the destruction of Schulman and his reprehensible plan.


As I awake in the bed chamber of Deidre she has once again nursed my mangled body and helped my tangled soul. My head pounds with pain, my vision not quite clear, I am swaddled in a blanket but I can still sense the bruises and cuts all about my frame. I am alone; it appears to be morning hopefully the next morning of Bezahtag some half month before the summer solstice Sonstill. There is movement and sound from the common barroom. I move to get out of bed but am halted by soreness and coughing blood.


I fear the actions of the Azyr mage using his talents to break the seal within the river vortex upon the nexus of mystic energies indicated by his research and calculations could have just as easily been our own college trained wizard. What has stopped Vladimir from succumbing to such temptations? His own willpower? His association with Aemelius, nay his association with all us? Who is to say, but I am grateful at his resistance. He awoke fatigued and smarting with the sun shining in his eyes through the slated window in his private sleeping room.


Does Burk wake peacefully or does he still hear voices? He claims to be in partnership with the gods. As I don’t believe in such superstitions yet I have witnessed the miraculous about him it is possible he has found a way to tap the uncharted energies of the mystic realm that eludes the college philosophies. I hear him yelling upstairs, “Thank you my lord, I shall endeavour to serve. Though some of Shallya’s mercy would be welcome... I shall remain ever vigilant... I would never permit that to happen... Blessed be to Sigmar, for he has restored your fair city to its former glory.” Another voice from outside of the inn responds and praises Sigmar; a few distance voices chorus the sentiment.


I emerge from the back room near the kitchen doorsill, I see a giddy Deidre thanking Vlad and offering to get porridge free of charge for him. Wilhelm comes down the stairs dressed in newly acquired finery, out of place and slightly loose-fitting. Apart from the black eye received from last night’s fracas he tries looks the part of the bourgeoisie of Altdorf. I join the Bright Order Acolyte and ask him once again to look to my open wounds, hoping his searing hand can close the lesions to allow for proper healing. Wilhelm looks over and like most is unsettled by the Wulfgardt’s open display of talent. We retire upstairs to the common room so as not to upset the local populous. Some relief but it will take a few more days. Vladimir casually mentions he had some disturbing visions during the night regarding The Changer of Ways and Schulman thus preventing him from sleeping soundly. He too is plagued by superstition for Tzeentch is believed to be the chaos god of manipulation, sorcery and change.


We return downstairs to complete our breakfast and enjoy the exuberance of Stromdorf, I note Master Udermann the squire who journeyed with us back to Stromdorf is still not with us, undoubted he is still caught up in the Holtz matter. Capt. Kessler comes to the Thunderwater with his son Nik both extremely happy. Burk makes on off-hand comment that Kessler’s smile matches mine after I have bedded Deidre causing her to go flush and scuttle out of the room. He invites us to visit the bürgermeister; we agree to see him before the return of Thorsten given their history. Wilhelm begs away as he has other business to attend to, my curiosity is peaked but he is not forthcoming of his dealings.


Stromdorf is as we have never encountered it, the sun is warm and shining brightly. The buildings remained soaked in moisture but without the constant rain we see splatters of mud and muck upon every wall. The stench of mildew and rotted wood abounds. Its denizens stand about dumbfounded in the middle of the road and pathways, some off the planking in the middle of large puddles but all looking up, looking at a blue sky. Clouds remain but more white and airy, not the dark and grey shroud they have become accustomed to. Birds chirp in the absence of rolling thunder. Crepuscular rays of white and yellow shimmer down from the heavens replacing lightning. Who here can remember such a time for Stromdorf previously?


As the three of us, Vladimir, Burk and I walk with the Kesslers to town hall as Burk proselytizes the virtue and grace of Sigmar, ‘for he parted the clouds and brought the sun back to Stromdorf’, my mind is elsewhere. Could it be we have truly lifted the curse of Stromdorf? Could good fortune be ahead for me? I think of returning to Altdorf head held high, perhaps with Deidre, proud that I am no longer a subordinate to Belmont, able to make my own way. Each of our cadre can find their path resolute in knowledge that we have each on our own and as a group made a mark in this world for the better. Burk continues his rant towards me and I rebuff by agreeing to whatever gibberish he is spouting which I am to learn finally endears me to him, by horns of a daemon what have I agreed to?


