I personally wouldnt make any changes to the trails mechanic. If you press on during the same turn you encounter them they stay on the space anyway. The same if you get moved by their text. The only time they get shuffled back into the border deck is when you are defeated or forced to end your turn prematurely by some other means. It didnt happen to me that many times. Most times I drew a trail I pressed on or got moved only to return later to succesfully cross the trail. To me it seems like a nice mechanic.
And a few words about the Elder Village: Its the most welcome addition, as the destinies are a bit useless by themselves. You have to succesfully reach the Meeting with the destiny space and retain your path which almost never happens and then get to draw a random destiny only hoping its a useful one. In the Elder Village you know what youre coming for. In my games there was always one of the Elder destinies that was VERY useful (the Vagabond, the Champion, ...) so my aim in the Lost Realms was usually the destiny not the Forge cards.


