Is there a tree branch, Zara could blast and bring down on them? If so, what would it take? @Rabobankrider
The Circuit (OOC)
@Shlambate , it would be an average brawl check, standard combat style.
@Edgehawk , sure thing. I'll say an easy ranged (light) check with a setback. It may not stop them for long, but it will slow them.
Duel with a tree branch, Accurate 1
:
4eA+1eB+1eD+1eS
4 successes, 2 advantage
Well that'll do it! @Shlambate , you can choose to either throw a punch before or after (certainly the funnier option) after the tree branch falls on them. The tree branch will effectively stagger them for a round, allowing you guys to act as you wish.
After
Brawl
:
1eP+2eA+1eB+2eD
4 successes, 3 threat
8 Damage to the thugs. He will stay while Zara gets backup.
Edited by Shlambate14 hours ago, Edgehawk said:Duel with a tree branch, Accurate 1 : 4eA+1eB+1eD+1eS 4 successes, 2 advantage
Just make your post and I will Follow suit and post something
Forest Combat:
- @Shlambate 4s1a
- @Edgehawk 2s2a
- Thug group 1: soak 4, 11/15 wounds, 3/3 men 2s
@Shlambate , you're up!
@jhh3 , I really do need that post sorted asap.
12 minutes ago, Rabobankrider said:@jhh3 , I really do need that post sorted asap.
He has been absent from the other two games he was participating in for a while.
I'll give it a couple of days just to check, and I'll move things on manually so that the game doesn't stall.
Brawl
:
1eP+2eA+1eB+2eD
2 successes, 3 advantage
Krydil will aim and he’s staying put too bad it’s Critical 4 so he will Disorient them and pass a setback
Forest Combat:
- @Shlambate 4s1a
- @Edgehawk 2s2a
- Thug group 1: soak 4, 9/15 wounds, 2/3 men 2s b oost, 2 setback
@Shlambate is just sucker punching his way to victory 😛 That's one of the thugs unconscious from the strike.
@Edgehawk , you're up!
Edited by RabobankriderAs the thugs are staggered, combat goes right back around to @Shlambate again!
Brawl
:
1eP+2eA+1eB+2eD
1 success, 3 advantage
He will continue to punch
Forest Combat:
- @Shlambate 4s1a
- @Edgehawk 2s2a
- Thug group 1: soak 4, 8/15 wounds, 2/3 men 2s b oost, 2 setback
@Shlambate , what do you want to do with the advantage?
Disorient and pass a setback
Sorry for the delay folks, work ramped up in the last couple of days. I will have a post for you in a day or so.
@Shlambate , that puts you back at the top of initiative as the enemy still can't attack. However I am going to ask that you try to avoid using disorient for the encounter after this, as it effectively stun locks the enemy.
2 minutes ago, Rabobankrider said:Sorry for the delay folks, work ramped up in the last couple of days. I will have a post for you in a day or so.
@Shlambate , that puts you back at the top of initiative as the enemy still can't attack. However I am going to ask that you try to avoid using disorient for the encounter after this, as it effectively stun locks the enemy.
No, all it does is add a Setback to their checks.
Edited by P-47 Thunderbolt1 hour ago, P-47 Thunderbolt said:No, all it does is add a Setback to their checks.
Yeah it isn't stagger.
Yep, you're right, my mistake. It was a long day.
@Edgehawk , are you continuing to hang back for now?
1 hour ago, Rabobankrider said:Yep, you're right, my mistake. It was a long day.
@Edgehawk , are you continuing to hang back for now?
Yeah. Making sure Krydil gets away, and keeping a look out for more trouble.
5 hours ago, Edgehawk said:Yeah. Making sure Krydil gets away, and keeping a look out for more trouble.
Krydil will keep punching until they are all down so it might be awhile.
@Rabobankrider Do the goons get a punch in now?
@Shlambate , assuming they pass the athletics check, yes!
Thugs Athletics Check
:
3eA+2eD
0 successes, 3 advantage
Missed Dice
:
1eB+2eS
1 success, 1 threat
Ok! The thugs are finally on their feet, and can now attack. They'll use the advantage to grab their weapons.
Forest Combat:
- @Shlambate 4s1a
- @Edgehawk 2s2a
- Thug group 1: soak 4, 8/15 wounds, 2/3 men 2s
Judging that they failed to hit Krydil it would be his turn.
Brawl
:
1eP+2eA+1eB+2eD
0 successes, 1 threat
And he misses this turn
No fair this was a fist fight! They have stun rods.
Seeing as you spent a destiny point I feel it only fair to return the favor
@Rabobankrider
😄
Krydil will manuever aim strain aim and punch
:
2eP+1eA+2eB+2eD
2 successes, 3 advantage, 1 Triumph
I will crit taking down a goon pass a setback disorient and deal 2 damage after soak is applied.