In the offices of Adler he is cordial and grateful to the ‘servants of Sigmar’, an epithet not to my liking. He recounts the reports of the west gate guards regarding Schulman and the ‘light show’ to the far south. Vlad enlightens Adler that it was Schulman’s quest for power that corrupted him, perhaps a dig at the town magistrate or perhaps just a pronouncement that not all wizards yield to such enticements. Adler, on behalf of Stromdorf, offers complimentary payment of our room and board at the Thunderwater and our passage back to Altdorf. A generous token of appreciation. Burk speaks his rattled mind again and on my behalf expresses my interest in acquiring a proper flintlock pistol; my blunderbuss via Capt. Kessler’s armoury stores is sufficient payment I declare. Adler remarks a true marksman needs a less clumsy weapon than a blunderbuss and agrees to ‘switch’ my firearm for a small price—the quick exodus of one Thorsten Udermann.


Burk asks a favour, not for himself but wishes the temple to properly benefit from the recent good fortune that has returned to Stromdorf. He comments on the lands that belonged to or at least once belonged to the Holtz's being placed in to capable hands for Stromdorf’s benefit as the Holtzes proved themselves weak-willed and easily corrupted but abominable forces. The mercantyler Gerber has been authorized to that very task. Vladimir requests assistance and permission to return all the pieces of the Waystone to Altdorf as quickly as possible, today if feasible. And with that prepare our leave-taking but not before he presents us each with a gold crown in final gratitude. Before we leave town hall I surrender my newly gained blunderbuss with the seal of Stromdorf upon its handle back to Capt. Kessler.


As we leave I give Burk the five brass pennies I mockingly told him to tithe on my behalf. He genuinely believes I am coming back to the fold but he could not be further from the truth. I just wish not to be indebted to him in any way. I also take this time to again beg his forgiveness at my unsuitable comments of the former day. He and Vlad ‘rejoice’ at my conversion.


Burk breaks from our return to the Thunderwater and enters the temple, there an old woman who notices his crimson robes and begs to be touched by his blessed hand. His primary hand is draped with the necromantic medallion so he reaches out to her with his other hand. Glancing briefly inside the doors I see the temple is filled with many of Stromdorf’s residents. No doubt he is going to see his mentor and better Lector Magnus Gottschalk and they will certainly exchange superfluous honours upon Sigmar for his grace, guidance and grand influence in all that has happened. Burk did not look as robust as he has in the past after battles, perhaps this brand of magic is tougher for him to recover from; in the past he has shown himself stalwart against chaotic and untempered magicks, I fear the more ordered energies might be stronger than his constitution is accustomed to. Gottschalk is similar to many of his ilk in his skepticism of the College of Winds and their formulaic, structured application of mystic power calling it irreverent or profane as we heard him earlier when in the crypts of the temple. But surely he understands the swaying of a collegiate is much more difficult than the taint of evil calling lay persons or the mundanes.


Oh, I should not forget the sight we witnessed but I am sure Burk will recount the battle in some detail and will in all certainty proclaim to have seen the sign of Sigmar, what he will surely say is a comet coming from the skies to crush and destroy the nexus cap. I too think it a comet but what do I know of astronomy or astromancy, it could have been boulder thrown by a giant from the Blitzfelsen Hills, or a failed bolt of lightning falling from the parting clouds above.


Will Burk come from the temple charged with seeking out other artifacts or will he be asked to withdraw to the temple in Altdorf to study and contemplate his place within the church? Is Gottschalk more rational than most and recognise the need to keep Aemelius Burkhard out of the church to prevent him from being seen as a madcap zealot? For surely one of two things will happen if he stays within the confines of the temple, he will be killed as a corruptor or he will provide an impetus for a possible schism. Neither of which the church relishes dealing with. It is better for him to become a martyr in the field, as it were thus no matter what his true affliction the Temple of Sigmar will advantage themselves of his deeds.


It occurs to me Wilhelm may not want to depart Stromdorf with the two large bags of Cobblepot’s loot. He did not arrive with it and would be questioned if he departs with it. It is odd, I find a peculiar kinship with him as though we are kindred spirits who somewhere found different paths to follow. There is deep within me a rogue’s sensitivity but my upbringing and studies have realigned my purpose. I went to the Stew Pot with Wilhelm not to steal but to reclaim my worth from Belmont’s possessions stolen by Cobblepot. To reclaim my honour, so to speak by reclaiming some of his wealth for all of my service and devotion to a man who ultimately cast me aside as one would an old set of clothing.


