New Rebel Vehicle Leaked

By KommanderKeldoth, in Star Wars: Legion

I feel like the grinch, but I hate the idea of the ATAT in legion. Something that size just seems so out of place.

3 hours ago, Memorare said:

I feel like the grinch, but I hate the idea of the ATAT in legion. Something that size just seems so out of place.

Would look cool in a 10mm or less scale mass battle game I reckon.

Back on topic, but, of all the vehicles they could make, why make this fugly rebel brick transport?

12 hours ago, thestag said:

That's effectively what they did with the Super Star Destroyer in Armada. There's the "prototype" class and the "Executor" class. The Executor was black with red engines while the "prototype" and all other versions of the SSD are standard star destroyer grey with blue engines. That didn't stop them from producing the 1 plastic miniature with 2 different card types. And in Armada's case, the plastic comes pre-painted in the non-executor colors.

I'm not saying it will happen, but there is precedence. And I really want to see an official AT-AT on the table (and on my display shelf next to my SSD).

Yes, but as I said, the "prototype" is already canon, and at a larger size than the AT-AT we see in ESB... ( https://starwars.fandom.com/wiki/All_Terrain_Armored_Transport_(early_rebellion_against_the_Empire) )
So for the Rebels episode "Relics of the Old Republic" the director/writer wanted a specific scene, which was only possible by changing the height of the AT-AT from the canon height. So they made a new version.
For Legion though, we haven't yet seen them create a new unit from scratch.
So it is possible, but I'd personally rather they focus on the infantry aspect of the game rather than a single overly large, expensive (albeit awesome) unit.
Time will tell.
In the meanwhile, for cheaper you can get a a decent model for your display shelf from Bandai.

9 hours ago, lologrelol said:

Back on topic, but, of all the vehicles they could make, why make this fugly rebel brick transport?

Presumably they wanted a Rebel closed transport to match the Imperial Troop Transport that we are presumably also getting. Because otherwise pretty much anything else would have been better received lol.

9 hours ago, lologrelol said:

Back on topic, but, of all the vehicles they could make, why make this fugly rebel brick transport?

I would think that there is an Imperial Troop Transport as seen in the Mandalorian several times and in REBELs coming as well.

I almost wonder if the A-A5 is actually the reason for the creation of the "Wookiee Trooper" unit type, since (according to Wookieepedia) in canon it was "used in battle and to deploy Wookiee warrior reinforcements." I suppose it could be restricted to only transporting "Wookiee Troopers."
Significantly lamer reason than many of the other ideas theorized on here.

I'm going to paint mine like the Mystery Machine from Scooby-Doo! Time to find a Bothan head so Scooby himself can man the turret.

mysterymachine1-1587130271.jpg

2 minutes ago, Caimheul1313 said:

I almost wonder if the A-A5 is actually the reason for the creation of the "Wookiee Trooper" unit type, since (according to Wookieepedia) in canon it was "used in battle and to deploy Wookiee warrior reinforcements." I suppose it could be restricted to only transporting "Wookiee Troopers."
Significantly lamer reason than many of the other ideas theorized on here.

I think that's a reference to the mobile game from which the art we are seeing came from. I think when you buy or deploy or whatever the **** the transport Wookiees pop out of it in the game.

1 minute ago, arnoldrew said:

I think that's a reference to the mobile game from which the art we are seeing came from. I think when you buy or deploy or whatever the **** the transport Wookiees pop out of it in the game.

Well, that is the only canon appearance of the A-A5 listed, and I think also where "Wookiee Warriors" as part of the Rebel Alliance originated in current canon.
I think video games are also at least the first canon appearance of the (specifically) Rebel AT-RT, if not the only appearance...

So it is possible that since Wookiees are transported in the game, FFG wanted to reflect that by limiting the transport to just Wookies.

I think my biggest problem with this is that there are so many other cool things I want for Legion instead but I have hope when Atomic Mass gets the game they will hit the ground running and hopefully we will see things speed up. If that was the case I don't think I'd care if something like this appeared.

