Rogue Trader

Ambition Knows No Bounds

SUBFORUMS

  1. 11,653
    posts
    How Many Armsman Are On the Average Vessel?
    JohnPJones JohnPJones
  2. 5,382
    posts
    FR Tactical War: RT Mini Games: In Details
    rt1234456 rt1234456
  3. 425
    posts
    There are Forum Archives on FFG (Where these will likely go)
    ThenDoctor ThenDoctor
  1. Recruiting for an Online Play by Post RT Game
    13
    replies
    bobh
  2. Man-portable Twin-linked Weapons?
    43
    replies
    Kasatka
  3. Rules for Playing the Eldar
    6
    replies
    Kasatka
  4. General starship combat strategies?
    22
    replies
    Kasatka
  5. GenCon and Rogue Trader
    22
    replies
    Troy813
  6. Why bother with Rogue Trader?
    16
    replies
    borithan
  7. Advance Scheme Question
    3
    replies
    HoodyHoo
  8. Ship history plot hooks
    2
    replies
    Twist2
  9. Moving Kroot into Dark Heresy
    19
    replies
    Arioch
  10. Da Boyz
    7
    replies
    Braddoc
  11. Extent of a vessel's stores - could I get opinions please?
    5
    replies
    Attila-IV
  12. Fluff-How BIG can a human warp capable vessel get?
    31
    replies
    Kid Kyoto
  13. improving crew
    5
    replies
    GalagaGalaxian
  14. "Ascended" RT Levels?
    3
    replies
    Decessor
  15. Xeno Doodle - Use it if you have an idea...
    0
    replies
    Arioch
  16. Green is best!
    4
    replies
    Arioch
  17. Munitoriums, Lasers and Xenotech oh my!
    7
    replies
    Errant
  18. How squishy are Kroot PCs ?
    12
    replies
    George Labour
  19. GMing and playing; possible in RT?
    11
    replies
    SubtleCadaver
  20. In need of feedback 1.5
    0
    replies
    Frostfire
  21. Soon to be New Player Looking for Info
    14
    replies
    Mishiman
  22. Looking for Group
    8
    replies
    corrosion2
  23. Skill Question
    2
    replies
    Der_Berserker