Where in this town would Wee Willie Winkie find a fence to unload his ill-gotten gains? Is it possible the guild of thieves or whatever they refer to themselves as is represented in a small, remote town such as Stromdorf? Does he seek the obscure mark of the cat or whatever Renald followers scratch out to point to their location? There must be some coded sign as thieves, gamblers and rapscallions can’t all be omniscient to their fellows. Will he get a fair price? Fair to whom, he or the fence? He has not yet shown competency towards his declared profession but he may truly be a master of misdirection and deception, perhaps there truly is an infamous Shadow of Altdorf and he is it. I am finding it hard to accept that premise. What other business could he be involved with? I do not wish to underestimate treble W so he may have family about, though distant or remote, that could be his purpose in staying with us. Any number of circumstances could be occupying his time and energy. It could be he is simply seeking a surgeon or apothecary to help him with his injuries.


How is it that I find it more comfortable in dealing with and speaking to Willie than anyone else in our party? I probably have more in common with the squire or the acolyte in terms of education and intellect. I am at complete odds with Burk but we are warming to one another. Crixus was completely foreign to me though affable. The cat burglar, like Burk and Crixus, is my opposite. Yet I feel a connection, unsettling as it may be; it does exist. He is too uncouth and arrant for my tastes but I have seen men both upstairs and downstairs in my employ by the Belmont's, perchance I have am more aligned with Wee Willie than I first imagined.


Upon my return to the Thunderwater I begin to pack, as soon as the squire returns we will be off, assuming he does return and has not been eaten by the Holtz's, for surely they are hungry and without their mother Marie there to provide for them they may have reverted to a feral state. That cannot be the case, I have become too cynical in what I have seen. Deidre appears at the door as I gather my belongings. She is upset at the thought of my leaving, she tries to gain my pity but decrying herself a mere folly of mine. I assure her my feelings for her are genuine, I think she is capable of more than being ‘just a bar wench’ and even offer to take her to Altdorf with me. She is not the adventurous sort and the appeal of the big city holds no interest for her. She wishes to remain and for me to do the same. She tries to illicit an unspoken commitment from me yet she knew when I arrived I would only be here for a short time and would invariably return to Altdorf. I made no such obvious gesture, I will admit I have become smitten with her and could see us building a home in Altdorf but she seems content on guilting me into staying when I have no such desire to.


I try to explain my wanderlust and the need for keeping my current company but she does not understand nor does she wish to understand my situation. I cannot blame her for her selfish desire, for I too am selfish and wish her to follow me but is that reasonable given our different backgrounds? She was nurtured in the bosom of this small remote town where I was reared in a bustling, thriving metropolis—the center of all things cultured and uplifting. Just then she grimaces in pain.


I first thought her apparent weakness was fatigue from running the inn after Brenner’s demise, from all the turmoil she has witnessed and carried me through, from being the pillar of strength keeping everything running as it should. She then lashes out at me, accusing me of being callous and cavalier with her affections, of wanting to run out on her without a word. I cannot say I understand her reasoning as I have shown nothing but gentle respect and fondness for her. She accuses me of being too bold in my travels, gallivanting about and cavorting with a crazed cleric, a reckless wizard and the squire, a womanising dandy. She claims I am smarter than most any man in Stromdorf and could eke out a life and business here. Unable to cope with the emotion welling up inside of her and her passionate argument I resort to logic and the explicitness of my words and thoughts to explain why I won’t stay. I have no doubt I sound harsh and cold. She leaves with a heavy tear in her eye.


Vlad enters moments later telling me she is with child, her phrasing to him is such that I was a farmer who planted a seed but being bad at it leaves before it bears fruit. He seems somewhat conciliatory but is more matter of fact. Thorsten, Burk and Wilhelm have not returned yet and he has not heard a word on our boat. He is off to arrange for a wagon to take the Waystones to the dock. He finds a farmer willing and able to do the job. I finish packing and head downstairs. Burk returns to ready himself for our return, he does not speak of his business at the temple but asks after Udermann.
En route to the dock Vlad meets Willie to and tells him we are leaving late afternoon if we can, he is heading up to inspect the boat and speak with the captain. He finds the boat moored but unattended upon a brief examination he hopes it is suitable for all of us to return on. Though not being a sailor or man of the waterways he thinks it sturdy and large enough. He comes back to the inn as we wait for the squire.


