Dark Heresy House Rules

  1. Praised be the God-Emperor!
    17
    replies
    InquisitorAlexel
  2. The Mechanics of Shields
    20
    replies
    MalikCarr
  3. Moritat & Shuriken Catapults (Development thread)
    2
    replies
    Cymbel
  4. So you want to use a tank?
    4
    replies
    MalikCarr
  5. Jokaero
    4
    replies
    PnPgamer
  6. Specifics in game mechanics for handling Null-Pariahs
    11
    replies
    Cobramax76
  7. Weapon Styles?
    1
    replies
    LeGurmuX
  8. Guns and Gear for the Aspiring Accolite
    2
    replies
    truedragon5374
  9. What makes the Only War combat rules more streamlined?
    14
    replies
    Alox
  10. 0
    replies
    Darth Smeg
  11. A GALAXY OF GUNS !!!!
    7
    replies
    Boss Gitsmasha
  12. Armour Protects. Toughness, uh…
    36
    replies
    Alekzanter
  13. Rogue Trader player wanting to join a Dark Heresy game
    6
    replies
    Alox
  14. The Initiative "Cyst"
    6
    replies
    Baalkaedran
  15. Armour Saves
    1
    replies
    Baalkaedran
  16. Armour and Penetration
    17
    replies
    Face Eater
  17. RL weapons that are missing in 40k
    21
    replies
    Boss Gitsmasha
  18. Ordo Xenos Retinue (Cell Directive)
    6
    replies
    kenshin138
  19. Psyker rules re-write.
    12
    replies
    Cobramax76
  20. parry as a skill
    4
    replies
    BrotherKane
  21. Warhammer 40k Universal Rules system
    3
    replies
    Plushy
  22. Dark Eldar: A WH40K Armies Book Conversion
    4
    replies
    Mercucio
  23. Bolt Revolver?
    38
    replies
    Boss Gitsmasha
  24. Dark Heresy using World of Darkness dice pool
    11
    replies
    Kasatka
  25. The Conundrum of Accuracy
    4
    replies
    Phi6891