has anyone spliced the Black crusade concept of Parry being a skill into Dark Heresy? If so how did it work out?
I'm thinking of introducing it as a skill to be learned and, as an additonal house rule, to allow it to be used to parry ranged attacks in melee, if semi-auto or full auto is used by the attacker the Parry skill would work just as Dodge does, i.e. each DoS equals a bullet 'parried'. I picture it as the gun being knocked aside and the bullets going wide.
How does this sound and disreagrding the 'parry ranged attacks in melee' bit would it be unbalanced when many weapons have the Balanced trait giving a +20 bonus to Parry. Perhaps reduce that bonus to a +5..
any thoughts folk?