Burk asks me if we are taking back our horses. His mind is still befuddled as we did not arrive with horses. We hired a horse to bring Schulman’s trunks from the ferry docks and we took loan of local mounts from Kessler to rescue his son Nik and kept them at our disposal. We used those horses to chase Schulman to the nexus and return but we did have horses of our own. When I explain he yields to my contention and continues to his business.
As we are stuck here until Master Thorsten arrives so I break out some loose leaves of paper and my father’s writing set to continue my journal by the fire. I spy Deidre looking anxiously and resentfully at me. I dare not ask for drink or bread at this moment. I sharpen my quill nib trying not to notice her stare. Vlad returns with news of the waiting boat and is quickly summoned upstairs by Burk. A few moments later Burk comes down to find the urchin Tim hanging about, he secures his services again to pack up the belongs and papers of our former companion Schulman. I can only guess that Burk and Vlad discussed the need to return those items along with the Waystone. I hope they scoured the room first for any signs of evident magic or chaotic influence beyond the Waystone pieces before having the lad collect it all for transport. I don’t recall anything previously other than papers and books with odd symbology and pictograms of mystic meanings.


Burk then goes to Deidre for an early supper and notices her emotional state. He is confounded by her lack of joy in the recent ‘blessing’ of events. She claims only to have been blessed by Rhya (pantheon goddess of fertility and life). She fears the responsibility of being alone in such a condition. Burk begins his moralising of all men’s struggles so she quickly interrupts him to fetch his food. Wilhelm finally returns in high spirits. With all of us here but the squire I finally break my silence to ask Deidre if she has seen Master Udermann. She gives me a snide retort. Burk then asks her sternly for her cooperation but is quickly met with matching intensity, he yields to the power of a scorned woman and retreats upstairs. Against chaos Burk knows his place but with a good woman he is somewhat doubtful. I ask after Wilhelm’s business and get an evasive answer, he was ‘enjoying the sunny day’. His dark hair has been cut short and he is cleanly shaven. I proffer him fifty silver shillings as his payment from Stromdorf ala Bürgermeister Adler. I believe him to be entitled to payment and discretely give him half of my fee with Burk and Vladimir none the wiser.


I ultimately find I must seek out Thorsten on my own, I first check with Herr Gerber. He hasn’t seen him in a day or two. His thought is Thorsten displeased with the disposition of the Holtz farm has gone out to consol the children. Back at the in the farmer arrives to load the stones, trunks and our baggage. After I return I find everything ready to take to the docks. I let everyone know I will need to sally forth to the Holtz farm for Udermann. Inside the inn Tim is eating a warm meal and Wilhelm is relaxing with a drink, he will evidently not be joining us for our return to Altdorf. I really don’t have time to discuss my disappointment in that fact as I have to quickly get a horse and retrieve the squire. When I arrive at the farm some half hour later I find the squire, tired and worn out. He looks like he joined us in our battle at the nexus but has not yet recovered. The only difference is his clothes and such don’t look any worse for wear. He is ready to return and I offer the mount but he insists on walking ‘with the children’. He has it in his mind that if left to their own devices the Holtz children will not survive. He offers a small diatribe on their woes being orphaned and such as though they were the only ones to ever suffer a loss; I too lost my family at a young age, my elder sisters married but not able to take me in when my father was imprisoned. I was forced into an orphanage, not a pleasant memory despite it being a Shallyan orphanage, ‘one of the good ones’ so it was said.


Four homely, inbred misfits with all their worldly goods in a cart. I am dubious of our boat’s capacity to accommodate the extra load but he is insistent. Master Udermann is a man of many faces, I am just not sure which this is—guilt or compassion. It will take them until night fall to reach Stromdorf, thus delaying our return even more. But what am I to do? Only a consensus can turn away the waifs and strays the squire burdens us with. I mention the shining sun and blue skies yet he seems not to notice or care. I would have thought he or the one of the kids would have seen the glorious day as an omen but all seem ignorant. That does not ring genuine to me. I leave Thorsten to his self-inflicted tax and ride back to town.
Upon my return I find our party returned from the docks as the boat hired on our behalf is missing. It appears after Vlad had check on the boat it somehow lost its mooring with the captain being absent and floated down river. Kessler was good enough to send men looking when he found about the problem. Three possibilities occur to me, (1) the captain is perhaps a drunk and did not secure the boat well enough then left for a last bender when the rope worked itself loose, (2) some capricious soul thought it amusing to release the tether, or (3) someone nearby does not wish us to leave for some reason. In all likelihood it is the former, number one. The inebriated captain did not wish to expose his fault or condition and claimed the boat ‘by hook or by crook’ drifted away. Regardless another cause for delay, I fear we shall never leave.


One curiosity did occur though a reasoned explanation was offered. Again my cynical nature tugged at my thoughts. Vlad was outside returning from the docks in the farmer’s cart with Burk yet Wilhelm who now claims he is returning to Altdorf had remained behind clearly entrenched in the inn drinking, playing cards and frolicking with the locals. He asserts he was waiting for Udermann’s return knowing full well I went to retrieve the squire. So unless he knew how or why the squire was delayed he would have been prone to leave yet he was contrary. His comment to Wulfgardt was also strange, in its phrasing, “Any luck on the boat?”