I'm not super excited by the speeder truck. It's the right idea for Rebels IMO - civvy or corporate gear upgunned and uparmoured - but it's a kind of meh design. I do very much like what it implies though, which is the Mandalorian show version of the Imperial Troop Transport.

****, if they wanted to get really spicy and add a bit of value to the expensive vehicle kits, they could take a leaf out of GW's book and include parts in the box to make the Marauder variant with the sponson guns.

EDIT: Off topic, but is there a way to turn off this ridiculous swear filter? Since I'm neither a five year old child nor a heckin' twitch streamerino, I think I can survive seeing words that refer to the unpleasant half of the Christian afterlife without dropping dead 🙄

Edited by Yodhrin
2 hours ago, ewardell said:

I think my biggest problem with this is that there are so many other cool things I want for Legion instead but I have hope when Atomic Mass gets the game they will hit the ground running and hopefully we will see things speed up. If that was the case I don't think I'd care if something like this appeared.

Luke Eddy announced he will be joining Atomic Mass as Head Developer so hopefully the transition is a small speed bump and things resume more or less as planned.

On 12/7/2020 at 1:40 PM, codytx2 said:

Luke Eddy announced he will be joining Atomic Mass as Head Developer so hopefully the transition is a small speed bump and things resume more or less as planned.

Moving over a developer is a small piece of the puzzle for manufacturing though. So that means the rules are likely to remain very similar to the current, but I imagine there is still a fair amount of staff changes in the art department, shipping, etc.
That's assuming the relationship with existing manufacturers is transfered.
So it is possible to still see a delay in new product.

On 12/7/2020 at 12:59 PM, Yodhrin said:

I'm not super excited by the speeder truck. It's the right idea for Rebels IMO - civvy or corporate gear upgunned and uparmoured - but it's a kind of meh design. I do very much like what it implies though, which is the Mandalorian show version of the Imperial Troop Transport.

****, if they wanted to get really spicy and add a bit of value to the expensive vehicle kits, they could take a leaf out of GW's book and include parts in the box to make the Marauder variant with the sponson guns.

EDIT: Off topic, but is there a way to turn off this ridiculous swear filter? Since I'm neither a five year old child nor a heckin' twitch streamerino, I think I can survive seeing words that refer to the unpleasant half of the Christian afterlife without dropping dead 🙄

imperials dont need the mandalorian troop transport though

the occupier tank is already a fantastic transport

imperials need something thats actually useful not something thats redundant

1 minute ago, Khobai said:

imperials dont need the mandalorian troop transport though

the occupier tank is already a fantastic transport

imperials need something thats actually useful not something thats redundant

Agreed, unless they change closed transport rules DOA.

I'd like to see some command cards for vehicle field commanders or maybe some non-weapon crew upgrades to make them work more efficiently. Like a 2-pip generic command card called "Imperial Assault", 1 transport and 1 troop unit, after a transport with an order token activated, you may disembark one corps unit. Or a Crew upgrade that might serve a similar purpose, 15 points with exhaust or something.

4 hours ago, Khobai said:

imperials dont need the mandalorian troop transport though

the occupier tank is already a fantastic transport

imperials need something thats actually useful not something thats redundant

Why assume it would be redundant? It could offer greater protection, more capacity, synergy with different units, as a repulsor craft it interacts with the board differently, it can have different/greater firepower. As I mentioned, they could include different side pieces to make the Marauder variant. The idea that because both are transports one is automatically redundant is nonsense.

Besides which, it's a miniatures game, so sometimes "it's a cool miniature" is all the justification a release needs.

Man, if they release more heavies for the OT before giving the PT more stuff, I'm done with this game.

Edited by lologrelol
3 hours ago, lologrelol said:

Man, if they release more heavies for the OT before giving the ST more stuff, I'm done with this game.

why its not like theyre even using their heavies.

id rather have 1 good heavy than 3 bad ones.

10 hours ago, Khobai said:

imperials dont need the mandalorian troop transport though

the occupier tank is already a fantastic transport

imperials need something thats actually useful not something thats redundant

I would argue there is scope for a cheap transport only. Issue with the occupier is its pretty expensive, and has some guns (not really enough to compete with though), and its speed 1, so its slower than almost every troop type.