An hour or so before sundown, sooner than I had anticipated Master Udermann arrives at the Thunderwater Inn with the mangy Holtz brood. Burk tells Vlad a joking aside at their arrival, Wilhelm too has humour to share. The other inn inhabitants are gleeful and mirthsome about the sun and lack of rain and don’t take much notice of the local ragamuffins thankfully. Thorsten goes to the only melancholy person in the tavern – Deidre and arranges the kids’ room and board for the night. He then continues to inquire about a local orphanage without success. So he proceeds to weave a sorrowful account of the children having no parents so perhaps Deidre herself could help them. He offers to help her in the duties of the inn since he increased her burden.
A stranger arrives soon after Thorsten, he appears to be a local but I have not seen him here before. Many new faces have arrived in the minor celebration that has overcome the town. I only notice him because Willie goes to drink with him but my attention is more intent on Deidre and Thorsten’s pointed interaction with her. Trying to not look conspicuous I divert my attention elsewhere. Burk is speaking with the lad Tim. Vlad is off by the fire alone even though the tavern is full of people. I lost track of Wilhelm. The new orphans are eating like they haven’t eaten in days, which is to be expected but the grunts and chomping is still unsettling. My ear is still focused on Deidre as she goes about her business talking under her breath. I get my journal pages and writing set out again then pretend to put pen to paper. I did happen to see the stranger at the bar coming down the stairs with a large bag and broad smile. Later I would see Wilhelm again looking as though he lost at cards and lost to a bad turn at the very end yet I don’t recall seeing him play cards that late in the evening.


Sometime after dark Nik came into the Thunderwater, when he sees me he comes over to tell me the boat was found down river a ways caught up in some reeds. The guards were able to retrieve it and bring it back to the docks. I first inform the acolyte and inquire if the boat is of sufficient size to accommodate all, Burk notes he need to get the medallion back post haste, Wilhelm jumps in almost anxious to leave now. Nik offers to use his cart to help us get the Waystones and our belongings to the boat this night. I ask my fellows if the boat is not large enough do we leave the squire behind, Burk reminds me of my arrangement with Adler that Udermann needs to leave as soon as possible. So it is agreed we will tonight if we can.
The squire is nowhere to be found, I check upstairs then the kitchen but he is gone. I am compelled to query Deidre as he was helping her. She mumbles something about yet another man making promises to her and leaving without a word. Then says she is too busy to watch after him. I question the eldest Holtz but he is ignorant of his benefactor’s whereabouts too. I am finally forced to ask the crowd within the tavern, one man remember the fancy dressed man leaving awhile ago. In turn I go to the north gate, the east gate and the west gate looking toward the guards to see if he left town. A guard at the west guard saw a man leave on foot with a small lantern but couldn’t say if it was Master Udermann. It is a couple hours before midnight and the squire has disappeared into the night once more unnoticed by his companions.


I return to the inn, outside Burk is preaching Sigmar’s virtue to all who will listen. His audience is larger now than when I first found him in Altdorf several months back. Inside I see the Shadow stained with stew upon his new clothes and a bright red cheek, he is drinking at the bar. Vladimir chuckles that he tried to solicit Deidre on our last night here, so much for a kindred brother. Aggravated I bid Vlad good night, gather my papers and belongings then retire for the evening.


The next morning more refreshed I am first awake. I come down to see Deidre mopping up a wet mess not unlike when were ventured out into the rain but obviously no one should have been dripping wet as the last day or so has not seen rain. I dare not ask. Wilhelm slept heavily and is difficult to wake yet he is in a good mood and not hung over from all his drink. The others are soon up and ready to leave. Vladimir offers to lay his searing hand upon my last wound yet it backfires and burns his palm. Udermann is baggy-eyed as though he couldn’t sleep but act invigorated.
I inquire of the squire his disappearance in the night. He says he casually took a walk along the road to the Garden of Morr, a constitutional if you will. He was out all night as he claims he did not know we were to leave soon after his arrival. It goes against my common sense, he should have been exhausted with his dealings in the Holtz matter, he walked all the way from their farm with their belongings in tow, he worked the tavern crowd with Deidre for a short period then he felt like a midnight stroll? Yet that was his claim. Before I can ask further Wilhelm blurts out a question to me, “Did you know Deidre was with child?” An awkward question and answer session ensues.


Out of that, while we are loading up Nik’s cart to take to the docks, Burks complains about our objective —are we leaving, staying, what are we really doing? Tim asks to come with us, he being an orphan too. Burk and Thorsten too readily agree. The boy grabs up a large satchel next to the squire to show he can be of assistance but it is too heavy so he is redirected to assist Burk. The initiate agrees to inquire a position within the Temple of Sigmar for him. The squire offers to take him to an orphanage instead. I deride the last offer affirming such places are dangerous and dirty.
Thorsten finds another soap box as he attempts to chastise me for leaving Deidre in the lurch. Wilhelm seems intent on agitating the dialogue. Then the squire does the unthinkable, he utters a crude remark at Deidre’s expense, “Are you going to grab a stick to scrap her womb?” I do not let a vulgar slur go unchallenged. I remind him as a gentleman if he wishes to insult someone to let it be me and not the down-to-earth lass who has done nothing but shown kindness to him. I demand he take his wastrels to the dock and I shall catch them up thusly.


I re-enter the inn to find a small black cat statuette with a rabbit’s foot about its neck sitting next to fifty stacked shillings on the bar counter. Deidre enters from the kitchen. I comment on the fortune of Renald left for her. I have parting words for her and offer her a gold crown but she is dismissive and refuses my ‘charity’. I assure her it is not charity or pity on my part but she remains resolute. I can do nothing but leave in peace.
As I rejoin the group everyone is throwing pennies in the river and making prayers to Manann. The captain is insistent that I perform the same superstitious ritual but I am in no mood to argue the point so I yield to their ignorance and do likewise. We then spend time loading the boat but Thorsten if forced to choose what of the Holtz belongings can go. His luggage seems more now than when we arrived, he had the extra satchel that Tim lifted. If it was truly too heavy for the lad it makes sense it was Crixus’ belongings that fell to Thorsten’s responsibility. Wilhelm offers to leave the Waystones behind in jest and Thorsten makes a dig at my expense that ‘one cannot abandon one’s responsibilities’ and just leave it behind. During the loading of the boat I take Burk aside to confirm he will be taking Tim to the temple and not to an orphanage, I am quite insistent and Burk agrees readily believing the lad has shown some promise for order. A town guard arrives just as we are to depart to see us off, he discretely hands me a parcel and bids us all a safe journey home.


The ten-day long trip back is cramped and uncomfortable as we are overloaded. The close quarters with the Holtz boys is untenable but I say nothing. During the trip Thorsten finds time to interrogate me on the misgivings I have of orphanage asylums, he seems determined to know my mind and why I am adamantly against them. He believes at least the Shallyan houses would be suitable so I allow him to continue his misunderstanding of their value. I refuse to give him intimate details of my knowledge and speak only in generalities. He need not know of my time after my father was imprisoned. Just before we arrive back in Altdorf I ask after the satchels he found in Kaila’s cave but he matter-of-factly says nothing of interest or value were in them thus we as a band have no claim to them.


I keep thinking back to why Thorsten snuck out of town. Is it possible he went back to see Crixus at the Garden of Morr, to look after him or make arrangements with Brother Grabbe. If so why wouldn’t he speak of it? His generosity and charity for the four orphaned boys is evidence to his good nature. If he did in fact make it back to the ossuary why would he hide that, by omission and acting rested when he had been out all night? If he brought back Crixus’ armour, weapons and other belongings will he ask us to join him when and if he returns them? He doesn’t show humility well, just the opposite his songs and stories tell a different account.


Coming into Altdorf up the Reik we see a wonder rarely seen by mortal men but those within the capital city have been blessed before. A high Elven boat. It is midday on the 27th of Sommerseit and the weather could not be more perfect. When we disembark I am dressed in one of my new fine outfits, adorned with some new jewelry and armed with my new pistol and my old rapier. I offer to act as accompaniment to Vladimir to deliver the Waystones but the acolyte declines my tender. Thorsten hires a small cart as he is to seek out a Shallyan house to give up his charges—the Holtz boys. Wilhelm says he has matters to attend to including seeing his mother. So I am left to join Burk in ceding Tim to the Grand Temple of Sigmar. We all agree to meet later at Three-Legged Pete's.


Our boat landed on the docks in the north district so we cross the grand bridge, the Reiksbrücke (also referred to as the Three Toll Bridge) to Templestraße leading the Great Temple and Citadel of Sigmar often termed “The Hammer”, an octagonal cathedral second to none in all-the-world. We pass over the wide Reik River peering into the deep black waters is chilling and exhilarating at the same time. The City Watch is ever present amongst the bustling traffic that always occupies this causeway. Tim’s eyes are wide to catch all he can, he mutters constantly but can never manage to say much, he is in awe. Not unlike many who reach Altdorf for the first time.