A cheap but well armoured transport with next to no guns, moving around at speed 2-3 would be a great addition to Empire.

Think about popping Vader and some imperial guard in that thing, completing circumnavigating vaders pathetic 1-speed move. Boom shaka-laka chew on gunline. Gives the empire a whole new scope completely

1 hour ago, Haslamm1 said:

I would argue there is scope for a cheap transport only. Issue with the occupier is its pretty expensive, and has some guns (not really enough to compete with though), and its speed 1, so its slower than almost every troop type.

A cheap but well armoured transport with next to no guns, moving around at speed 2-3 would be a great addition to Empire.

Think about popping Vader and some imperial guard in that thing, completing circumnavigating vaders pathetic 1-speed move. Boom shaka-laka chew on gunline. Gives the empire a whole new scope completely


The Occupier Tank is not actually slower than troops because it gets to add the length of its base to its movement speed.

A speed 1 unit on a 175mm base is faster than a speed 2 unit on a 28mm base. An Occupier Tank goes ~10" with a speed 1 move. While a trooper unit only goes 6" with a speed 2 move.

An Occupier tank can double move 20" in one turn. And the unit inside it can still attack! Thats already super fast. how much faster do you need?

I could see the imperial troop transport being a speed 1 speeder (a speed 2 speeder is possible but I doubt it would be that fast because of potential balance issues). As a speeder it would get a free move each turn. That would give it the same speed as double moving occupier tank and still allow it to attack with its weapon. But that doesnt seem sufficiently different from the Occupier tank to me.

The mandalorian troop transport still seems redundant to me given the Occupier tank already exists. Theres also the fact that Imperials desperately need all their new releases to be on the stronger side to help them not be the weakest faction in the game.

And the last thing im thinking about ever doing is using Vader. He is bad. lol.

I would rather Imperials just get a speed 2 jedi that isnt gimped in the first place instead of having to pay extra points for a transport to circumnavigate Vaders crippling weaknesses.

spending even more points on Vader to make him less bad is not the most effective use of points. youre rapidly approaching the point where youre so heavily invested in one model that when that one model doesnt perform youre completely screwed. Youre better off just using a character that doesnt suck on their own and isnt dependent on other models to possibly reach their fullest potential.

Edited by Khobai
10 hours ago, lologrelol said:

Man, if they release more heavies for the OT before giving the ST more stuff, I'm done with this game.

I'm assuming you mean PT and not ST?

Regardless, we have known since GenCon (which was 4 months ago) that after the Specialist packs the next 4 releases were going to be for the OT factions. They told us that two of them would be characters (Lando and Kallus), and several people predicted that the other two things would be new heavies. It has been almost two years since the last OT heavies were released, and we will definitely be past the two year mark when they actually get released. Whereas the PT heavies just came out this year, 10 of the last 12 releases have been for PT, and the next 2 will also be PT.

But I get it. I'm pretty much exclusively a CIS player (I have Imperials and a bit of Rebels, but CIS got me back into this game after being out for about a year). There's still a ton of stuff CIS and GAR need to catch up. But FFG/AMG can't just drop all the Rebel and Imperial players for two years while the PT factions catch up.

@Lochlan Well, they COULD, it's just not a great business practice.

I've seen it plenty of times for other, better established games though. GW does it fairly frequently somewhat by necessity owing to the number of factions/games they are trying to support.

I think theyre also employing GW's notorious business tactic of not significantly buffing old models so they can sell new models.

The T-47, Landspeeder, AT-ST, and Occupier Tank all getting pathetic buffs in the rules update suddenly makes a lot more sense now that two new heavy vehicles are coming out for Rebels/Imperial.

Edited by Khobai
On 12/7/2020 at 12:08 AM, lologrelol said:

Would look cool in a 10mm or less scale mass battle game I reckon.

Back on topic, but, of all the vehicles they could make, why make this fugly rebel brick transport?

Think that AMG would make an Armada equivalent? (Ie in the same way that Legion parallels X-Wing as being smallish scale engagements) Then you could get your giant vehicles, and have squads that are basically squadron equivalents.