Inside the outer courtyard we see much activity, soldiers drilling, a pyre being built with three witchhunters watching over their manacled prisoners—heads shaved, tattoos and desperate looking. As Burk speaks to Tim of the dangers of chaos and its consequences I see him look beyond the grounds we have entered to notice the multitude of high columns, pointed arches, ribbed vaults and tall stained-glass windows, all to impress a visitor and make him reflect on the deeds of the great Sigmar. A serene choir is heard, its music wafting through the temple grounds, providing a soothing counter-point to the babble of the Altdorf streets we just left.


We are met by another and greeted. Once Burk mentions Brother Hertzel we are treated a little more respectfully and asked if we seek an audience. I stand behind Tim with my hands upon his shoulders, at once protecting him and presenting him. I put to Aemelius, initiate and servant to Sigmar that he sees Brother Hertzel alone while we wait. He eyes me curiously but agrees. Tim asks to see the stain-glass windows that line this side of the grand structure before us. The short series before us represent the Battle of Black Fire Pass; I explain to him how the Sigmar united the tribes of men and came to the defense of the Dwarves in the World's Edge Mountain's! The main hall of the High Temple to Sigmar is adorned with thousands of tapestries, stained glass, and statues in honor of the deity.

BURK
[ Burkhard meets his better Brother Hertzel, they exchange greetings and pleasantries. Burk relays he delivered several scrolls to Gottschalk as requested. He has seen the storms of Stromdorf wane as he saved the lands from perpetual darkness and chaos. Then he admits he has but another vile item brought back with him from his journeys to be suitably destroyed by those within the great temple in Altdorf, a necromantic medallion. He goes into the story of the amulet and how it corrupted those around it. Hertzel notices the Arabic script around the tarnished silver medallion and the curios green stone. He agrees to take possession and dispose of it. Aemelius claims to have proven himself and offers his service to the temple by willingly seeking out and retrieving like evil artifacts as he has previously done. He then asks his mentor to meet a young lad who may well serve Sigmar.]
When Burk returns he introduces us to his superior Lector Damien Hertzel, an imposing figure to be sure. I am given a good word of introduction despite our differences in the past, I am pleasantly surprised. And then Burk turns to Tim to present him to the Lector, spouting the admirable qualities he has seen in this Stromdorf orphan. Once done we leave but not before I several silver coins into an offering box. Crossing back over to the north district Burk is somewhat impressed with my knowledge of the history I recounted for Tim, again the look in his eye seeing hope that I am closer to Sigmar and by association to him. But if that is his thought he is wrong, I have studied the histories and accounts that make up our past and much surrounds the superstitions and deeds of those who worship Sigmar but on that account I am a minor scholar and not a believer. Burk follows me around as I hit the streets and the markets for the latest gossip and pick up the latest copy of The Altdorf Correspondent. As we walk about I sense we are under surveillance so I ask Burkhard of the specifics of his conversation and if it would have prompted his superior to have us watched. He can think of nothing that would have brought about such a move.]


THORSTEN
[ With a small cart and the inbred waifs and strays collected from Stromdorf, Thorsten Udermann heads to the great Königplatz, center of the northern district. There he is given directions to a decent nearby Shallyan-run orphan asylum. A stately building walled and gated stands at the location given its front garden is filled with summer flowers in bloom lined with small cobblestone pathways the largest of which leads to the main house.
A sister, priestess of Shallya greets him and after his inquiry she fetches the mother superior of this order. Thorsten gives her the account of the children’s circumstance and does not hide they are certainly irregular in physical form. He is upfront with what happened to the parents and their demise. She agrees to take them in and begs an appropriate tithe of one gold crown which Udermann pays. He then assures her and will assure the children he will make attempts to check on them and visit them on occasion. He is clear to state to them he is not abandoning them but giving them their best chance to live full lives.]


WILHELM
[ Wilhelm ventures to the northeast section of the north district, the merchant neighbourhood to visit his mother, a cook for a fine family. She is quick to greet her beloved son and complain he is too skinny for his new clothes are over-sized but perhaps it’s a common complaint of this overprotective mother. He tries to impress her with his tales of adventuring but she slaps him with her velvet hand for being too reckless and bold. More than a dozen years older and slightly corpulent, she smiles broadly then asks what he has brought her. Again trying to impress upon her his new found status of a traveller he mentions the Elf ships in the river but she is less concerned about what happens outside of her kitchen. She gives him a second helping of food as they discuss his journey to Stromdorf. She nearly faints when he mentions travelling with a Bright Order Wizard but then calms down somewhat when he mentions a mighty warrior priest of Sigmar. He gives her some coins and brags he is the Shadow of Altdorf after all, she snicker, “That was your nickname as a little boy, remember?” She continues her razzing claiming he is too skinny to even cast a shadow and offers him more food.]


VLADIMIR
[ Vladimir Wulfgardt arrives at the hidden entrance to his college, some minor orderlies help retrieve the Waystone sections and Vlad is lead into to his master’s chamber, Heironymus Jaekel. Before he can relay some bad news his mentor declares Schulman is dead. Vlad continues saying he was corrupted by power, he used the Waystones to create a map a nexus or intersection of power. The Celestial College had a vision of his death consumed in flame and sent word to Master Jaekel, a council of wizards has been called to Vladimir to explain what happen. Schulman’s master claims there was wrong doing and blames the Bright Order through Wulfgardt of inapt behaviour. He explains Azyr wizard warned of harm and/or threatened the party not to interfere with his ritual. Schulman cast magic bolts against his own party. Jaekel hopes for Wulfgardt’s sake that his party can bear proper witness or there may be trouble ahead for Vlad. Vladimir has brought back all of Schulman’s papers and trunk as well as the complete Waystone. He then reveals to his master that Stromdorf has been relieved of its cursed rain and constant storms. Also that more ‘interruptions in his magicks’ have occurred. Jaekel cautions his constant use, it is a gift not to be used so readily. Vlad is then discharged to go about his own business but he must be available for the council when it convenes.]


THORSTEN
[ The treasure seeking explorer embarks on a second engagement after he leaves the Holtz boys. Thorsten Udermann is ushered through heavy polished oak doors along a glossy marbled floor flecked with yellow and pink streaks. The room he passes through is displayed with various and wondrous items of antiquity and historical significance as Thorsten has entered the eminent Museum of Altdorf for the first time as a free agent instead of a spectator or patron. He is greeted by a slight, bespeckled gentleman hoping to secure some celebrated artifacts. The curator is gleeful to hear Udermann has the breastplate and the sword Requiter of ‘the hero of Stormdorf’, he consults a book then examines the items and offers a fair price of six gold crowns considering their condition.]


We finally arrive at rendezvous point at the appointed time, no one appears have followed us into Three-Legged Pete's. The dilettante is soon behind us. Not long after the Shadow of Altdorf arrives. Last is our Bright wizard comrade. I bought Burk, my new found friend a drink in gratitude for his support of Tim’s position within the temple rather than delivering him to an Altdorf orphanage.
As the other join us I have occasion to inquire of the squire his ‘mission’ the night before we left, to see if he actually went to the Garden of Morr. He did not make it to the cemetery nor did he see Crixus. I follow up with a question of the Dwarf’s possession, he will take care and call upon us if needed. His answers are short and direct but he avoids solid eye contact. I am not sure if he was searching the room for suspicious characters after Burk asked if he was following up previously or if he was avoiding his own answers to my questions.
Vladimir confides in us that he is to stand judgment for the death of Schulman. Evidently the brother college of the Celestial Order had a vision of his death and feels the Bright Order acolyte is at fault, thus must suffer the punishment. His own mentor suggested he produce witnesses to show his purpose and proper cause in the slaying of the rogue wizard. I am first to come to his side, willing to testify that my blunderbuss shot was the actual cause of his death. The others follow suit, though Thorsten was not there to give testimony and Vlad is skeptical of Wilhelm’s point of view when Wee Willie stated how the college is an oppressive institution. That leaves Burk and myself as first person eyewitnesses.
We spend the rest of the evening drinking and celebrating our ‘victories’ in Stromdorf. Udermann has social contacts here at the inn so finding female companionship is not difficult. Wilhelm eventually finds others to socialise with. I stick with Burkhard and Wulfgardt for a good part of the night. A few times I drift off thinking of Deidre but by the end of the evening I find Claudia, a buxom brunette I had previous engaged. The next morning I venture over to Herr Ergolding’s Gunsmith Shoppe to see if he has completed my commission. Indeed he has finished my pistol so I make my final restitution of three crowns. The gun is impressive, boxed with spare flints, a second ramrod and matching turnscrew thus I am very pleased with my purchase. This concludes my tale thus far; I shall endeavour to continue the narrative in my next journal entry.

Your faithful servant,
Rolf Zaeschmar